Player Matchup

Zeus
Zeus
Falar1
Zeus
Level 27
God Stats
7W - 10L
1,647 SR
Queue Stats
68W - 59L
1,648 Elo+
Solo
Yemoja
Yemoja
Loupinjou
Yemoja
Level 26
God Stats
5W - 6L
1,622 SR
Queue Stats
87W - 95L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
MagicFleury
Heimdallr
Level 51
God Stats
8W - 12L
1,494 SR
Queue Stats
75W - 95L
1,462 Elo+
Party 2
Bastet
Bastet
Mneumonia
Bastet
Level 29
God Stats
3W - 2L
1,766 SR
Queue Stats
108W - 84L
1,630 Elo+
Solo
Susano
Susano
Turocks93100
Susano
Level 14
God Stats
5W - 8L
1,574 SR
Queue Stats
43W - 51L
1,560 Elo+
Party 2
Team Averages
Level 29
1,620 SR
1,564 Elo+

VS

Team Averages
Level 15
1,600 SR
1,610 Elo+
Tsukuyomi
Tsukuyomi
BigNombiesBoi
Tsukuyomi
Level 17
God Stats
4W - 5L
1,768 SR
Queue Stats
25W - 26L
1,654 Elo+
Solo
Guan Yu
Guan Yu
DontIntOnMe
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,491 Elo+
Solo
Ra
Ra
EmberX03
Ra
Level 4
God Stats
1W - 0L
1,268 SR
Queue Stats
7W - 4L
1,676 Elo+
Party 1
Bellona
Bellona
TbhIdunno
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 23L
1,457 Elo+
Solo
Anhur
Anhur
zThxnder
Anhur
Level 47
God Stats
4W - 0L
1,964 SR
Queue Stats
350W - 170L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Falar1
Zeus
18
10 / 8 / 2
12,078
549
13,600
14,191
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Loupinjou
Yemoja
14
2 / 8 / 1
10,317
469
4,670
14,272
7,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
MagicFleury
Heimdallr
14
0 / 9 / 4
8,707
396
6,124
17,265
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Mneumonia
Bastet
20
6 / 4 / 3
12,884
586
19,637
20,440
16,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
14
1 / 7 / 6
9,732
442
6,699
19,681
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigNombiesBoi
Tsukuyomi
18
7 / 3 / 0
11,783
536
13,238
20,670
13,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
DontIntOnMe
Guan Yu
15
2 / 6 / 4
9,862
448
8,839
23,327
21,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 5 / 5
11,810
537
10,954
14,119
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
TbhIdunno
Bellona
19
10 / 1 / 6
12,545
570
12,201
12,553
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
zThxnder
Anhur
20
12 / 4 / 6
12,896
586
19,798
18,639
6,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
19
Kills
36
36
Deaths
19
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigNombiesBoi
Tsukuyomi
7
3
0
2.33
W
Guan Yu
DontIntOnMe
Guan Yu
2
6
4
0.67
W
5
5
5
1.5
L
Zeus
Falar1
Zeus
10
8
2
1.38
L
Yemoja
Loupinjou
Yemoja
2
8
1
0.31
L
Heimdallr
MagicFleury
Heimdallr
0
9
4
0.22
L
Bastet
Mneumonia
Bastet
6
4
3
1.88
W
Bellona
TbhIdunno
Bellona
10
1
6
13
L
Susano
1
7
6
0.57
W
Anhur
zThxnder
Anhur
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,730
Damage
65,030
85,849
Taken
89,308
39,107
Mitigated
58,513
18,132
Healing
34,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigNombiesBoi
Tsukuyomi
13,238
3,356
0
10,516
20,670
13,713
57
3,925
16,609
531
89,266
W
Guan Yu
DontIntOnMe
Guan Yu
8,839
1,441
888
8,438
23,327
21,913
0
4,643
18,530
0
44,411
W
10,954
1,173
382
4,048
14,119
6,352
1,276
4,476
9,425
76,398
0
L
Zeus
Falar1
Zeus
13,600
2,041
0
2,823
14,191
4,620
0
3,780
10,229
53,455
0
L
Yemoja
Loupinjou
Yemoja
4,670
1,648
708
371
14,272
7,579
240
2,288
11,854
31,205
0
L
Heimdallr
MagicFleury
Heimdallr
6,124
2,563
0
4,450
17,265
4,414
506
1,105
16,096
0
40,971
L
Bastet
Mneumonia
Bastet
19,637
7,217
0
5,032
20,440
16,352
18
612
19,818
0
99,997
W
Bellona
TbhIdunno
Bellona
12,201
5,515
0
1,375
12,553
9,577
0
2,628
9,903
0
82,198
L
Susano
6,699
2,578
0
4,748
19,681
6,142
1,126
3,156
16,395
0
47,007
W
Anhur
zThxnder
Anhur
19,798
13,511
0
8,977
18,639
6,958
271
6,025
12,504
0
93,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,718
Gold Earned
58,896
458
Minions Killed
640
0
Camps Cleared
0
1,881,831
Distance Traveled
2,133,903
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,783
536
146
7
0
433,339
1
W
Guan Yu
9,862
448
102
5
0
433,950
2
W
Ra
11,810
537
145
7
0
369,824
0
L
Zeus
12,078
549
103
5
0
348,689
3
L
Yemoja
10,317
469
41
2
0
345,478
1
L
Heimdallr
8,707
396
66
3
0
368,899
0
L
Bastet
12,884
586
170
8
0
425,897
2
W
Bellona
12,545
570
129
6
0
500,694
3
L
Susano
9,732
442
78
4
0
392,868
0
W
Anhur
12,896
586
118
5
0
396,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role