Player Matchup

Zeus
Zeus
CaptainMurloc1
Zeus
Level 14
God Stats
1W - 0L
1,725 SR
Queue Stats
9W - 12L
1,324 Elo+
Party 4
Vamana
Vamana
ChefMaple
Vamana
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,400 Elo+
Party 4
Cupid
Cupid
DanJoke
Cupid
Level 23
God Stats
7W - 6L
1,457 SR
Queue Stats
31W - 30L
1,330 Elo+
Party 1
Thanatos
Thanatos
Pyravexx
Thanatos
Level 24
God Stats
35W - 28L
1,453 SR
Queue Stats
90W - 86L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
TOUUUUFFF
Cthulhu
Level 18
God Stats
3W - 1L
1,677 SR
Queue Stats
37W - 36L
1,009 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,281 Elo+

VS

Team Averages
Level 21
1,461 SR
1,306 Elo+
Sobek
Sobek
Cheyos
Sobek
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
56W - 52L
1,294 Elo+
Party 2
Hachiman
Hachiman
IeeStorm
Hachiman
Level 14
God Stats
33W - 29L
1,369 SR
Queue Stats
83W - 96L
1,213 Elo+
Party 2
Olorun
Olorun
NL1FouR
Olorun
Level 20
God Stats
4W - 2L
1,690 SR
Queue Stats
20W - 22L
1,396 Elo+
Party 3
Heimdallr
Heimdallr
ariel147
Heimdallr
Level 27
God Stats
3W - 5L
1,228 SR
Queue Stats
29W - 33L
1,273 Elo+
Solo
He Bo
He Bo
superdhj
He Bo
Level 27
God Stats
1W - 3L
1,516 SR
Queue Stats
14W - 19L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,219
548
11,396
5,261
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ChefMaple
Vamana
12
5 / 3 / 7
7,804
520
6,716
11,304
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
DanJoke
Cupid
12
1 / 5 / 5
7,403
494
3,853
8,712
2,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Pyravexx
Thanatos
14
11 / 2 / 5
8,861
591
9,134
10,682
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TOUUUUFFF
Cthulhu
12
5 / 1 / 7
8,571
571
7,760
11,533
5,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cheyos
Sobek
11
6 / 4 / 1
8,007
534
5,927
12,376
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
IeeStorm
Hachiman
11
2 / 6 / 1
6,798
453
5,122
9,856
2,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
NL1FouR
Olorun
12
1 / 4 / 2
7,000
467
5,091
9,292
3,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ariel147
Heimdallr
9
0 / 10 / 1
5,874
392
4,659
10,735
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
superdhj
He Bo
13
4 / 3 / 2
7,989
533
7,424
9,427
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
27
Kills
13
13
Deaths
27
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Vamana
ChefMaple
Vamana
5
3
7
2.83
L
Sobek
Cheyos
Sobek
6
4
1
1.63
W
Cupid
DanJoke
Cupid
1
5
5
0.7
L
Hachiman
IeeStorm
Hachiman
2
6
1
0.42
L
Olorun
NL1FouR
Olorun
1
4
2
0.5
W
Thanatos
Pyravexx
Thanatos
11
2
5
6.75
W
Cthulhu
TOUUUUFFF
Cthulhu
5
1
7
8.5
L
Heimdallr
ariel147
Heimdallr
0
10
1
0.05
L
He Bo
superdhj
He Bo
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
28,223
47,492
Taken
51,686
21,625
Mitigated
24,108
18,568
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,396
1,975
0
498
5,261
2,022
895
3,677
1,584
38,484
0
W
Vamana
ChefMaple
Vamana
6,716
3,350
438
4,099
11,304
6,827
946
5,286
6,018
0
30,569
L
Sobek
Cheyos
Sobek
5,927
767
0
1,393
12,376
11,369
0
6,619
5,461
16,655
0
W
Cupid
DanJoke
Cupid
3,853
1,977
297
1,435
8,712
2,780
213
2,159
6,553
0
40,718
L
Hachiman
IeeStorm
Hachiman
5,122
3,062
0
1,728
9,856
2,886
0
3,312
6,460
0
38,297
L
Olorun
NL1FouR
Olorun
5,091
2,496
175
2,885
9,292
3,044
268
2,915
6,183
39,045
0
W
Thanatos
Pyravexx
Thanatos
9,134
2,040
0
10,370
10,682
4,036
817
3,470
7,212
0
40,895
W
Cthulhu
TOUUUUFFF
Cthulhu
7,760
258
437
994
11,533
5,960
461
3,850
7,683
24,666
0
L
Heimdallr
ariel147
Heimdallr
4,659
2,536
0
540
10,735
3,945
0
3,010
7,573
0
18,500
L
He Bo
superdhj
He Bo
7,424
833
0
2,912
9,427
2,864
37
2,468
6,853
43,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
35,668
335
Minions Killed
284
0
Camps Cleared
0
1,493,008
Distance Traveled
1,354,488
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,219
548
90
6
0
256,118
0
W
Vamana
7,804
520
58
4
0
349,720
0
L
Sobek
8,007
534
24
2
0
310,954
0
W
Cupid
7,403
494
74
5
0
241,589
0
L
Hachiman
6,798
453
63
4
0
265,809
1
L
Olorun
7,000
467
71
5
0
265,337
0
W
Thanatos
8,861
591
82
5
0
291,277
0
W
Cthulhu
8,571
571
31
2
0
354,304
3
L
Heimdallr
5,874
392
38
3
0
244,136
2
L
He Bo
7,989
533
88
6
0
268,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role