Player Matchup

Anubis
Anubis
BFTWBerserker
Anubis
Level 29
God Stats
17W - 10L
1,580 SR
Queue Stats
57W - 42L
1,597 Elo+
Party 3
Achilles
Achilles
BFTWMajestic
Achilles
Level 67
God Stats
2W - 1L
1,726 SR
Queue Stats
27W - 23L
1,540 Elo+
Party 3
Cabrakan
Cabrakan
Huanchаn
Cabrakan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
SupinityHusky
Skadi
Level 126
God Stats
28W - 5L
1,949 SR
Queue Stats
28W - 6L
1,913 Elo+
Party 1
Ullr
Ullr
XXXTRANSFACTION
Ullr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 63
1,651 SR
1,610 Elo+

VS

Team Averages
Level 87
1,637 SR
1,628 Elo+
Heimdallr
Heimdallr
Almitise
Heimdallr
Level 122
God Stats
4W - 5L
1,282 SR
Queue Stats
89W - 87L
1,494 Elo+
Solo
Fenrir
Fenrir
Lil Spacecraft
Fenrir
Level 118
God Stats
4W - 1L
1,680 SR
Queue Stats
383W - 354L
1,621 Elo+
Party 2
Sol
Sol
ZeusAtWork
Sol
Level 123
God Stats
5W - 3L
1,669 SR
Queue Stats
281W - 268L
1,648 Elo+
Party 2
Mercury
Mercury
arcorbo
Mercury
Level 29
God Stats
10W - 9L
1,841 SR
Queue Stats
15W - 14L
1,710 Elo+
Party 2
Tiamat
Tiamat
shelly1937
Tiamat
Level 45
God Stats
3W - 7L
1,711 SR
Queue Stats
608W - 537L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,904
490
1,793
3,842
1,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
BFTWMajestic
Achilles
10
3 / 0 / 2
5,855
586
4,737
7,587
6,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Huanchаn
Cabrakan
10
4 / 0 / 2
6,253
625
3,491
3,411
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 0
5,518
552
1,791
3,926
975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 2
6,642
664
2,310
4,222
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Almitise
Heimdallr
9
0 / 3 / 0
5,199
520
3,689
5,496
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
4,893
489
1,101
4,615
1,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 0 / 0
6,022
602
3,919
3,499
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
arcorbo
Mercury
8
0 / 2 / 0
4,769
477
971
5,854
1,564
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
shelly1937
Tiamat
9
0 / 4 / 0
5,073
507
1,951
5,787
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
3
3
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Almitise
Heimdallr
0
3
0
0
W
1
2
1
0.75
W
Achilles
BFTWMajestic
Achilles
3
0
2
4
W
Cabrakan
Huanchаn
Cabrakan
4
0
2
5
L
0
2
1
0.25
W
1
1
0
1
W
2
0
2
3
L
3
0
0
3
L
Mercury
arcorbo
Mercury
0
2
0
0
L
Tiamat
shelly1937
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,122
Damage
11,631
22,988
Taken
25,251
12,407
Mitigated
8,483
7,384
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Almitise
Heimdallr
3,689
1,407
0
789
5,496
2,162
590
495
4,701
0
26,556
W
1,793
126
0
1,143
3,842
1,488
132
1,800
1,790
15,117
0
W
Achilles
BFTWMajestic
Achilles
4,737
777
0
3,802
7,587
6,272
210
0
7,587
0
25,317
W
Cabrakan
Huanchаn
Cabrakan
3,491
560
0
1,264
3,411
2,256
0
75
3,315
27,640
4,436
L
1,101
208
0
700
4,615
1,492
0
1,477
3,138
0
6,599
W
1,791
772
0
425
3,926
975
0
1,703
2,059
0
38,348
W
2,310
796
0
750
4,222
1,416
0
1,547
2,367
0
47,417
L
3,919
556
0
1,381
3,499
792
0
517
2,982
36,846
0
L
Mercury
arcorbo
Mercury
971
366
0
2,847
5,854
1,564
0
380
5,414
0
19,753
L
Tiamat
shelly1937
Tiamat
1,951
78
0
1,241
5,787
2,473
0
2,377
3,410
25,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
25,956
339
Minions Killed
262
0
Camps Cleared
0
945,009
Distance Traveled
882,838
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,199
520
59
6
0
153,795
3
W
Anubis
4,904
490
32
3
0
157,641
2
W
Achilles
5,855
586
49
5
0
234,601
0
W
Cabrakan
6,253
625
79
8
0
191,721
2
L
Fenrir
4,893
489
17
2
0
188,082
1
W
Skadi
5,518
552
75
8
0
165,069
1
W
Ullr
6,642
664
104
10
0
195,977
3
L
Sol
6,022
602
81
8
0
174,746
5
L
Mercury
4,769
477
48
5
0
182,857
0
L
Tiamat
5,073
507
57
6
0
183,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role