Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Ape_NO_Chromo
Rama
Level 6
God Stats
7W - 3L
1,855 SR
Queue Stats
236W - 143L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
HYHC-ike
Sylvanus
Level 138
God Stats
24W - 28L
1,545 SR
Queue Stats
305W - 289L
1,579 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jordan___734
Cu Chulainn
Level 145
God Stats
14W - 18L
1,342 SR
Queue Stats
195W - 190L
1,557 Elo+
Party 2
Aphrodite
Aphrodite
RighteousSaiyan
Aphrodite
Level 148
God Stats
2W - 0L
1,505 SR
Queue Stats
384W - 358L
1,532 Elo+
Party 2
Team Averages
Level 104
1,549 SR
1,559 Elo+

VS

Team Averages
Level 71
1,475 SR
1,446 Elo+
Ymir
Ymir
Bilbo doceiro13
Ymir
Level 28
God Stats
23W - 34L
1,356 SR
Queue Stats
170W - 273L
1,369 Elo+
Party 1
Hades
Hades
Edgar l HSD
Hades
Level 22
God Stats
12W - 10L
1,606 SR
Queue Stats
270W - 366L
1,397 Elo+
Party 1
Thanatos
Thanatos
I FX Biel I
Thanatos
Level 49
God Stats
7W - 24L
1,201 SR
Queue Stats
417W - 451L
1,454 Elo+
Party 1
Chiron
Chiron
I FX Bigodon
Chiron
Level 100
God Stats
22W - 17L
1,553 SR
Queue Stats
428W - 523L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxxxKottonMouth
Tsukuyomi
Level 156
God Stats
17W - 10L
1,660 SR
Queue Stats
928W - 877L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
6 / 2 / 9
10,311
573
12,137
15,617
8,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
12 / 2 / 7
10,887
605
10,649
17,172
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
HYHC-ike
Sylvanus
15
4 / 1 / 18
10,533
585
11,268
12,623
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Jordan___734
Cu Chulainn
17
3 / 3 / 4
10,334
574
7,917
16,464
11,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
RighteousSaiyan
Aphrodite
18
9 / 1 / 8
11,205
623
16,058
13,628
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,525
363
7,938
16,665
8,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 1
8,562
476
8,181
15,929
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
I FX Biel I
Thanatos
13
6 / 7 / 1
8,807
489
7,124
14,942
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
12
0 / 8 / 3
7,389
411
8,655
14,670
4,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xxxxKottonMouth
Tsukuyomi
16
2 / 4 / 0
8,967
498
11,370
13,226
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
34
Kills
9
9
Deaths
34
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
9
5.25
W
12
2
7
7.75
L
0
8
2
0.13
L
1
7
1
0.21
W
Sylvanus
HYHC-ike
Sylvanus
4
1
18
13
L
Thanatos
I FX Biel I
Thanatos
6
7
1
0.93
L
Chiron
0
8
3
0.19
W
Cu Chulainn
Jordan___734
Cu Chulainn
3
3
4
1.67
W
Aphrodite
RighteousSaiyan
Aphrodite
9
1
8
13
L
Tsukuyomi
xxxxKottonMouth
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,029
Damage
43,268
75,504
Taken
75,432
42,423
Mitigated
34,738
51,833
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,137
3,496
0
14,193
15,617
8,257
312
2,835
12,662
0
56,617
W
10,649
9,233
0
9,568
17,172
6,981
1,974
3,181
13,991
0
64,564
L
7,938
457
280
1,881
16,665
8,548
0
7,496
9,169
21,460
0
L
8,181
539
157
4,470
15,929
7,736
0
8,246
7,683
53,484
0
W
Sylvanus
HYHC-ike
Sylvanus
11,268
3,865
4,791
7,602
12,623
8,707
990
2,164
10,429
32,655
0
L
Thanatos
I FX Biel I
Thanatos
7,124
1,761
0
6,921
14,942
4,749
0
5,670
9,272
0
47,183
L
Chiron
8,655
4,338
487
3,999
14,670
4,282
0
4,348
10,322
0
45,849
W
Cu Chulainn
Jordan___734
Cu Chulainn
7,917
1,883
0
2,006
16,464
11,900
1,824
1,049
14,785
7,893
62,846
W
Aphrodite
RighteousSaiyan
Aphrodite
16,058
3,487
4,401
9,272
13,628
6,578
1,146
6,890
6,738
80,309
0
L
Tsukuyomi
xxxxKottonMouth
Tsukuyomi
11,370
2,271
0
4,386
13,226
9,423
0
2,842
10,384
0
64,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,270
Gold Earned
40,250
520
Minions Killed
418
0
Camps Cleared
0
1,657,744
Distance Traveled
1,570,535
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,311
573
116
6
0
372,304
5
W
Rama
10,887
605
104
6
0
302,628
7
L
Ymir
6,525
363
32
2
0
316,374
0
L
Hades
8,562
476
97
5
0
272,141
1
W
Sylvanus
10,533
585
35
2
0
324,670
0
L
Thanatos
8,807
489
88
5
0
344,404
4
L
Chiron
7,389
411
91
5
0
323,617
0
W
Cu Chulainn
10,334
574
131
7
0
330,382
0
W
Aphrodite
11,205
623
134
7
0
327,760
4
L
Tsukuyomi
8,967
498
110
6
0
313,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role