Player Matchup

Yemoja
Yemoja
CTTIMPRO
Yemoja
Level 87
God Stats
6W - 6L
1,634 SR
Queue Stats
215W - 276L
1,344 Elo+
Party 1
Agni
Agni
Crëps
Agni
Level 9
God Stats
5W - 4L
1,550 SR
Queue Stats
203W - 239L
1,405 Elo+
Party 3
Tyr
Tyr
Salgausse13
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Sir_Ciryus
Fenrir
Level 101
God Stats
2W - 4L
1,330 SR
Queue Stats
195W - 171L
1,529 Elo+
Party 3
Chiron
Chiron
хurust
Chiron
Level 29
God Stats
10W - 9L
1,506 SR
Queue Stats
64W - 110L
1,308 Elo+
Party 1
Team Averages
Level 71
1,504 SR
1,417 Elo+

VS

Team Averages
Level 55
1,572 SR
1,536 Elo+
Apollo
Apollo
FuMaDrow
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,282 Elo+
Party 4
Loki
Loki
LvEspartan
Loki
Level 13
God Stats
17W - 6L
1,900 SR
Queue Stats
284W - 67L
1,895 Elo+
Party 2
Aphrodite
Aphrodite
enz_o1233
Aphrodite
Level 151
God Stats
2W - 2L
1,295 SR
Queue Stats
325W - 160L
1,760 Elo+
Party 2
Bacchus
Bacchus
lalakas
Bacchus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,146 Elo+
Party 4
Cthulhu
Cthulhu
xernas9
Cthulhu
Level 49
God Stats
3W - 0L
1,666 SR
Queue Stats
8W - 3L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CTTIMPRO
Yemoja
14
3 / 5 / 14
10,472
455
6,842
24,242
20,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
Crëps
Agni
17
2 / 11 / 3
10,226
445
9,733
17,444
7,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 3 / 3
11,390
495
12,148
20,594
22,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Sir_Ciryus
Fenrir
16
3 / 10 / 1
10,432
454
11,520
25,295
11,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
хurust
Chiron
16
10 / 8 / 9
10,829
471
19,593
22,457
10,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FuMaDrow
Apollo
13
1 / 10 / 7
9,312
405
8,257
12,084
4,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
20 / 2 / 6
15,404
670
26,099
22,237
10,016
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
enz_o1233
Aphrodite
20
9 / 2 / 19
14,509
631
20,943
18,250
10,069
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
lalakas
Bacchus
16
4 / 8 / 11
11,465
498
11,751
17,710
20,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
xernas9
Cthulhu
19
3 / 0 / 9
12,238
532
16,570
20,277
24,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
21
Kills
37
37
Deaths
22
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CTTIMPRO
Yemoja
3
5
14
2
L
Agni
Crëps
Agni
2
11
3
0.32
W
Apollo
FuMaDrow
Apollo
1
10
7
0.45
W
20
2
6
11.5
L
3
3
3
1.5
L
Fenrir
Sir_Ciryus
Fenrir
3
10
1
0.35
W
Aphrodite
enz_o1233
Aphrodite
9
2
19
9.25
W
Bacchus
lalakas
Bacchus
4
8
11
1.19
W
Cthulhu
xernas9
Cthulhu
3
0
9
7.5
L
Chiron
хurust
Chiron
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,836
Damage
83,620
110,032
Taken
90,558
72,138
Mitigated
69,277
29,466
Healing
37,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CTTIMPRO
Yemoja
6,842
1,821
5,524
4,435
24,242
20,907
469
13,465
10,497
27,183
0
L
Agni
Crëps
Agni
9,733
231
89
3,603
17,444
7,158
0
8,148
9,236
76,754
0
W
Apollo
FuMaDrow
Apollo
8,257
4,933
0
0
12,084
4,442
2,193
3,371
8,598
0
39,803
W
26,099
10,814
0
6,041
22,237
10,016
935
3,069
19,039
0
129,423
L
12,148
530
0
6,551
20,594
22,378
62
10,374
9,090
0
71,303
L
Fenrir
Sir_Ciryus
Fenrir
11,520
3,903
0
4,801
25,295
11,415
0
7,089
18,006
0
74,780
W
Aphrodite
enz_o1233
Aphrodite
20,943
2,461
10,856
13,955
18,250
10,069
882
3,989
13,932
97,301
0
W
Bacchus
lalakas
Bacchus
11,751
1,127
0
1,186
17,710
20,676
317
3,308
14,163
38,520
0
W
Cthulhu
xernas9
Cthulhu
16,570
868
622
5,135
20,277
24,074
1,036
2,251
17,329
78,143
0
L
Chiron
хurust
Chiron
19,593
9,924
1,534
2,929
22,457
10,280
285
8,708
13,619
0
70,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,349
Gold Earned
62,928
501
Minions Killed
590
0
Camps Cleared
0
2,029,985
Distance Traveled
2,232,089
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,472
455
35
2
0
418,174
7
L
Agni
10,226
445
128
6
0
387,061
3
W
Apollo
9,312
405
60
3
0
399,144
0
W
Loki
15,404
670
175
8
0
497,288
0
L
Tyr
11,390
495
151
7
0
443,885
5
L
Fenrir
10,432
454
99
4
0
389,435
3
W
Aphrodite
14,509
631
194
8
0
457,675
9
W
Bacchus
11,465
498
38
2
0
422,361
2
W
Cthulhu
12,238
532
123
5
0
455,621
6
L
Chiron
10,829
471
88
4
0
391,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role