Player Matchup

Ymir
Ymir
Diamond I
Peders
Ymir
Diamond I
Level 124
God Stats
50W - 40L
1,654 SR
Queue Stats
168W - 145L
2,384 MMR
Party 1
Anhur
Anhur
Masters
SkippySmite
Anhur
Masters
Level 149
God Stats
18W - 24L
1,599 SR
Queue Stats
723W - 709L
2,274 MMR
Solo
Janus
Janus
Diamond I
Tongu
Janus
Diamond I
Level 160
God Stats
6W - 2L
1,824 SR
Queue Stats
56W - 37L
2,377 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Xalvia
Cu Chulainn
Masters
Level 160
God Stats
8W - 7L
1,642 SR
Queue Stats
431W - 390L
2,347 MMR
Solo
Susano
Susano
Diamond IV
re1nn
Susano
Diamond IV
Level 114
God Stats
27W - 17L
1,693 SR
Queue Stats
165W - 147L
2,146 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,682 SR
2,306 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 108
1,504 SR
2,306 MMR
Fenrir
Fenrir
Masters
DaemonRenG
Fenrir
Masters
Level 120
God Stats
7W - 10L
1,514 SR
Queue Stats
1,238W - 1,201L
2,332 MMR
Solo
Ra
Ra
Diamond II
JynDC
Ra
Diamond II
Level 114
God Stats
1W - 3L
1,139 SR
Queue Stats
154W - 142L
2,240 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
NACHOTY
Gilgamesh
Diamond II
Level 145
God Stats
18W - 10L
1,728 SR
Queue Stats
732W - 719L
2,310 MMR
Solo
Set
Set
Diamond II
compostbin
Set
Diamond II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 73L
2,360 MMR
Solo
Jing Wei
Jing Wei
Diamond II
sparkfira
Jing Wei
Diamond II
Level 91
God Stats
8W - 9L
1,639 SR
Queue Stats
315W - 293L
2,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Peders
Ymir
20
2 / 6 / 15
16,194
506
9,715
37,563
61,623
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 8 / 7
16,333
510
25,644
28,443
12,508
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Tongu
Janus
20
5 / 2 / 9
17,912
560
27,609
17,630
9,761
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Xalvia
Cu Chulainn
20
5 / 7 / 5
15,865
496
22,621
55,719
63,695
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
re1nn
Susano
20
6 / 5 / 7
16,657
521
22,529
30,597
22,860
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatAthenaApolloSobek

VS

Bans
RavanaScyllaRatatoskrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaemonRenG
Fenrir
20
6 / 7 / 5
17,077
534
22,914
31,596
19,650
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
20
6 / 6 / 5
20,471
640
24,312
24,113
20,748
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NACHOTY
Gilgamesh
20
5 / 1 / 13
17,274
540
17,876
35,424
41,747
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 4 / 8
18,446
576
45,280
33,141
44,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
sparkfira
Jing Wei
20
6 / 5 / 8
18,284
571
31,591
32,746
14,665
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
67
23
Kills
28
28
Deaths
23
43
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DaemonRenG
Fenrir
6
7
5
1.21
W
Ra
6
6
5
1.42
W
Gilgamesh
NACHOTY
Gilgamesh
5
1
13
11.5
L
Ymir
Peders
Ymir
2
6
15
1.58
L
5
8
7
1.06
L
Janus
Tongu
Janus
5
2
9
4.75
L
Cu Chulainn
Xalvia
Cu Chulainn
5
7
5
1.07
W
5
4
8
2.25
L
Susano
re1nn
Susano
6
5
7
1.9
W
Jing Wei
sparkfira
Jing Wei
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,118
Damage
141,973
169,952
Taken
157,020
170,447
Mitigated
141,647
36,351
Healing
63,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DaemonRenG
Fenrir
22,914
7,333
0
12,710
31,596
19,650
130
7,344
24,200
0
128,151
W
Ra
24,312
1,363
9,625
9,700
24,113
20,748
4,146
11,152
12,791
218,978
0
W
Gilgamesh
NACHOTY
Gilgamesh
17,876
3,685
0
2,517
35,424
41,747
1,665
9,589
25,673
6,245
55,782
L
Ymir
Peders
Ymir
9,715
1,851
0
4,866
37,563
61,623
228
7,688
28,806
22,826
0
L
25,644
16,772
0
5,946
28,443
12,508
3,925
3,282
24,044
0
114,643
L
Janus
Tongu
Janus
27,609
1,446
0
2,931
17,630
9,761
1,309
3,067
13,774
172,463
0
L
Cu Chulainn
Xalvia
Cu Chulainn
22,621
4,722
0
21,260
55,719
63,695
457
7,175
44,480
0
100,411
W
45,280
15,809
0
13,172
33,141
44,837
840
5,624
27,405
0
135,998
L
Susano
re1nn
Susano
22,529
9,105
0
1,348
30,597
22,860
0
6,563
22,978
0
155,406
W
Jing Wei
sparkfira
Jing Wei
31,591
28,697
0
15,495
32,746
14,665
5,719
5,048
27,666
0
182,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,961
Gold Earned
91,552
906
Minions Killed
983
0
Camps Cleared
0
3,154,556
Distance Traveled
3,118,094
37
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,077
534
154
5
0
643,736
7
W
Ra
20,471
640
353
11
0
601,678
5
W
Gilgamesh
17,274
540
53
2
0
695,342
13
L
Ymir
16,194
506
21
1
0
615,324
6
L
Anhur
16,333
510
200
6
0
520,699
10
L
Janus
17,912
560
306
10
0
712,142
9
L
Cu Chulainn
15,865
496
170
5
0
619,948
7
W
Set
18,446
576
218
7
0
620,497
13
L
Susano
16,657
521
209
7
0
686,443
5
W
Jing Wei
18,284
571
205
6
0
556,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role