Player Matchup

Mercury
Mercury
TheLoledood
Mercury
Level 28
God Stats
1W - 1L
1,741 SR
Queue Stats
5W - 3L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
nobkingofnoobs
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
rebution
Tiamat
Level 27
God Stats
1W - 0L
1,434 SR
Queue Stats
6W - 4L
1,394 Elo+
Party 1
Team Averages
Level 59
1,558 SR
1,473 Elo+

VS

Team Averages
Level 39
1,618 SR
1,525 Elo+
Arachne
Arachne
FenrissianGuard
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 145L
1,546 Elo+
Party 2
Ymir
Ymir
MiniS2r
Ymir
Level 28
God Stats
38W - 26L
1,741 SR
Queue Stats
136W - 155L
1,568 Elo+
Party 2
Tiamat
Tiamat
NeuralAndr0id
Tiamat
Level 26
God Stats
9W - 7L
1,612 SR
Queue Stats
45W - 50L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TheLoledood
Mercury
12
8 / 2 / 4
8,310
831
6,521
5,583
2,128
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
nobkingofnoobs
Gilgamesh
10
2 / 2 / 13
8,005
801
10,301
9,829
5,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
rebution
Tiamat
11
5 / 1 / 9
7,839
784
6,937
4,258
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,941
694
6,226
7,907
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
MiniS2r
Ymir
9
3 / 5 / 1
7,422
742
5,056
11,253
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 4 / 3
6,820
682
3,786
7,595
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
5
5
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Ymir
MiniS2r
Ymir
3
5
1
0.7
L
1
4
3
0.63
W
Mercury
TheLoledood
Mercury
8
2
4
5
W
Gilgamesh
nobkingofnoobs
Gilgamesh
2
2
13
4.25
W
Tiamat
rebution
Tiamat
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
15,068
19,670
Taken
26,755
8,926
Mitigated
13,348
1,571
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,226
5,267
0
781
7,907
3,275
0
2,329
5,367
0
19,004
L
Ymir
MiniS2r
Ymir
5,056
1,331
0
418
11,253
5,737
0
3,051
7,976
13,341
0
L
3,786
496
0
1,448
7,595
4,336
222
1,011
6,407
23,976
0
W
Mercury
TheLoledood
Mercury
6,521
3,496
0
236
5,583
2,128
0
2,240
3,265
0
25,940
W
Gilgamesh
nobkingofnoobs
Gilgamesh
10,301
3,720
0
416
9,829
5,179
0
5,104
4,541
0
21,502
W
Tiamat
rebution
Tiamat
6,937
958
0
919
4,258
1,619
0
1,226
2,950
21,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
21,183
123
Minions Killed
97
0
Camps Cleared
0
587,145
Distance Traveled
498,063
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,941
694
24
2
0
174,639
2
L
Ymir
7,422
742
26
3
0
148,814
3
L
Tiamat
6,820
682
47
5
0
174,610
0
W
Mercury
8,310
831
50
5
0
203,670
1
W
Gilgamesh
8,005
801
35
4
0
193,399
0
W
Tiamat
7,839
784
38
4
0
190,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role