Player Matchup

Arachne
Arachne
Bakunin05
Arachne
Level 22
God Stats
15W - 17L
1,356 SR
Queue Stats
101W - 103L
1,373 Elo+
Solo
Skadi
Skadi
ChoppySphere972
Skadi
Level 28
God Stats
31W - 35L
1,534 SR
Queue Stats
77W - 62L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Jho0ny
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,272 Elo+
Solo
Ymir
Ymir
SV7 F4LL3N
Ymir
Level 7
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
Tidinhosandw
Gilgamesh
Level 28
God Stats
0W - 3L
1,253 SR
Queue Stats
57W - 70L
1,380 Elo+
Party 1
Team Averages
Level 18
1,471 SR
1,373 Elo+

VS

Team Averages
Level 16
1,495 SR
1,380 Elo+
Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Crelier23
Vulcan
Level 10
God Stats
8W - 8L
1,440 SR
Queue Stats
55W - 48L
1,396 Elo+
Solo
Jing Wei
Jing Wei
Kahdja
Jing Wei
Level 26
God Stats
48W - 43L
1,414 SR
Queue Stats
71W - 79L
1,323 Elo+
Solo
Ares
Ares
SScherdien
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo
Ao Kuang
Ao Kuang
esc0lh4_um-n0m3
Ao Kuang
Level 16
God Stats
6W - 3L
1,619 SR
Queue Stats
28W - 24L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bakunin05
Arachne
16
9 / 9 / 3
10,477
456
13,820
19,164
8,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 7 / 5
11,768
512
13,274
19,930
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Jho0ny
Kukulkan
14
0 / 4 / 5
9,604
418
5,869
11,476
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 6 / 13
9,415
409
5,102
16,887
14,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Tidinhosandw
Gilgamesh
15
5 / 6 / 5
9,948
433
8,999
19,316
8,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 5 / 9
10,397
452
10,335
10,966
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Crelier23
Vulcan
16
1 / 3 / 10
10,376
451
16,555
7,094
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Kahdja
Jing Wei
16
4 / 3 / 6
10,616
462
7,088
16,097
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 5 / 11
11,010
479
6,883
20,119
22,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
20
21 / 4 / 3
14,251
620
31,640
23,951
11,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
71
19
Kills
32
32
Deaths
20
31
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
5
9
1.7
L
Arachne
Bakunin05
Arachne
9
9
3
1.17
L
4
7
5
0.93
W
Vulcan
Crelier23
Vulcan
1
3
10
2
L
Kukulkan
Jho0ny
Kukulkan
0
4
5
0.63
W
Jing Wei
Kahdja
Jing Wei
4
3
6
2.33
W
2
5
11
1.5
L
1
6
13
1.25
L
Gilgamesh
Tidinhosandw
Gilgamesh
5
6
5
1.25
W
Ao Kuang
21
4
3
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
72,501
86,773
Taken
78,227
43,312
Mitigated
46,533
9,312
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,335
369
656
1,199
10,966
3,574
1,140
1,453
9,359
58,891
0
L
Arachne
Bakunin05
Arachne
13,820
9,100
0
2,748
19,164
8,589
0
14,341
4,823
0
58,339
L
13,274
6,526
0
3,088
19,930
7,463
2,497
14,041
5,889
0
82,269
W
Vulcan
Crelier23
Vulcan
16,555
7,907
0
566
7,094
3,264
1,699
137
6,957
65,651
0
L
Kukulkan
Jho0ny
Kukulkan
5,869
748
0
0
11,476
4,735
66
9,806
1,670
48,690
0
W
Jing Wei
Kahdja
Jing Wei
7,088
5,904
0
6,933
16,097
5,816
3,398
2,275
13,732
0
66,901
W
6,883
1,071
0
1,098
20,119
22,723
229
4,829
15,148
30,761
0
L
5,102
499
0
834
16,887
14,201
0
12,567
4,320
21,188
0
L
Gilgamesh
Tidinhosandw
Gilgamesh
8,999
1,815
0
2,642
19,316
8,324
0
14,658
4,658
0
39,195
W
Ao Kuang
31,640
7,915
0
9,583
23,951
11,156
13
1,891
21,345
101,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,212
Gold Earned
56,650
434
Minions Killed
485
0
Camps Cleared
0
1,887,190
Distance Traveled
2,086,281
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,397
452
102
4
0
408,686
4
L
Arachne
10,477
456
98
4
0
324,498
0
L
Skadi
11,768
512
127
6
0
351,001
0
W
Vulcan
10,376
451
104
5
0
405,040
3
L
Kukulkan
9,604
418
110
5
0
395,466
2
W
Jing Wei
10,616
462
122
5
0
383,045
1
W
Ares
11,010
479
32
1
0
432,030
2
L
Ymir
9,415
409
29
1
0
413,494
0
L
Gilgamesh
9,948
433
70
3
0
402,731
2
W
Ao Kuang
14,251
620
125
5
0
457,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role