Player Matchup

Amaterasu
Amaterasu
DrummerChris93
Amaterasu
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
456W - 472L
1,579 Elo+
Party 1
Sobek
Sobek
RenegadeOf0NE44
Sobek
Level 35
God Stats
2W - 2L
1,401 SR
Queue Stats
20W - 25L
1,432 Elo+
Solo
Tiamat
Tiamat
Yui Sagakure
Tiamat
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,472 Elo+
Party 4
Nemesis
Nemesis
lMEXICANT28
Nemesis
Level 148
God Stats
6W - 9L
1,181 SR
Queue Stats
230W - 236L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lWaste
Tsukuyomi
Level 17
God Stats
39W - 21L
1,496 SR
Queue Stats
59W - 44L
1,525 Elo+
Party 4
Team Averages
Level 69
1,416 SR
1,490 Elo+

VS

Team Averages
Level 64
1,457 SR
1,521 Elo+
Ah Puch
Ah Puch
JUSTTHEWHITEGUY
Ah Puch
Level 121
God Stats
7W - 13L
1,464 SR
Queue Stats
94W - 94L
1,516 Elo+
Party 3
Sobek
Sobek
Mini Chins
Sobek
Level 14
God Stats
5W - 8L
1,467 SR
Queue Stats
44W - 43L
1,472 Elo+
Party 3
Cernunnos
Cernunnos
Squidy375
Cernunnos
Level 49
God Stats
22W - 22L
1,571 SR
Queue Stats
78W - 58L
1,594 Elo+
Party 2
Artemis
Artemis
The Chibinat0r
Artemis
Level 49
God Stats
0W - 4L
1,189 SR
Queue Stats
59W - 83L
1,464 Elo+
Solo
Fenrir
Fenrir
justdi3alr3ady5
Fenrir
Level 86
God Stats
2W - 2L
1,593 SR
Queue Stats
134W - 134L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrummerChris93
Amaterasu
20
2 / 3 / 21
12,782
913
6,962
18,537
16,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 5 / 33
15,220
1,087
12,964
27,269
37,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
20
11 / 9 / 24
16,103
1,150
37,407
22,410
17,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Nemesis
lMEXICANT28
Nemesis
20
16 / 9 / 16
16,470
1,176
26,972
27,266
15,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
lWaste
Tsukuyomi
20
11 / 2 / 19
15,189
1,085
22,858
22,190
9,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 15
15,135
1,081
29,246
13,157
4,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
20
1 / 7 / 17
13,087
935
9,883
22,617
24,001
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Squidy375
Cernunnos
20
7 / 13 / 15
14,879
1,063
32,849
29,519
10,796
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 7 / 14
13,837
988
16,920
19,992
7,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 14 / 13
14,853
1,061
20,807
28,485
11,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
102
46
Kills
28
28
Deaths
46
113
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DrummerChris93
Amaterasu
2
3
21
4.17
L
8
5
15
3.1
L
Sobek
1
7
17
1.36
W
6
5
33
4.5
L
Cernunnos
Squidy375
Cernunnos
7
13
15
1.12
L
5
7
14
1.71
W
Tiamat
11
9
24
2.56
L
7
14
13
0.96
W
Nemesis
lMEXICANT28
Nemesis
16
9
16
2.67
W
Tsukuyomi
lWaste
Tsukuyomi
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,163
Damage
109,705
117,672
Taken
113,770
97,085
Mitigated
58,335
20,270
Healing
13,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DrummerChris93
Amaterasu
6,962
2,422
0
3,158
18,537
16,863
0
8,410
10,127
0
19,964
L
29,246
1,030
1,448
1,698
13,157
4,329
0
8,030
5,127
58,422
0
L
Sobek
9,883
208
0
2,340
22,617
24,001
0
6,141
16,476
26,132
0
W
12,964
443
0
2,908
27,269
37,484
0
10,321
16,948
34,616
0
L
Cernunnos
Squidy375
Cernunnos
32,849
20,664
642
2,908
29,519
10,796
0
14,854
14,665
0
70,356
L
16,920
8,661
0
1,776
19,992
7,469
0
10,200
9,792
0
40,903
W
Tiamat
37,407
3,180
1,101
3,372
22,410
17,679
0
7,205
15,205
64,533
0
L
20,807
5,216
0
2,336
28,485
11,740
0
11,146
17,339
0
36,116
W
Nemesis
lMEXICANT28
Nemesis
26,972
12,595
0
4,299
27,266
15,112
0
7,002
20,264
0
48,849
W
Tsukuyomi
lWaste
Tsukuyomi
22,858
9,413
995
4,437
22,190
9,947
0
6,191
15,999
0
41,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,764
Gold Earned
71,791
225
Minions Killed
247
7
Camps Cleared
7
1,293,309
Distance Traveled
1,222,400
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,782
913
25
2
2
226,854
0
L
Ah Puch
15,135
1,081
65
5
2
238,453
1
L
Sobek
13,087
935
33
2
2
247,536
0
W
Sobek
15,220
1,087
51
4
0
267,199
0
L
Cernunnos
14,879
1,063
90
6
0
229,672
0
L
Artemis
13,837
988
40
3
0
245,343
0
W
Tiamat
16,103
1,150
69
5
1
260,767
0
L
Fenrir
14,853
1,061
19
1
3
261,396
0
W
Nemesis
16,470
1,176
44
3
4
238,906
0
W
Tsukuyomi
15,189
1,085
36
3
0
299,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role