Player Matchup

Neith
Neith
JuniorLang
Neith
Level 86
God Stats
2W - 1L
1,804 SR
Queue Stats
6W - 5L
1,562 Elo+
Solo
Achilles
Achilles
MathiwArcorizado
Achilles
Level 124
God Stats
9W - 7L
1,403 SR
Queue Stats
124W - 106L
1,483 Elo+
Party 1
Baba Yaga
Baba Yaga
Padeiro22
Baba Yaga
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 32L
1,505 Elo+
Party 1
Team Averages
Level 113
1,569 SR
1,517 Elo+

VS

Team Averages
Level 125
1,549 SR
1,647 Elo+
Sobek
Sobek
Lutiano Pavorot
Sobek
Level 141
God Stats
45W - 13L
1,499 SR
Queue Stats
1,016W - 360L
1,720 Elo+
Party 2
Ra
Ra
Marquezzz
Ra
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PedroGPassos
Neith
Level 159
God Stats
26W - 7L
1,648 SR
Queue Stats
1,606W - 586L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 5
8,426
648
10,128
8,996
3,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 4 / 2
7,777
598
5,599
10,139
8,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baba Yaga
Padeiro22
Baba Yaga
12
4 / 4 / 2
9,056
697
9,465
11,056
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
10,309
793
5,149
15,260
18,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

13
3 / 4 / 9
9,516
732
7,027
7,764
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 8
9,604
739
12,959
8,295
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
13
13
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
5
0.7
W
6
1
4
8
W
3
4
9
1.88
L
1
4
2
0.5
L
Baba Yaga
Padeiro22
Baba Yaga
4
4
2
1.25
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
25,135
30,191
Taken
31,319
16,703
Mitigated
25,018
4,561
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,128
4,174
0
1,702
8,996
3,224
391
3,578
5,312
0
34,538
W
5,149
479
0
6,421
15,260
18,259
31
4,125
11,135
13,175
0
W
7,027
770
2,287
1,827
7,764
2,791
608
3,013
4,751
41,938
0
L
5,599
1,152
0
714
10,139
8,826
138
3,716
6,189
0
28,953
L
Baba Yaga
Padeiro22
Baba Yaga
9,465
414
0
2,145
11,056
4,653
42
4,387
6,476
31,628
0
W
12,959
3,846
0
1,869
8,295
3,968
2,157
2,380
5,915
0
45,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
29,429
140
Minions Killed
158
0
Camps Cleared
0
690,622
Distance Traveled
686,976
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,426
648
60
5
0
215,235
1
W
Sobek
10,309
793
18
1
0
218,868
0
W
Ra
9,516
732
69
5
0
236,974
6
L
Achilles
7,777
598
37
3
0
234,403
2
L
Baba Yaga
9,056
697
43
3
0
240,984
2
W
Neith
9,604
739
71
5
0
231,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role