Player Matchup

Cthulhu
Cthulhu
Kephyl
Cthulhu
Level 36
God Stats
1W - 2L
1,705 SR
Queue Stats
40W - 42L
1,467 Elo+
Party 2
Neith
Neith
Telion1
Neith
Level 28
God Stats
23W - 23L
1,595 SR
Queue Stats
24W - 32L
1,415 Elo+
Party 2
Anubis
Anubis
smitegamer132
Anubis
Level 9
God Stats
1W - 2L
1,409 SR
Queue Stats
2W - 19L
1,111 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,331 Elo+

VS

Team Averages
Level 53
1,481 SR
1,480 Elo+
Kuzenbo
Kuzenbo
Exarkuuun
Kuzenbo
Level 107
God Stats
5W - 5L
1,435 SR
Queue Stats
40W - 46L
1,369 Elo+
Party 1
Awilix
Awilix
NotTodayDeath
Awilix
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
RaguSaIsa
Sol
Level 25
God Stats
5W - 2L
1,510 SR
Queue Stats
23W - 23L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kephyl
Cthulhu
12
3 / 2 / 1
9,114
701
12,232
9,819
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Telion1
Neith
11
1 / 6 / 3
8,103
623
7,597
9,064
3,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 9 / 4
7,739
595
2,329
8,646
3,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Exarkuuun
Kuzenbo
12
1 / 1 / 12
9,054
696
7,828
10,540
9,921
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 7
9,545
734
5,322
6,949
2,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 2 / 4
11,153
858
11,413
11,921
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
17
17
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Exarkuuun
Kuzenbo
1
1
12
7
L
Cthulhu
Kephyl
Cthulhu
3
2
1
1.75
W
6
1
7
9.5
W
10
2
4
6
L
Neith
Telion1
Neith
1
6
3
0.42
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
24,563
27,529
Taken
29,410
14,324
Mitigated
16,847
4,225
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Exarkuuun
Kuzenbo
7,828
2,809
1,002
867
10,540
9,921
261
3,903
6,419
21,055
0
L
Cthulhu
Kephyl
Cthulhu
12,232
438
70
1,911
9,819
7,346
116
7,131
2,688
43,106
0
W
5,322
2,290
0
0
6,949
2,362
0
4,390
2,409
0
11,795
W
11,413
3,816
0
7,243
11,921
4,564
3,111
5,782
5,899
66,861
3,858
L
Neith
Telion1
Neith
7,597
4,388
0
2,052
9,064
3,226
0
4,752
4,312
0
28,749
L
2,329
45
0
192
8,646
3,752
81
7,072
1,574
8,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,956
Gold Earned
29,752
134
Minions Killed
161
0
Camps Cleared
0
679,639
Distance Traveled
667,464
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,054
696
15
1
0
222,652
4
L
Cthulhu
9,114
701
61
5
0
277,476
2
W
Awilix
9,545
734
15
1
0
226,169
0
W
Sol
11,153
858
131
10
0
218,643
1
L
Neith
8,103
623
51
4
0
202,946
0
L
Anubis
7,739
595
22
2
0
199,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role