Player Matchup

Chang'e
Chang'e
DopierPoem9116
Chang'e
Level 69
God Stats
3W - 2L
1,703 SR
Queue Stats
144W - 124L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Larissa-Amari
Cthulhu
Level 14
God Stats
8W - 1L
1,460 SR
Queue Stats
12W - 5L
1,562 Elo+
Solo
Danzaburou
Danzaburou
TSU ScarletWolf
Danzaburou
Level 26
God Stats
2W - 3L
1,273 SR
Queue Stats
36W - 52L
1,453 Elo+
Solo
Team Averages
Level 36
1,479 SR
1,510 Elo+

VS

Team Averages
Level 13
1,603 SR
1,408 Elo+
Merlin
Merlin
Benio92078
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kroeffson
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,572 SR
Queue Stats
1W - 1L
1,744 Elo+
Solo
Ra
Ra
kamunhajbl
Ra
Level 9
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 4L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 11
10,011
667
5,069
14,055
5,424
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
15
8 / 0 / 5
12,060
804
11,177
12,262
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
TSU ScarletWolf
Danzaburou
13
5 / 1 / 4
10,497
700
8,702
13,453
5,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Benio92078
Merlin
11
0 / 6 / 2
8,526
568
5,740
10,462
3,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Kroeffson
Ah Muzen Cab
11
0 / 3 / 2
8,545
570
5,060
8,986
3,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 4 / 0
9,468
631
11,842
10,473
3,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Benio92078
Merlin
0
6
2
0.17
W
0
3
11
1.83
L
Ah Muzen Cab
Kroeffson
Ah Muzen Cab
0
3
2
0.33
W
Cthulhu
8
0
5
10.5
W
Danzaburou
TSU ScarletWolf
Danzaburou
5
1
4
7
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
22,642
39,770
Taken
29,921
23,807
Mitigated
10,803
21,395
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Benio92078
Merlin
5,740
484
0
659
10,462
3,689
245
6,357
4,105
25,664
0
W
5,069
311
5,609
7,709
14,055
5,424
494
7,916
6,139
39,923
0
L
Ah Muzen Cab
Kroeffson
Ah Muzen Cab
5,060
1,522
0
3,117
8,986
3,304
0
3,659
5,327
0
27,494
W
Cthulhu
11,177
409
1,051
2,184
12,262
12,987
515
4,002
8,260
35,260
0
W
Danzaburou
TSU ScarletWolf
Danzaburou
8,702
2,846
417
4,425
13,453
5,396
1,610
5,808
7,645
0
36,313
L
11,842
1,226
141
1,184
10,473
3,810
260
6,382
4,091
51,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
26,539
173
Minions Killed
153
0
Camps Cleared
0
745,763
Distance Traveled
722,550
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,526
568
45
3
0
239,360
0
W
Chang'e
10,011
667
69
5
0
255,337
1
L
Ah Muzen Cab
8,545
570
40
3
0
227,915
0
W
Cthulhu
12,060
804
53
4
0
261,493
4
W
Danzaburou
10,497
700
51
3
0
228,933
1
L
Ra
9,468
631
68
5
0
255,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role