Player Matchup

Cerberus
Cerberus
BravitoBujias8
Cerberus
Level 24
God Stats
19W - 19L
1,571 SR
Queue Stats
73W - 100L
1,418 Elo+
Solo
Cthulhu
Cthulhu
CamoMcSlick
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 65L
1,609 Elo+
Solo
Medusa
Medusa
MR PANCAKE69285
Medusa
Level 5
God Stats
3W - 3L
1,469 SR
Queue Stats
10W - 14L
1,343 Elo+
Solo
Achilles
Achilles
SumFiggyPudding
Achilles
Level 64
God Stats
1W - 3L
1,378 SR
Queue Stats
103W - 101L
1,433 Elo+
Party 3
Ra
Ra
lildicegang43
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,433 Elo+
Party 3
Team Averages
Level 26
1,484 SR
1,447 Elo+

VS

Team Averages
Level 34
1,536 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
ESPARTANML117
Tsukuyomi
Level 22
God Stats
10W - 9L
1,588 SR
Queue Stats
80W - 82L
1,488 Elo+
Party 2
King Arthur
King Arthur
JP77705vol1
King Arthur
Level 26
God Stats
47W - 49L
1,555 SR
Queue Stats
445W - 444L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
MakkyMaks
Danzaburou
Level 83
God Stats
27W - 33L
1,257 SR
Queue Stats
296W - 358L
1,400 Elo+
Party 1
Aphrodite
Aphrodite
TheTiredIsland
Aphrodite
Level 26
God Stats
7W - 9L
1,780 SR
Queue Stats
138W - 203L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
flaminghobo9357
Zhong Kui
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
42W - 44L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
4 / 4 / 4
11,742
489
11,196
23,131
22,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CamoMcSlick
Cthulhu
20
10 / 4 / 8
12,983
541
28,854
38,721
32,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 10 / 1
10,283
428
6,496
17,299
6,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
18
6 / 7 / 5
12,199
508
12,425
19,437
12,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 5
10,747
448
8,031
13,332
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ESPARTANML117
Tsukuyomi
15
6 / 8 / 3
10,021
418
8,577
15,075
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
JP77705vol1
King Arthur
16
3 / 6 / 9
10,318
430
14,653
21,353
17,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MakkyMaks
Danzaburou
20
9 / 3 / 4
13,973
582
19,664
21,994
10,088
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TheTiredIsland
Aphrodite
13
1 / 3 / 2
9,349
390
7,307
11,472
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
flaminghobo9357
Zhong Kui
19
7 / 4 / 10
13,849
577
25,889
22,878
27,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
24
Kills
26
26
Deaths
24
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
4
4
1.5
W
Cthulhu
CamoMcSlick
Cthulhu
10
4
8
3.5
L
Tsukuyomi
ESPARTANML117
Tsukuyomi
6
8
3
0.94
L
King Arthur
JP77705vol1
King Arthur
3
6
9
1.25
W
3
10
1
0.35
L
Danzaburou
MakkyMaks
Danzaburou
9
3
4
3.67
W
Achilles
6
7
5
1.21
L
Aphrodite
TheTiredIsland
Aphrodite
1
3
2
0.67
L
Zhong Kui
flaminghobo9357
Zhong Kui
7
4
10
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,002
Damage
76,090
111,920
Taken
92,772
79,836
Mitigated
65,657
38,350
Healing
31,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
11,196
404
877
6,547
23,131
22,926
706
7,346
15,757
62,602
0
W
Cthulhu
CamoMcSlick
Cthulhu
28,854
2,545
687
17,849
38,721
32,932
260
11,142
27,456
93,967
0
L
Tsukuyomi
ESPARTANML117
Tsukuyomi
8,577
2,250
107
1,480
15,075
5,791
1,810
7,563
7,484
0
35,485
L
King Arthur
JP77705vol1
King Arthur
14,653
1,594
0
3,680
21,353
17,845
400
10,970
10,255
3,248
61,939
W
6,496
3,580
0
3,751
17,299
6,078
924
2,954
14,305
0
41,788
L
Danzaburou
MakkyMaks
Danzaburou
19,664
10,753
1,084
12,647
21,994
10,088
0
11,772
10,148
0
112,086
W
Achilles
12,425
3,941
0
1,140
19,437
12,719
3,593
5,928
13,381
0
58,950
L
Aphrodite
TheTiredIsland
Aphrodite
7,307
374
2,516
6,228
11,472
4,752
720
5,026
6,126
43,033
0
L
Zhong Kui
flaminghobo9357
Zhong Kui
25,889
5,502
0
4,057
22,878
27,181
424
11,830
10,678
71,546
0
W
8,031
651
1,588
5,911
13,332
5,181
659
6,445
6,745
66,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,954
Gold Earned
57,510
555
Minions Killed
504
0
Camps Cleared
0
2,201,953
Distance Traveled
2,054,837
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,742
489
143
6
0
454,321
4
W
Cthulhu
12,983
541
152
6
0
437,998
3
L
Tsukuyomi
10,021
418
68
3
0
436,694
2
L
King Arthur
10,318
430
91
4
0
456,066
1
W
Medusa
10,283
428
75
3
0
358,969
3
L
Danzaburou
13,973
582
165
7
0
388,672
11
W
Achilles
12,199
508
73
3
0
482,993
0
L
Aphrodite
9,349
390
81
3
0
337,039
1
L
Zhong Kui
13,849
577
99
4
0
436,366
3
W
Ra
10,747
448
112
5
0
467,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role