Player Matchup

Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
IWalkingTarget
Anubis
Level 63
God Stats
48W - 21L
1,545 SR
Queue Stats
82W - 68L
1,388 Elo+
Solo
Cernunnos
Cernunnos
Killmeifyougae
Cernunnos
Level 68
God Stats
15W - 14L
1,122 SR
Queue Stats
629W - 689L
1,367 Elo+
Solo
Khepri
Khepri
L4r4ib
Khepri
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Vilaion
Set
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,506 Elo+
Solo
Team Averages
Level 63
1,434 SR
1,452 Elo+

VS

Team Averages
Level 61
1,489 SR
1,405 Elo+
Cthulhu
Cthulhu
DonLeon95H
Cthulhu
Level 64
God Stats
15W - 13L
1,456 SR
Queue Stats
199W - 256L
1,395 Elo+
Party 1
Tyr
Tyr
Plusterpanda
Tyr
Level 54
God Stats
0W - 3L
1,300 SR
Queue Stats
212W - 233L
1,382 Elo+
Party 1
Anhur
Anhur
SgtPleitegeier
Anhur
Level 69
God Stats
24W - 24L
1,410 SR
Queue Stats
168W - 202L
1,400 Elo+
Party 1
Serqet
Serqet
Xchine
Serqet
Level 62
God Stats
6W - 4L
1,842 SR
Queue Stats
36W - 43L
1,439 Elo+
Solo
Poseidon
Poseidon
giok5
Poseidon
Level 55
God Stats
23W - 35L
1,440 SR
Queue Stats
82W - 89L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 4 / 9
9,143
538
8,302
12,295
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 2 / 0
10,781
634
14,033
6,918
3,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Killmeifyougae
Cernunnos
13
0 / 3 / 3
7,576
446
5,155
7,172
2,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
L4r4ib
Khepri
11
0 / 3 / 6
7,196
423
2,556
8,472
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
15
1 / 1 / 2
8,967
527
8,515
14,115
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonLeon95H
Cthulhu
10
2 / 5 / 7
7,280
428
4,622
13,773
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 3 / 0
8,217
483
10,204
14,160
8,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 4
8,406
494
7,562
8,468
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Xchine
Serqet
13
2 / 4 / 4
8,158
480
5,203
11,606
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
giok5
Poseidon
14
3 / 3 / 3
8,762
515
5,818
7,887
1,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
17
Kills
13
13
Deaths
18
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
4
9
2.13
L
Cthulhu
DonLeon95H
Cthulhu
2
5
7
1.1
W
12
2
0
6
W
Cernunnos
Killmeifyougae
Cernunnos
0
3
3
0.5
W
Khepri
L4r4ib
Khepri
0
3
6
1
L
2
3
0
0.67
L
4
3
4
2
W
Set
1
1
2
2
L
Serqet
Xchine
Serqet
2
4
4
1
L
Poseidon
giok5
Poseidon
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
33,409
48,972
Taken
55,894
24,647
Mitigated
23,499
16,785
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,302
5,535
0
2,879
12,295
3,957
930
3,171
8,806
0
56,443
L
Cthulhu
DonLeon95H
Cthulhu
4,622
430
490
4,681
13,773
7,265
0
3,782
9,991
18,985
0
W
14,033
527
0
2,658
6,918
3,199
468
1,209
4,869
73,782
0
W
Cernunnos
Killmeifyougae
Cernunnos
5,155
3,288
0
3,248
7,172
2,068
678
2,708
4,464
0
48,755
W
Khepri
L4r4ib
Khepri
2,556
134
0
1,646
8,472
3,948
86
2,391
6,081
13,452
0
L
10,204
2,232
0
5,832
14,160
8,919
41
1,906
11,504
0
41,564
L
7,562
2,802
417
1,417
8,468
2,452
305
2,651
5,817
0
46,615
W
Set
8,515
3,736
0
6,354
14,115
11,475
0
961
12,854
0
53,844
L
Serqet
Xchine
Serqet
5,203
1,151
0
334
11,606
3,056
0
4,131
7,445
0
59,134
L
Poseidon
giok5
Poseidon
5,818
888
0
1,351
7,887
1,807
0
4,119
3,768
52,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,663
Gold Earned
40,823
454
Minions Killed
453
0
Camps Cleared
0
1,558,480
Distance Traveled
1,546,610
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,143
538
92
5
0
361,343
2
L
Cthulhu
7,280
428
34
2
0
324,566
5
W
Anubis
10,781
634
122
7
0
295,687
5
W
Cernunnos
7,576
446
105
6
0
278,996
2
W
Khepri
7,196
423
12
1
0
320,580
6
L
Tyr
8,217
483
90
5
0
312,443
2
L
Anhur
8,406
494
91
5
0
284,682
5
W
Set
8,967
527
123
7
0
301,874
2
L
Serqet
8,158
480
109
6
0
328,655
3
L
Poseidon
8,762
515
129
8
0
296,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role