Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
Detity
Scylla
Silver II
Level 117
God Stats
1W - 2L
1,612 SR
Queue Stats
10W - 22L
1,502 MMR
Solo
Achilles
Achilles
Bronze III
I Prince X I
Achilles
Bronze III
Level 71
God Stats
0W - 1L
1,812 SR
Queue Stats
2W - 2L
1,511 MMR
Party 1
Bakasura
Bakasura
Bronze III
TimoHDx
Bakasura
Bronze III
Level 38
God Stats
1W - 1L
1,577 SR
Queue Stats
2W - 2L
1,511 MMR
Party 1
Chernobog
Chernobog
Silver I
lokidarknesss
Chernobog
Silver I
Level 129
God Stats
1W - 4L
1,586 SR
Queue Stats
53W - 55L
1,496 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,617 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,570 SR
1,508 MMR
Cu Chulainn
Cu Chulainn
Gold IV
AckermanBCL13
Cu Chulainn
Gold IV
Level 108
God Stats
48W - 54L
1,525 SR
Queue Stats
535W - 535L
1,480 MMR
Solo
Ymir
Ymir
Bronze III
CoAr X1
Ymir
Bronze III
Level 39
God Stats
1W - 0L
1,465 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Skadi
Skadi
Gold V
Pohar34
Skadi
Gold V
Level 111
God Stats
3W - 6L
1,580 SR
Queue Stats
32W - 34L
1,495 MMR
Solo
Arachne
Arachne
Bronze III
h4yd3n1 v2
Arachne
Bronze III
Level 97
God Stats
2W - 1L
1,777 SR
Queue Stats
12W - 10L
1,541 MMR
Party 2
The Morrigan
The Morrigan
Gold V
luckystrik-e86
The Morrigan
Gold V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 3 / 0
8,029
574
8,292
14,654
8,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Detity
Scylla
11
2 / 7 / 2
6,836
488
3,259
7,060
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
I Prince X I
Achilles
10
1 / 6 / 4
6,361
454
5,461
13,097
7,468
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
TimoHDx
Bakasura
11
1 / 5 / 3
6,723
480
2,731
11,125
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
lokidarknesss
Chernobog
13
1 / 4 / 2
7,612
544
3,875
8,184
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetGilgameshTiamatAthenaSun Wukong

VS

Bans
NemesisGebSobekKumbhakarnaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AckermanBCL13
Cu Chulainn
13
1 / 3 / 5
8,036
574
7,751
9,808
5,724
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
CoAr X1
Ymir
13
7 / 1 / 11
8,612
615
9,481
10,856
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
Pohar34
Skadi
16
4 / 0 / 5
9,013
644
6,659
5,076
1,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
h4yd3n1 v2
Arachne
15
8 / 2 / 9
8,921
637
9,896
11,642
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
luckystrik-e86
The Morrigan
14
5 / 3 / 9
8,974
641
6,847
4,768
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
25
25
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
3
0
1.33
W
Cu Chulainn
AckermanBCL13
Cu Chulainn
1
3
5
1.17
W
Ymir
CoAr X1
Ymir
7
1
11
12.5
L
Scylla
Detity
Scylla
2
7
2
0.43
L
Achilles
I Prince X I
Achilles
1
6
4
0.5
W
Skadi
Pohar34
Skadi
4
0
5
6.5
L
Bakasura
TimoHDx
Bakasura
1
5
3
0.5
W
Arachne
h4yd3n1 v2
Arachne
8
2
9
6.25
L
Chernobog
lokidarknesss
Chernobog
1
4
2
0.5
W
The Morrigan
luckystrik-e86
The Morrigan
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
40,634
54,120
Taken
42,150
24,624
Mitigated
20,710
13,328
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,292
548
0
3,825
14,654
8,482
0
2,097
12,547
0
50,270
W
Cu Chulainn
AckermanBCL13
Cu Chulainn
7,751
1,248
0
1,341
9,808
5,724
991
0
9,808
2,977
47,467
W
Ymir
CoAr X1
Ymir
9,481
1,841
0
2,264
10,856
6,980
191
1,119
9,614
29,643
0
L
Scylla
Detity
Scylla
3,259
209
0
40
7,060
2,490
0
4,816
2,132
31,618
0
L
Achilles
I Prince X I
Achilles
5,461
1,161
231
3,208
13,097
7,468
0
4,670
8,340
0
24,280
W
Skadi
Pohar34
Skadi
6,659
3,429
0
2,669
5,076
1,485
1,871
0
5,076
0
66,639
L
Bakasura
TimoHDx
Bakasura
2,731
2,037
0
4,115
11,125
3,826
0
3,586
7,497
0
30,002
W
Arachne
h4yd3n1 v2
Arachne
9,896
5,997
0
4,888
11,642
4,910
969
1,215
10,263
0
51,276
L
Chernobog
lokidarknesss
Chernobog
3,875
1,777
0
1,909
8,184
2,358
130
1,568
6,578
0
51,735
W
The Morrigan
luckystrik-e86
The Morrigan
6,847
1,218
0
1,123
4,768
1,611
438
463
3,980
50,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
43,556
398
Minions Killed
448
0
Camps Cleared
0
1,281,751
Distance Traveled
1,366,615
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,029
574
99
7
0
268,688
8
W
Cu Chulainn
8,036
574
97
7
0
263,613
4
W
Ymir
8,612
615
36
3
0
285,809
3
L
Scylla
6,836
488
64
5
0
203,676
0
L
Achilles
6,361
454
47
3
0
284,822
4
W
Skadi
9,013
644
123
9
0
265,470
5
L
Bakasura
6,723
480
78
6
0
289,507
0
W
Arachne
8,921
637
84
6
0
304,913
5
L
Chernobog
7,612
544
110
8
0
235,058
1
W
The Morrigan
8,974
641
108
8
0
246,810
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role