Player Matchup

Izanami
Izanami
CNayshe
Izanami
Level 17
God Stats
6W - 2L
1,444 SR
Queue Stats
10W - 6L
1,297 Elo+
Party 2
Bellona
Bellona
FTGQuarin
Bellona
Level 24
God Stats
13W - 14L
1,520 SR
Queue Stats
18W - 30L
1,307 Elo+
Party 1
Sun Wukong
Sun Wukong
IS0 Chicken
Sun Wukong
Level 3
God Stats
8W - 4L
1,444 SR
Queue Stats
11W - 6L
1,297 Elo+
Party 2
Sol
Sol
IdidNutt
Sol
Level 29
God Stats
2W - 4L
1,412 SR
Queue Stats
119W - 147L
1,397 Elo+
Solo
Susano
Susano
Kyannu
Susano
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 33L
1,377 Elo+
Party 1
Team Averages
Level 20
1,464 SR
1,335 Elo+

VS

Team Averages
Level 18
1,498 SR
1,447 Elo+
Scylla
Scylla
BluewingYT5889
Scylla
Level 17
God Stats
13W - 16L
1,537 SR
Queue Stats
60W - 87L
1,360 Elo+
Solo
Thoth
Thoth
JakeTheSname388
Thoth
Level 28
God Stats
0W - 1L
1,457 SR
Queue Stats
17W - 18L
1,511 Elo+
Solo
Thanatos
Thanatos
King Saint 1
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Plukovnik-89
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Senor_ale
Kukulkan
Level 29
God Stats
1W - 3L
1,495 SR
Queue Stats
25W - 25L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CNayshe
Izanami
20
14 / 4 / 23
14,429
1,312
26,448
9,570
3,235
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
FTGQuarin
Bellona
19
12 / 1 / 22
13,405
1,219
14,945
12,245
8,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
IS0 Chicken
Sun Wukong
19
7 / 4 / 26
12,305
1,119
14,737
15,809
14,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
8 / 3 / 19
12,575
1,143
15,289
11,985
3,989
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Kyannu
Susano
19
13 / 5 / 20
12,788
1,163
17,149
11,221
3,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 11 / 7
11,752
1,068
13,323
18,660
6,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 10 / 8
10,157
923
6,217
15,292
5,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
King Saint 1
Thanatos
17
5 / 18 / 10
11,947
1,086
12,133
22,905
9,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Plukovnik-89
Cthulhu
17
2 / 11 / 9
11,165
1,015
11,068
25,940
20,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Senor_ale
Kukulkan
17
3 / 5 / 5
11,145
1,013
10,947
11,887
4,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
56
54
Kills
17
17
Deaths
55
110
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
11
7
0.86
W
Izanami
CNayshe
Izanami
14
4
23
6.38
W
Bellona
FTGQuarin
Bellona
12
1
22
23
W
Sun Wukong
IS0 Chicken
Sun Wukong
7
4
26
5
W
8
3
19
5.83
L
1
10
8
0.5
L
Thanatos
King Saint 1
Thanatos
5
18
10
0.56
W
Susano
Kyannu
Susano
13
5
20
4.6
L
Cthulhu
Plukovnik-89
Cthulhu
2
11
9
0.59
L
Kukulkan
Senor_ale
Kukulkan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,568
Damage
53,688
60,830
Taken
94,684
33,634
Mitigated
46,578
4,306
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,323
1,829
0
0
18,660
6,736
0
1,544
17,116
22,757
0
W
Izanami
CNayshe
Izanami
26,448
22,966
0
0
9,570
3,235
0
6,579
2,991
0
54,670
W
Bellona
FTGQuarin
Bellona
14,945
4,687
0
1,126
12,245
8,319
0
7,560
4,685
148
21,551
W
Sun Wukong
IS0 Chicken
Sun Wukong
14,737
2,462
0
0
15,809
14,286
0
11,957
3,852
0
26,247
W
15,289
4,197
0
3,180
11,985
3,989
0
8,922
3,063
24,710
0
L
6,217
870
0
0
15,292
5,245
0
1,924
13,368
18,147
0
L
Thanatos
King Saint 1
Thanatos
12,133
4,740
0
3,869
22,905
9,272
0
3,921
18,984
0
16,121
W
Susano
Kyannu
Susano
17,149
6,657
0
0
11,221
3,805
0
6,537
4,684
0
23,593
L
Cthulhu
Plukovnik-89
Cthulhu
11,068
1,402
0
514
25,940
20,747
0
5,594
19,888
26,987
0
L
Kukulkan
Senor_ale
Kukulkan
10,947
1,598
195
630
11,887
4,578
0
2,454
9,433
54,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,502
Gold Earned
56,166
142
Minions Killed
171
3
Camps Cleared
2
1,071,096
Distance Traveled
933,879
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,752
1,068
22
2
1
199,028
1
W
Izanami
14,429
1,312
79
7
0
166,607
1
W
Bellona
13,405
1,219
8
1
0
253,832
0
W
Sun Wukong
12,305
1,119
25
2
0
227,668
0
W
Sol
12,575
1,143
18
2
1
207,941
0
L
Thoth
10,157
923
16
1
1
176,424
1
L
Thanatos
11,947
1,086
12
1
0
203,064
1
W
Susano
12,788
1,163
12
1
2
215,048
0
L
Cthulhu
11,165
1,015
18
2
0
186,048
0
L
Kukulkan
11,145
1,013
103
9
0
169,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role