Player Matchup

Chaac
Chaac
Feivor
Chaac
Level 129
God Stats
17W - 18L
1,486 SR
Queue Stats
332W - 294L
1,642 Elo+
Solo
Ne Zha
Ne Zha
GASPN34
Ne Zha
Level 156
God Stats
10W - 9L
1,116 SR
Queue Stats
159W - 163L
1,585 Elo+
Solo
Hel
Hel
MAXVLAC
Hel
Level 122
God Stats
2W - 1L
1,765 SR
Queue Stats
72W - 50L
1,511 Elo+
Party 1
Merlin
Merlin
SharperLemming
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 44L
1,592 Elo+
Party 1
Persephone
Persephone
V3LV3TBUZS4W
Persephone
Level 116
God Stats
13W - 12L
1,655 SR
Queue Stats
135W - 104L
1,550 Elo+
Party 1
Team Averages
Level 129
1,504 SR
1,576 Elo+

VS

Team Averages
Level 110
1,501 SR
1,551 Elo+
Athena
Athena
ArticWolf4188
Athena
Level 148
God Stats
11W - 13L
1,330 SR
Queue Stats
270W - 275L
1,530 Elo+
Solo
Cabrakan
Cabrakan
NexInterNos
Cabrakan
Level 108
God Stats
15W - 7L
1,647 SR
Queue Stats
332W - 323L
1,570 Elo+
Solo
Zeus
Zeus
NoGgScrub
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 131L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
ScubaSteven321
Baron Samedi
Level 79
God Stats
57W - 50L
1,567 SR
Queue Stats
123W - 102L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lM_B3HIND-_-Y0U
Ah Muzen Cab
Level 146
God Stats
5W - 9L
1,462 SR
Queue Stats
132W - 138L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Feivor
Chaac
15
3 / 1 / 3
9,709
1,214
6,959
8,248
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
GASPN34
Ne Zha
14
3 / 6 / 3
8,591
1,074
10,910
12,696
5,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
11
0 / 0 / 0
6,860
858
0
0
0
14
2 / 6 / 5
8,666
1,083
8,002
11,077
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
V3LV3TBUZS4W
Persephone
15
0 / 0 / 6
8,814
1,102
10,150
5,858
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

246

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
8,777
1,097
7,813
12,297
9,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
NexInterNos
Cabrakan
14
3 / 0 / 5
9,005
1,126
4,714
6,136
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
4 / 3 / 7
9,203
1,150
11,795
7,744
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
ScubaSteven321
Baron Samedi
15
2 / 1 / 7
8,940
1,118
4,638
7,362
3,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
lM_B3HIND-_-Y0U
Ah Muzen Cab
15
2 / 1 / 8
9,078
1,135
6,058
5,559
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
8
Kills
13
13
Deaths
8
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Chaac
Feivor
Chaac
3
1
3
4.5
L
Ne Zha
GASPN34
Ne Zha
3
6
3
0.75
L
Hel
0
0
0
0
W
Cabrakan
NexInterNos
Cabrakan
3
0
5
5.5
W
Zeus
4
3
7
2.5
W
Baron Samedi
ScubaSteven321
Baron Samedi
2
1
7
5.5
L
2
6
5
0.75
L
Persephone
V3LV3TBUZS4W
Persephone
0
0
6
3
W
Ah Muzen Cab
lM_B3HIND-_-Y0U
Ah Muzen Cab
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,021
Damage
35,018
37,879
Taken
39,098
19,658
Mitigated
20,716
8,731
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,813
2,210
0
1,275
12,297
9,895
0
5,778
6,000
17,667
0
L
Chaac
Feivor
Chaac
6,959
664
0
2,485
8,248
7,950
0
5,462
2,786
0
19,213
L
Ne Zha
GASPN34
Ne Zha
10,910
2,875
0
1,164
12,696
5,008
0
9,461
3,235
0
24,833
L
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
NexInterNos
Cabrakan
4,714
737
0
318
6,136
3,188
0
3,229
2,654
8,612
0
W
Zeus
11,795
995
0
478
7,744
2,617
0
2,601
5,007
26,708
0
W
Baron Samedi
ScubaSteven321
Baron Samedi
4,638
583
1,051
1,353
7,362
3,023
0
3,403
3,779
30,073
0
L
8,002
602
126
2,546
11,077
4,344
0
9,311
1,766
17,928
0
L
Persephone
V3LV3TBUZS4W
Persephone
10,150
572
0
2,410
5,858
2,356
0
4,726
1,132
45,928
0
W
Ah Muzen Cab
lM_B3HIND-_-Y0U
Ah Muzen Cab
6,058
2,383
0
1,868
5,559
1,993
0
1,957
3,506
0
30,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,640
Gold Earned
45,003
187
Minions Killed
187
3
Camps Cleared
13
668,433
Distance Traveled
837,791
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,777
1,097
14
2
3
171,894
0
L
Chaac
9,709
1,214
39
5
1
179,073
3
L
Ne Zha
8,591
1,074
21
3
0
180,065
1
L
Hel
6,860
858
0
0
0
312
0
W
Cabrakan
9,005
1,126
6
1
4
195,678
2
W
Zeus
9,203
1,150
40
5
0
145,334
0
W
Baron Samedi
8,940
1,118
57
7
4
147,977
0
L
Merlin
8,666
1,083
29
4
2
146,781
3
L
Persephone
8,814
1,102
98
12
0
162,202
0
W
Ah Muzen Cab
9,078
1,135
70
9
2
176,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role