Player Matchup

Medusa
Medusa
Bronze III
Destructive98
Medusa
Bronze III
Level 63
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 2L
1,446 MMR
Solo
King Arthur
King Arthur
Bronze III
I Prince X I
King Arthur
Bronze III
Level 70
God Stats
2W - 0L
1,822 SR
Queue Stats
2W - 2L
1,488 MMR
Party 2
Chang'e
Chang'e
Gold V
Pohar34
Chang'e
Gold V
Level 111
God Stats
7W - 8L
1,686 SR
Queue Stats
32W - 34L
1,472 MMR
Solo
Pele
Pele
Platinum II
Riveeraax
Pele
Platinum II
Level 107
God Stats
14W - 11L
1,439 SR
Queue Stats
170W - 150L
1,581 MMR
Solo
Bacchus
Bacchus
Bronze III
TimoHDx
Bacchus
Bronze III
Level 38
God Stats
1W - 1L
1,838 SR
Queue Stats
2W - 2L
1,488 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,613 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,631 SR
1,496 MMR
Scylla
Scylla
Silver I
Faysa09
Scylla
Silver I
Level 155
God Stats
3W - 2L
1,786 SR
Queue Stats
26W - 20L
1,585 MMR
Solo
Arachne
Arachne
Gold II
LeLaxatif
Arachne
Gold II
Level 109
God Stats
30W - 24L
1,635 SR
Queue Stats
317W - 309L
1,587 MMR
Solo
Cerberus
Cerberus
Bronze III
Lewissa44
Cerberus
Bronze III
Level 103
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 4L
1,414 MMR
Solo
Vulcan
Vulcan
Gold IV
VikThorka
Vulcan
Gold IV
Level 127
God Stats
27W - 30L
1,446 SR
Queue Stats
166W - 166L
1,437 MMR
Party 1
Neith
Neith
Gold III
killagoons78
Neith
Gold III
Level 147
God Stats
8W - 6L
1,557 SR
Queue Stats
156W - 158L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,547
709
439
1,003
189
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
I Prince X I
King Arthur
7
2 / 0 / 2
4,213
843
2,434
4,105
1,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
Pohar34
Chang'e
7
1 / 0 / 1
4,082
816
1,010
1,459
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
7
2 / 3 / 2
4,177
835
2,761
5,066
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
TimoHDx
Bacchus
5
0 / 0 / 1
3,605
721
221
2,429
1,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
GilgameshAthenaSetTiamatDanzaburou

VS

Bans
TsukuyomiJanusCu ChulainnAphroditeApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Faysa09
Scylla
7
0 / 0 / 2
3,982
796
1,618
2,187
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
LeLaxatif
Arachne
6
2 / 3 / 0
4,022
804
2,017
4,443
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
Lewissa44
Cerberus
1
0 / 0 / 0
2,559
512
0
0
0
Vulcan
VikThorka
Vulcan
6
1 / 3 / 0
3,710
742
2,550
3,792
1,398
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 0
3,716
743
1,195
1,533
341
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Scylla
Faysa09
Scylla
0
0
2
1
W
King Arthur
I Prince X I
King Arthur
2
0
2
3
L
Arachne
LeLaxatif
Arachne
2
3
0
0.67
L
Cerberus
Lewissa44
Cerberus
0
0
0
0
W
Chang'e
Pohar34
Chang'e
1
0
1
1.5
W
Pele
2
3
2
1
W
Bacchus
TimoHDx
Bacchus
0
0
1
0.5
L
Vulcan
VikThorka
Vulcan
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,865
Damage
7,380
14,062
Taken
11,955
4,423
Mitigated
3,794
5,141
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
439
172
0
468
1,003
189
0
0
1,003
0
15,935
L
Scylla
Faysa09
Scylla
1,618
300
0
860
2,187
500
0
690
1,395
17,200
0
W
King Arthur
I Prince X I
King Arthur
2,434
418
0
1,802
4,105
1,323
0
1,961
2,144
0
16,699
L
Arachne
LeLaxatif
Arachne
2,017
1,284
0
1,377
4,443
1,555
0
399
4,004
0
15,754
L
Cerberus
Lewissa44
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Pohar34
Chang'e
1,010
0
95
1,042
1,459
442
0
983
408
14,649
0
W
Pele
2,761
794
0
587
5,066
1,306
0
919
4,111
0
18,640
W
Bacchus
TimoHDx
Bacchus
221
109
0
1,147
2,429
1,163
0
169
2,228
5,970
0
L
Vulcan
VikThorka
Vulcan
2,550
1,239
0
946
3,792
1,398
0
0
3,792
13,546
0
L
1,195
147
0
441
1,533
341
0
0
1,533
0
16,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,624
Gold Earned
17,989
161
Minions Killed
145
0
Camps Cleared
0
550,763
Distance Traveled
403,319
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,547
709
43
9
0
104,733
4
L
Scylla
3,982
796
36
7
0
100,398
3
W
King Arthur
4,213
843
29
6
0
117,943
1
L
Arachne
4,022
804
38
8
0
112,677
1
L
Cerberus
2,559
512
0
0
0
0
0
W
Chang'e
4,082
816
33
7
0
111,803
3
W
Pele
4,177
835
50
10
0
109,412
2
W
Bacchus
3,605
721
6
1
0
106,872
0
L
Vulcan
3,710
742
29
6
0
92,191
0
L
Neith
3,716
743
42
8
0
98,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role