Player Matchup

Danzaburou
Danzaburou
Silver I
Bananarz
Danzaburou
Silver I
Level 105
God Stats
7W - 6L
1,678 SR
Queue Stats
141W - 146L
1,122 MMR
Party 2
Arachne
Arachne
Silver IV
Bebb___
Arachne
Silver IV
Level 103
God Stats
0W - 6L
1,359 SR
Queue Stats
33W - 54L
972 MMR
Party 1
Janus
Janus
Silver I
FIZZNPOP
Janus
Silver I
Level 107
God Stats
23W - 24L
1,526 SR
Queue Stats
165W - 159L
1,214 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
TimiTheTeflonDon
Sun Wukong
Silver II
Level 68
God Stats
46W - 31L
1,602 SR
Queue Stats
73W - 80L
1,028 MMR
Solo
Bacchus
Bacchus
Silver IV
gladomaximus
Bacchus
Silver IV
Level 105
God Stats
3W - 7L
1,766 SR
Queue Stats
44W - 64L
1,015 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,586 SR
1,070 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,546 SR
1,069 MMR
Fenrir
Fenrir
Silver I
CoNfuzed21
Fenrir
Silver I
Level 47
God Stats
9W - 11L
1,632 SR
Queue Stats
28W - 44L
1,113 MMR
Solo
Jing Wei
Jing Wei
Silver II
GETME ITS MO
Jing Wei
Silver II
Level 108
God Stats
11W - 13L
1,259 SR
Queue Stats
1,206W - 1,210L
990 MMR
Solo
Nox
Nox
Silver II
Hopverti
Nox
Silver II
Level 98
God Stats
11W - 6L
1,607 SR
Queue Stats
326W - 324L
1,085 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
TheTallGuyy
Cu Chulainn
Silver I
Level 108
God Stats
36W - 13L
1,729 SR
Queue Stats
253W - 252L
1,127 MMR
Solo
Khepri
Khepri
Silver IV
Yt-IGFabiFallout
Khepri
Silver IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bananarz
Danzaburou
13
1 / 1 / 1
8,270
517
3,756
9,806
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Bebb___
Arachne
9
1 / 5 / 0
6,620
414
2,576
9,605
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
FIZZNPOP
Janus
13
0 / 3 / 0
7,872
492
5,197
7,906
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TimiTheTeflonDon
Sun Wukong
14
0 / 2 / 0
8,274
517
7,535
9,458
4,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
gladomaximus
Bacchus
10
1 / 1 / 1
7,160
448
6,430
10,285
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SetTiamatAthenaGilgameshScylla

VS

Bans
SobekYmirNu WaKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoNfuzed21
Fenrir
15
8 / 1 / 2
9,417
589
7,912
12,315
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
GETME ITS MO
Jing Wei
15
1 / 0 / 2
8,902
556
5,210
8,223
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 8
8,953
560
3,934
5,872
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
TheTallGuyy
Cu Chulainn
16
3 / 0 / 1
9,285
580
9,278
10,107
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 2 / 7
8,505
532
5,577
6,675
4,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
12
12
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bananarz
Danzaburou
1
1
1
1.5
L
Arachne
Bebb___
Arachne
1
5
0
0.2
W
Fenrir
CoNfuzed21
Fenrir
8
1
2
9
L
Janus
FIZZNPOP
Janus
0
3
0
0
W
Jing Wei
GETME ITS MO
Jing Wei
1
0
2
2
W
0
0
8
4
W
Cu Chulainn
TheTallGuyy
Cu Chulainn
3
0
1
3.5
L
Sun Wukong
TimiTheTeflonDon
Sun Wukong
0
2
0
0
W
0
2
7
1.75
L
Bacchus
gladomaximus
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,494
Damage
31,911
47,060
Taken
43,192
24,173
Mitigated
22,003
13,559
Healing
19,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bananarz
Danzaburou
3,756
1,227
0
3,751
9,806
3,360
576
2,829
6,917
0
49,495
L
Arachne
Bebb___
Arachne
2,576
1,641
0
2,083
9,605
3,817
17
466
9,102
0
25,387
W
Fenrir
CoNfuzed21
Fenrir
7,912
1,354
868
4,583
12,315
5,239
0
2,230
10,085
0
65,808
L
Janus
FIZZNPOP
Janus
5,197
632
0
1,723
7,906
3,018
0
2,295
5,461
57,851
0
W
Jing Wei
GETME ITS MO
Jing Wei
5,210
4,250
0
5,857
8,223
3,185
1,136
2,663
5,560
0
67,654
W
3,934
262
0
2,154
5,872
2,300
191
3,429
2,443
56,785
0
W
Cu Chulainn
TheTallGuyy
Cu Chulainn
9,278
1,990
0
4,676
10,107
7,155
0
748
9,359
6,059
60,055
L
Sun Wukong
TimiTheTeflonDon
Sun Wukong
7,535
1,710
0
2,068
9,458
4,941
777
1,554
7,514
0
56,807
W
5,577
322
0
1,250
6,675
4,124
221
2,557
4,118
33,272
0
L
Bacchus
gladomaximus
Bacchus
6,430
335
588
3,346
10,285
9,037
0
3,610
6,594
18,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
45,062
447
Minions Killed
556
0
Camps Cleared
0
1,400,239
Distance Traveled
1,591,876
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,270
517
118
7
0
279,635
6
L
Arachne
6,620
414
51
3
0
254,548
3
W
Fenrir
9,417
589
105
7
0
346,956
3
L
Janus
7,872
492
122
8
0
263,230
5
W
Jing Wei
8,902
556
141
9
0
287,585
4
W
Nox
8,953
560
132
8
0
332,753
9
W
Cu Chulainn
9,285
580
137
9
0
325,546
6
L
Sun Wukong
8,274
517
126
8
0
305,558
7
W
Khepri
8,505
532
41
3
0
299,036
6
L
Bacchus
7,160
448
30
2
0
297,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role