Player Matchup

Sun Wukong
Sun Wukong
Ecyrt420
Sun Wukong
Level 8
God Stats
4W - 3L
1,622 SR
Queue Stats
303W - 307L
1,220 Elo+
Solo
Arachne
Arachne
Kulblkladi
Arachne
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,303 Elo+
Solo
Cthulhu
Cthulhu
UpduelKadeer
Cthulhu
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
224W - 217L
1,228 Elo+
Solo
Da Ji
Da Ji
UwU SassyPig
Da Ji
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 52L
1,199 Elo+
Party 1
Pele
Pele
UwU sleepy z
Pele
Level 6
God Stats
2W - 0L
1,700 SR
Queue Stats
11W - 16L
1,237 Elo+
Party 1
Team Averages
Level 11
1,564 SR
1,237 Elo+

VS

Team Averages
Level 9
1,410 SR
1,459 Elo+
Neith
Neith
ItzSquddie
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Skadi
Skadi
ShinsoHito
Skadi
Level 4
God Stats
3W - 3L
1,231 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Mulan
Mulan
XxAlexX2110
Mulan
Level 16
God Stats
3W - 4L
1,320 SR
Queue Stats
181W - 194L
1,360 Elo+
Solo
Xing Tian
Xing Tian
Zavioo
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Solo
Cthulhu
Cthulhu
daniel15c
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ecyrt420
Sun Wukong
20
10 / 6 / 17
15,975
1,065
20,074
32,455
35,472
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Kulblkladi
Arachne
20
2 / 6 / 19
14,458
964
3,293
17,050
7,131
Cthulhu
UpduelKadeer
Cthulhu
20
0 / 10 / 23
14,819
988
11,099
31,788
17,843
20
22 / 4 / 8
19,281
1,285
33,382
21,570
10,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 8 / 19
17,880
1,192
29,263
22,008
8,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
5 / 10 / 12
15,644
1,043
21,411
18,904
9,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
20
17 / 8 / 11
18,798
1,253
44,787
21,302
9,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 9 / 13
16,744
1,116
24,934
27,754
14,658
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
Zavioo
Xing Tian
20
3 / 16 / 15
15,381
1,025
19,930
33,115
44,306
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
daniel15c
Cthulhu
16
0 / 3 / 0
11,395
760
738
3,765
1,546

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
85
46
Kills
34
34
Deaths
46
86
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ecyrt420
Sun Wukong
10
6
17
3.08
L
Neith
5
10
12
1.1
W
Arachne
Kulblkladi
Arachne
2
6
19
1.92
L
Skadi
17
8
11
2.81
W
Cthulhu
UpduelKadeer
Cthulhu
0
10
23
1.15
W
22
4
8
6.5
W
12
8
19
2.69
L
9
9
13
1.72
L
Xing Tian
Zavioo
Xing Tian
3
16
15
0.66
L
Cthulhu
daniel15c
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,111
Damage
111,800
124,871
Taken
104,840
79,622
Mitigated
79,511
5,415
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ecyrt420
Sun Wukong
20,074
7,638
0
1,911
32,455
35,472
0
5,171
27,284
0
33,256
L
Neith
21,411
13,462
0
1,134
18,904
9,819
0
1,070
17,834
0
48,955
W
Arachne
Kulblkladi
Arachne
3,293
2,896
0
1,171
17,050
7,131
0
2,094
14,956
0
12,391
L
Skadi
44,787
22,221
0
2,763
21,302
9,182
0
1,993
19,309
0
87,755
W
Cthulhu
UpduelKadeer
Cthulhu
11,099
1,669
145
0
31,788
17,843
0
3,481
28,307
40,319
0
W
33,382
9,937
0
1,173
21,570
10,508
0
5,899
15,671
0
59,970
W
29,263
5,718
0
1,015
22,008
8,668
0
4,023
17,985
0
60,704
L
24,934
10,043
0
1,592
27,754
14,658
0
4,525
23,229
0
55,474
L
Xing Tian
Zavioo
Xing Tian
19,930
2,814
0
0
33,115
44,306
0
2,981
30,134
49,870
0
L
Cthulhu
daniel15c
Cthulhu
738
259
0
0
3,765
1,546
0
530
3,235
5,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,413
Gold Earned
77,962
220
Minions Killed
286
5
Camps Cleared
1
1,408,798
Distance Traveled
1,028,516
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,975
1,065
37
2
0
290,646
3
L
Neith
15,644
1,043
58
4
1
211,419
0
W
Arachne
14,458
964
19
1
0
243,807
0
L
Skadi
18,798
1,253
88
6
0
278,377
1
W
Cthulhu
14,819
988
46
3
2
242,535
0
W
Da Ji
19,281
1,285
57
4
0
328,339
0
W
Pele
17,880
1,192
61
4
3
303,471
0
L
Mulan
16,744
1,116
69
5
0
237,239
0
L
Xing Tian
15,381
1,025
58
4
0
252,082
2
L
Cthulhu
11,395
760
13
1
0
49,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role