Player Matchup

Yemoja
Yemoja
ReligiousDude
Yemoja
Level 15
God Stats
4W - 1L
1,459 SR
Queue Stats
4W - 3L
1,735 Elo+
Party 2
Apollo
Apollo
TheMann1011327
Apollo
Level 18
God Stats
3W - 2L
1,840 SR
Queue Stats
4W - 3L
1,735 Elo+
Party 2
Tiamat
Tiamat
VeryPro18
Tiamat
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
255W - 259L
1,436 Elo+
Party 3
Pele
Pele
jim28120912
Pele
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 53L
1,443 Elo+
Party 3
Bellona
Bellona
thefinalchapter9
Bellona
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,560 SR
1,570 Elo+

VS

Team Averages
Level 7
1,409 SR
1,399 Elo+
Ra
Ra
HerrMystery1
Ra
Level 5
God Stats
1W - 5L
1,303 SR
Queue Stats
1W - 5L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
Oktuber
Jormungandr
Level 8
God Stats
1W - 2L
1,434 SR
Queue Stats
2W - 8L
1,284 Elo+
Party 1
Jing Wei
Jing Wei
XDHamster129
Jing Wei
Level 7
God Stats
5W - 8L
1,528 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 1
Set
Set
pX I Freakz
Set
Level 11
God Stats
2W - 3L
1,686 SR
Queue Stats
4W - 7L
1,444 Elo+
Party 1
Ymir
Ymir
xd BrockL 44
Ymir
Level 4
God Stats
0W - 3L
1,096 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
10,058
529
9,714
15,049
6,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 5 / 2
10,004
527
10,900
14,640
5,862
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
VeryPro18
Tiamat
18
6 / 0 / 3
11,536
607
7,827
10,397
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 3 / 4
11,211
590
9,723
11,981
4,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 2
10,145
534
5,155
11,931
9,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
5,947
313
383
3,638
890
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
Oktuber
Jormungandr
13
1 / 10 / 0
8,292
436
8,482
19,147
7,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
XDHamster129
Jing Wei
7
1 / 5 / 0
6,147
324
4,100
7,512
2,048
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 2 / 1
10,594
558
10,982
13,953
8,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
2 / 9 / 1
8,421
443
9,032
16,830
9,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
28
Kills
14
17
Deaths
28
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Jormungandr
Oktuber
Jormungandr
1
10
0
0.1
W
5
2
10
5
W
10
5
2
2.2
W
Tiamat
VeryPro18
Tiamat
6
0
3
7.5
L
Jing Wei
XDHamster129
Jing Wei
1
5
0
0.2
W
6
3
4
2.67
L
10
2
1
5.25
W
1
7
2
0.29
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,319
Damage
32,979
63,998
Taken
61,080
36,854
Mitigated
28,352
23,234
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
383
179
269
1,021
3,638
890
0
0
3,638
9,865
0
L
Jormungandr
Oktuber
Jormungandr
8,482
2,156
0
1,151
19,147
7,728
0
8,408
10,280
46,898
0
W
9,714
3,764
3,283
6,296
15,049
6,603
2,531
6,782
8,267
29,465
0
W
10,900
8,483
961
2,296
14,640
5,862
3,069
5,414
9,166
0
52,450
W
Tiamat
VeryPro18
Tiamat
7,827
1,602
0
6,508
10,397
10,280
2,219
2,932
7,405
68,049
0
L
Jing Wei
XDHamster129
Jing Wei
4,100
3,301
0
0
7,512
2,048
0
1,562
5,950
0
16,865
W
9,723
5,061
0
3,425
11,981
4,731
4,188
2,201
9,720
0
67,308
L
10,982
6,436
0
1,641
13,953
8,241
0
1,001
12,892
0
66,556
W
5,155
1,761
0
465
11,931
9,378
1,448
383
11,518
0
45,443
L
9,032
2,312
0
1,479
16,830
9,445
0
6,021
10,549
32,917
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,954
Gold Earned
39,401
482
Minions Killed
278
0
Camps Cleared
0
1,634,688
Distance Traveled
1,255,299
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,947
313
19
1
0
118,057
0
L
Jormungandr
8,292
436
80
4
0
269,729
3
W
Yemoja
10,058
529
46
2
0
302,664
0
W
Apollo
10,004
527
83
4
0
287,487
2
W
Tiamat
11,536
607
117
6
0
314,629
5
L
Jing Wei
6,147
324
21
1
0
199,579
0
W
Pele
11,211
590
127
7
0
386,947
0
L
Set
10,594
558
110
6
0
356,320
2
W
Bellona
10,145
534
109
6
0
342,961
0
L
Ymir
8,421
443
48
3
0
311,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role