Player Matchup

Bacchus
Bacchus
BadBidWills
Bacchus
Level 125
God Stats
332W - 295L
1,519 SR
Queue Stats
473W - 500L
1,514 Elo+
Party 3
Raijin
Raijin
DP Masterboo
Raijin
Level 159
God Stats
5W - 5L
1,609 SR
Queue Stats
277W - 263L
1,609 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MysticMin3
Ah Muzen Cab
Level 155
God Stats
19W - 17L
1,496 SR
Queue Stats
961W - 784L
1,624 Elo+
Party 3
King Arthur
King Arthur
iPod Stoney42O
King Arthur
Level 24
God Stats
1W - 1L
1,357 SR
Queue Stats
2W - 3L
1,229 Elo+
Party 3
Gilgamesh
Gilgamesh
xMUFC X 18x
Gilgamesh
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,195 Elo+
Party 3
Team Averages
Level 100
1,496 SR
1,434 Elo+

VS

Team Averages
Level 54
1,553 SR
1,533 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BratjaETO_Semja
Aphrodite
Level 24
God Stats
14W - 17L
1,619 SR
Queue Stats
102W - 114L
1,442 Elo+
Party 2
Hades
Hades
Gremlin_Gremo21
Hades
Level 38
God Stats
25W - 20L
1,648 SR
Queue Stats
101W - 110L
1,429 Elo+
Party 2
Jing Wei
Jing Wei
TonTon g3rTrude
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,802 Elo+
Party 1
Fenrir
Fenrir
Wizkhvaz
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
17
2 / 1 / 16
13,045
544
6,025
16,577
22,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
20
6 / 1 / 9
13,990
583
17,653
12,809
5,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
MysticMin3
Ah Muzen Cab
20
14 / 0 / 6
15,676
653
24,055
15,672
7,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
iPod Stoney42O
King Arthur
16
0 / 11 / 1
10,436
435
1,160
15,774
5,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
xMUFC X 18x
Gilgamesh
15
4 / 0 / 5
11,355
473
5,485
8,191
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
6 / 5 / 0
13,525
564
13,830
14,069
6,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
BratjaETO_Semja
Aphrodite
14
0 / 5 / 0
9,054
377
2,196
11,475
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 7 / 1
8,792
366
6,026
18,216
6,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
20
4 / 1 / 1
12,736
531
7,510
14,761
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Wizkhvaz
Fenrir
18
1 / 8 / 0
11,324
472
7,689
25,116
10,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
26
Kills
11
13
Deaths
26
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
5
0
1.2
W
Bacchus
BadBidWills
Bacchus
2
1
16
10
L
Aphrodite
BratjaETO_Semja
Aphrodite
0
5
0
0
W
Raijin
6
1
9
10.5
L
0
7
1
0.07
W
Ah Muzen Cab
MysticMin3
Ah Muzen Cab
14
0
6
17
L
Jing Wei
4
1
1
4.5
L
Fenrir
Wizkhvaz
Fenrir
1
8
0
0.13
W
King Arthur
iPod Stoney42O
King Arthur
0
11
1
0.05
W
Gilgamesh
xMUFC X 18x
Gilgamesh
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,378
Damage
37,251
69,023
Taken
83,637
45,827
Mitigated
34,248
24,232
Healing
31,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,830
560
0
5,503
14,069
6,800
732
6,062
8,007
100,136
0
W
Bacchus
BadBidWills
Bacchus
6,025
465
0
5,006
16,577
22,242
447
4,464
12,113
22,591
0
L
Aphrodite
BratjaETO_Semja
Aphrodite
2,196
91
1,739
2,996
11,475
4,361
0
3,006
8,469
49,829
0
W
Raijin
17,653
513
0
7,217
12,809
5,921
1,655
5,828
6,981
112,420
0
L
6,026
326
211
2,452
18,216
6,685
0
5,089
13,127
42,231
0
W
Ah Muzen Cab
MysticMin3
Ah Muzen Cab
24,055
10,735
0
10,368
15,672
7,932
10,108
4,713
10,959
0
165,639
L
Jing Wei
7,510
5,502
0
8,665
14,761
5,483
0
5,527
9,234
0
108,763
L
Fenrir
Wizkhvaz
Fenrir
7,689
1,811
0
10,229
25,116
10,919
166
3,994
21,122
0
95,541
W
King Arthur
iPod Stoney42O
King Arthur
1,160
784
0
315
15,774
5,443
0
8,161
7,613
0
33,516
W
Gilgamesh
xMUFC X 18x
Gilgamesh
5,485
1,369
0
1,326
8,191
4,289
0
997
7,194
0
56,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,502
Gold Earned
55,431
599
Minions Killed
764
0
Camps Cleared
0
2,225,662
Distance Traveled
2,117,426
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,525
564
234
10
0
414,911
5
W
Bacchus
13,045
544
36
2
0
484,619
7
L
Aphrodite
9,054
377
79
3
0
389,890
2
W
Raijin
13,990
583
182
8
0
470,743
7
L
Hades
8,792
366
95
4
0
391,868
4
W
Ah Muzen Cab
15,676
653
231
10
0
466,642
10
L
Jing Wei
12,736
531
193
8
0
458,631
8
L
Fenrir
11,324
472
163
7
0
462,126
4
W
King Arthur
10,436
435
55
2
0
428,156
2
W
Gilgamesh
11,355
473
95
4
0
375,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role