Player Matchup

Tiamat
Tiamat
CaptainKanak
Tiamat
Level 15
God Stats
5W - 7L
1,563 SR
Queue Stats
18W - 21L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
CrazedBadger
Cu Chulainn
Level 8
God Stats
1W - 7L
1,613 SR
Queue Stats
8W - 17L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
Drakegon
Cthulhu
Level 6
God Stats
1W - 4L
1,139 SR
Queue Stats
6W - 13L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Elselot
Danzaburou
Level 8
God Stats
1W - 1L
1,721 SR
Queue Stats
39W - 45L
1,345 Elo+
Solo
Arachne
Arachne
Ka5zkaj
Arachne
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 75L
1,778 Elo+
Solo
Team Averages
Level 11
1,507 SR
1,475 Elo+

VS

Team Averages
Level 11
1,610 SR
1,475 Elo+
Pele
Pele
Falstaud
Pele
Level 8
God Stats
6W - 3L
1,614 SR
Queue Stats
25W - 14L
1,543 Elo+
Party 2
Bellona
Bellona
Splafnat
Bellona
Level 7
God Stats
3W - 0L
1,724 SR
Queue Stats
6W - 1L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
joeking22314
Cthulhu
Level 7
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 24L
1,346 Elo+
Solo
Anubis
Anubis
zanat
Anubis
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 22L
1,525 Elo+
Party 2
Izanami
Izanami
一舞剑器动四方
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 7 / 2
11,375
438
13,804
18,991
7,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
CrazedBadger
Cu Chulainn
20
2 / 7 / 3
12,556
483
8,662
27,009
21,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Drakegon
Cthulhu
16
1 / 8 / 3
10,515
404
10,004
32,967
32,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Elselot
Danzaburou
17
1 / 9 / 3
10,940
421
10,054
20,337
7,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Ka5zkaj
Arachne
19
8 / 8 / 1
13,150
506
13,333
29,183
11,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 5 / 11
15,912
612
21,350
26,831
10,682
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Splafnat
Bellona
20
7 / 3 / 6
16,028
616
22,402
18,409
19,215
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
joeking22314
Cthulhu
18
2 / 3 / 10
12,323
474
11,434
27,948
28,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
zanat
Anubis
20
12 / 4 / 4
16,883
649
31,945
18,109
11,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 3 / 14
14,602
562
18,836
16,129
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
15
Kills
39
39
Deaths
18
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
7
2
0.57
L
Cu Chulainn
CrazedBadger
Cu Chulainn
2
7
3
0.5
L
Cthulhu
Drakegon
Cthulhu
1
8
3
0.31
L
Danzaburou
Elselot
Danzaburou
1
9
3
0.28
W
Pele
13
5
11
3.7
L
Arachne
Ka5zkaj
Arachne
8
8
1
1.06
W
Bellona
Splafnat
Bellona
7
3
6
3.33
W
Cthulhu
joeking22314
Cthulhu
2
3
10
2.33
W
Anubis
zanat
Anubis
12
4
4
3.5
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,857
Damage
105,967
128,487
Taken
107,426
80,286
Mitigated
75,340
23,012
Healing
44,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,804
1,256
0
2,897
18,991
7,448
0
9,492
9,403
64,086
0
L
Cu Chulainn
CrazedBadger
Cu Chulainn
8,662
2,112
0
3,092
27,009
21,303
839
7,576
19,350
5,702
53,239
L
Cthulhu
Drakegon
Cthulhu
10,004
728
1,296
5,223
32,967
32,578
38
11,754
20,875
45,624
0
L
Danzaburou
Elselot
Danzaburou
10,054
5,150
0
2,951
20,337
7,515
220
5,777
14,410
0
59,083
W
Pele
21,350
4,957
0
7,610
26,831
10,682
12
4,786
22,045
0
137,066
L
Arachne
Ka5zkaj
Arachne
13,333
8,857
0
7,553
29,183
11,442
0
8,053
21,070
0
82,581
W
Bellona
Splafnat
Bellona
22,402
10,857
0
5,839
18,409
19,215
2,893
3,543
14,866
0
118,851
W
Cthulhu
joeking22314
Cthulhu
11,434
238
266
8,676
27,948
28,039
1,081
7,426
20,522
51,305
0
W
Anubis
zanat
Anubis
31,945
912
0
13,894
18,109
11,174
3,689
5,710
12,399
137,638
0
W
18,836
14,913
0
7,900
16,129
6,230
4,375
7,088
9,041
0
121,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,536
Gold Earned
75,748
545
Minions Killed
784
0
Camps Cleared
0
2,156,739
Distance Traveled
2,476,393
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,375
438
118
5
0
459,810
3
L
Cu Chulainn
12,556
483
102
4
0
431,755
3
L
Cthulhu
10,515
404
99
4
0
389,670
5
L
Danzaburou
10,940
421
90
3
0
405,230
0
W
Pele
15,912
612
137
5
0
536,072
5
L
Arachne
13,150
506
136
5
0
470,274
10
W
Bellona
16,028
616
186
7
0
523,085
3
W
Cthulhu
12,323
474
55
2
0
493,356
0
W
Anubis
16,883
649
227
9
0
456,759
3
W
Izanami
14,602
562
179
7
0
467,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role