Player Matchup

Pele
Pele
A4D1L_M1H4WK
Pele
Level 29
God Stats
12W - 10L
1,664 SR
Queue Stats
33W - 23L
1,578 Elo+
Solo
Cthulhu
Cthulhu
Goodkat576
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,608 Elo+
Solo
Vamana
Vamana
Protoxiik
Vamana
Level 28
God Stats
9W - 7L
1,577 SR
Queue Stats
68W - 48L
1,571 Elo+
Solo
Anhur
Anhur
Termijojo
Anhur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,673 Elo+
Solo
Tiamat
Tiamat
hutch118906
Tiamat
Level 29
God Stats
9W - 14L
1,341 SR
Queue Stats
163W - 166L
1,439 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,574 Elo+

VS

Team Averages
Level 23
1,507 SR
1,504 Elo+
Baron Samedi
Baron Samedi
AlexVCR7
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,356 Elo+
Solo
Arachne
Arachne
Chef_Kweff
Arachne
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,461 Elo+
Solo
Loki
Loki
Mamoux_LaD
Loki
Level 29
God Stats
13W - 6L
1,689 SR
Queue Stats
72W - 60L
1,532 Elo+
Solo
Sol
Sol
krekyyy
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
The Morrigan
The Morrigan
maticontador1972
The Morrigan
Level 29
God Stats
9W - 12L
1,345 SR
Queue Stats
177W - 150L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,361
636
3,519
6,738
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Goodkat576
Cthulhu
8
1 / 1 / 3
5,077
508
2,594
5,444
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Protoxiik
Vamana
10
2 / 1 / 1
5,856
586
2,507
5,649
2,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Termijojo
Anhur
9
1 / 1 / 2
5,237
524
1,233
3,697
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
9
0 / 2 / 2
5,450
545
3,133
4,831
2,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexVCR7
Baron Samedi
5
1 / 1 / 0
4,153
415
1,011
2,207
728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Chef_Kweff
Arachne
8
1 / 2 / 0
4,887
489
3,005
6,330
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 0
5,175
518
3,545
6,088
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
6
0 / 3 / 0
4,147
415
1,639
5,296
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
maticontador1972
The Morrigan
8
1 / 1 / 1
4,718
472
4,394
3,611
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
5
5
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Baron Samedi
AlexVCR7
Baron Samedi
1
1
0
1
L
Arachne
Chef_Kweff
Arachne
1
2
0
0.5
W
Cthulhu
Goodkat576
Cthulhu
1
1
3
2.5
L
2
2
0
1
W
Vamana
Protoxiik
Vamana
2
1
1
2.5
W
Anhur
Termijojo
Anhur
1
1
2
2
W
Tiamat
0
2
2
0.5
L
Sol
0
3
0
0
L
The Morrigan
maticontador1972
The Morrigan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,986
Damage
13,594
26,359
Taken
23,532
10,526
Mitigated
7,047
8,973
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,519
1,042
0
1,949
6,738
1,898
0
1,039
5,699
0
32,731
L
Baron Samedi
AlexVCR7
Baron Samedi
1,011
300
0
49
2,207
728
0
164
2,043
6,921
0
L
Arachne
Chef_Kweff
Arachne
3,005
2,163
99
3,079
6,330
1,855
0
871
5,309
0
16,637
W
Cthulhu
Goodkat576
Cthulhu
2,594
414
156
1,097
5,444
2,665
318
830
4,614
12,244
0
L
3,545
998
0
1,831
6,088
1,598
0
969
5,062
0
24,370
W
Vamana
Protoxiik
Vamana
2,507
1,150
0
2,859
5,649
2,818
1,042
1,642
4,007
0
26,404
W
Anhur
Termijojo
Anhur
1,233
820
0
1,558
3,697
998
334
243
3,454
0
19,794
W
Tiamat
3,133
347
0
1,354
4,831
2,147
266
2,329
2,502
27,873
0
L
Sol
1,639
720
0
821
5,296
1,520
0
2,121
3,085
13,851
2,291
L
The Morrigan
maticontador1972
The Morrigan
4,394
1,196
0
326
3,611
1,346
0
1,305
2,306
18,413
2,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
23,080
268
Minions Killed
167
0
Camps Cleared
0
903,380
Distance Traveled
842,642
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,361
636
61
6
0
216,786
1
L
Baron Samedi
4,153
415
13
1
0
131,549
0
L
Arachne
4,887
489
32
3
0
156,978
2
W
Cthulhu
5,077
508
27
3
0
197,559
3
L
Loki
5,175
518
63
6
0
206,679
0
W
Vamana
5,856
586
58
6
0
168,841
4
W
Anhur
5,237
524
48
5
0
154,365
0
W
Tiamat
5,450
545
74
7
0
165,829
3
L
Sol
4,147
415
30
3
0
175,604
0
L
The Morrigan
4,718
472
29
3
0
171,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role