Player Matchup

Loki
Loki
IxIWafflesIxI
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
MRITRFD
Anhur
Level 15
God Stats
0W - 2L
1,241 SR
Queue Stats
12W - 38L
1,135 Elo+
Solo
Cthulhu
Cthulhu
PEDROCRACKCR7
Cthulhu
Level 18
God Stats
1W - 2L
1,692 SR
Queue Stats
19W - 16L
1,496 Elo+
Solo
Anubis
Anubis
Popperotsie
Anubis
Level 26
God Stats
1W - 5L
1,157 SR
Queue Stats
2W - 8L
1,105 Elo+
Party 1
Achilles
Achilles
ohcyrus95
Achilles
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,592 Elo+
Solo
Team Averages
Level 16
1,418 SR
1,365 Elo+

VS

Team Averages
Level 19
1,467 SR
1,365 Elo+
Loki
Loki
Aarondeath
Loki
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,212 Elo+
Solo
Eset
Eset
Akukun8536
Eset
Level 28
God Stats
3W - 1L
1,779 SR
Queue Stats
154W - 114L
1,576 Elo+
Solo
Nox
Nox
Cam_Cool19
Nox
Level 17
God Stats
2W - 1L
1,379 SR
Queue Stats
10W - 8L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
Ecyrt420
Sun Wukong
Level 8
God Stats
4W - 3L
1,525 SR
Queue Stats
303W - 307L
1,194 Elo+
Solo
Cthulhu
Cthulhu
Gevaudan2378
Cthulhu
Level 26
God Stats
1W - 2L
1,149 SR
Queue Stats
225W - 188L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 2
10,819
832
3,098
18,705
6,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
MRITRFD
Anhur
15
0 / 5 / 2
10,235
787
1,675
7,501
2,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
16
1 / 6 / 2
10,750
827
11,065
11,238
9,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
20
4 / 8 / 4
13,435
1,033
18,001
20,853
10,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
ohcyrus95
Achilles
19
3 / 4 / 5
13,140
1,011
14,059
23,592
21,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 11
13,239
1,018
11,484
16,558
5,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 1 / 20
15,528
1,194
24,258
10,787
4,043
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 0
9,710
747
0
0
0
Sun Wukong
Ecyrt420
Sun Wukong
19
4 / 4 / 14
12,209
939
12,097
16,410
13,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Gevaudan2378
Cthulhu
20
14 / 0 / 20
16,648
1,281
28,376
10,826
11,850
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
8
Kills
36
36
Deaths
8
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
12
1
20
22
W
0
0
0
0
W
Sun Wukong
Ecyrt420
Sun Wukong
4
4
14
2.75
W
Cthulhu
Gevaudan2378
Cthulhu
14
0
20
24
L
0
13
2
0.08
L
Anhur
MRITRFD
Anhur
0
5
2
0.2
L
Cthulhu
1
6
2
0.33
L
Anubis
4
8
4
0.75
L
Achilles
ohcyrus95
Achilles
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,898
Damage
76,215
81,889
Taken
54,581
51,415
Mitigated
34,856
9,825
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,484
5,644
0
640
16,558
5,633
0
7,011
9,547
0
30,548
W
24,258
3,702
1,232
2,149
10,787
4,043
0
7,171
3,616
41,090
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Ecyrt420
Sun Wukong
12,097
5,366
0
1,174
16,410
13,330
0
9,475
6,935
0
22,414
W
Cthulhu
Gevaudan2378
Cthulhu
28,376
2,082
1,891
813
10,826
11,850
0
5,409
5,417
76,821
0
L
3,098
1,137
0
0
18,705
6,673
0
11,650
6,731
0
15,346
L
Anhur
MRITRFD
Anhur
1,675
645
0
180
7,501
2,412
0
3,750
3,713
0
7,310
L
Cthulhu
11,065
349
32
0
11,238
9,938
0
8,699
2,349
20,626
0
L
Anubis
18,001
1,393
669
6,031
20,853
10,438
0
11,489
9,206
56,211
0
L
Achilles
ohcyrus95
Achilles
14,059
4,346
0
2,913
23,592
21,954
0
15,945
7,256
0
54,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
67,334
253
Minions Killed
252
6
Camps Cleared
12
885,221
Distance Traveled
986,018
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,239
1,018
31
2
9
236,931
0
W
Eset
15,528
1,194
46
4
1
246,688
0
W
Nox
9,710
747
0
0
0
1,340
0
W
Sun Wukong
12,209
939
30
2
1
225,401
2
W
Cthulhu
16,648
1,281
145
11
1
275,658
0
L
Loki
10,819
832
29
2
1
263,699
0
L
Anhur
10,235
787
8
1
0
62,927
0
L
Cthulhu
10,750
827
17
1
0
111,758
0
L
Anubis
13,435
1,033
92
7
2
192,461
0
L
Achilles
13,140
1,011
107
8
3
254,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role