Player Matchup

Gilgamesh
Gilgamesh
Chrjs
Gilgamesh
Level 18
God Stats
4W - 1L
1,745 SR
Queue Stats
33W - 25L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
MarKoS0101
Kukulkan
Level 26
God Stats
27W - 20L
1,722 SR
Queue Stats
130W - 137L
1,533 Elo+
Solo
Ymir
Ymir
PrimaruInocan
Ymir
Level 25
God Stats
2W - 3L
1,197 SR
Queue Stats
85W - 76L
1,555 Elo+
Solo
Nemesis
Nemesis
lharmi
Nemesis
Level 16
God Stats
18W - 13L
1,559 SR
Queue Stats
32W - 23L
1,570 Elo+
Party 1
Anhur
Anhur
snix94
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,630 Elo+
Party 1
Team Averages
Level 20
1,545 SR
1,574 Elo+

VS

Team Averages
Level 20
1,533 SR
1,629 Elo+
Anhur
Anhur
Baldoonis
Anhur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 156L
1,581 Elo+
Solo
Thanatos
Thanatos
Deltagang
Thanatos
Level 28
God Stats
26W - 34L
1,532 SR
Queue Stats
90W - 102L
1,549 Elo+
Solo
Anubis
Anubis
FOSZEK
Anubis
Level 14
God Stats
50W - 40L
1,820 SR
Queue Stats
108W - 130L
1,624 Elo+
Solo
King Arthur
King Arthur
JuniorLuckkyman
King Arthur
Level 17
God Stats
1W - 4L
1,314 SR
Queue Stats
17W - 10L
1,700 Elo+
Solo
Kumbhakarna
Kumbhakarna
sandroia1994
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chrjs
Gilgamesh
20
5 / 3 / 11
13,827
576
16,357
17,066
13,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MarKoS0101
Kukulkan
20
7 / 4 / 7
13,971
582
18,254
13,373
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 8 / 14
12,348
515
17,371
21,260
18,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
lharmi
Nemesis
20
14 / 0 / 6
14,008
584
14,513
13,832
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
snix94
Anhur
20
8 / 4 / 10
13,515
563
18,148
12,904
4,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Baldoonis
Anhur
16
4 / 8 / 4
10,771
449
7,881
16,974
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Deltagang
Thanatos
16
7 / 7 / 1
11,005
459
9,380
21,223
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
FOSZEK
Anubis
19
4 / 7 / 2
12,129
505
10,736
19,026
10,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
JuniorLuckkyman
King Arthur
16
3 / 10 / 2
10,712
446
15,860
31,222
15,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
sandroia1994
Kumbhakarna
14
1 / 8 / 8
9,678
403
6,091
25,151
21,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
40
Kills
19
19
Deaths
40
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
Baldoonis
Anhur
4
8
4
0.75
W
Gilgamesh
Chrjs
Gilgamesh
5
3
11
3.5
L
Thanatos
Deltagang
Thanatos
7
7
1
1.07
L
Anubis
FOSZEK
Anubis
4
7
2
0.71
L
King Arthur
JuniorLuckkyman
King Arthur
3
10
2
0.4
W
Kukulkan
MarKoS0101
Kukulkan
7
4
7
2.63
W
6
8
14
1.63
W
Nemesis
lharmi
Nemesis
14
0
6
17
L
Kumbhakarna
sandroia1994
Kumbhakarna
1
8
8
0.63
W
Anhur
snix94
Anhur
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,643
Damage
49,948
78,435
Taken
113,596
47,982
Mitigated
62,636
14,223
Healing
30,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Baldoonis
Anhur
7,881
4,323
0
2,936
16,974
6,375
384
6,684
10,210
0
52,456
W
Gilgamesh
Chrjs
Gilgamesh
16,357
4,521
0
2,277
17,066
13,562
1,802
1,151
15,915
0
84,515
L
Thanatos
Deltagang
Thanatos
9,380
3,178
0
14,130
21,223
8,722
68
6,606
14,481
0
76,414
L
Anubis
FOSZEK
Anubis
10,736
703
344
6,129
19,026
10,441
514
10,938
7,778
84,233
0
L
King Arthur
JuniorLuckkyman
King Arthur
15,860
3,118
0
5,698
31,222
15,187
0
3,930
27,253
0
78,974
W
Kukulkan
MarKoS0101
Kukulkan
18,254
1,697
0
1,339
13,373
4,598
2,488
6,345
7,028
91,170
0
W
17,371
4,796
0
1,653
21,260
18,717
404
5,637
15,623
49,187
0
W
Nemesis
lharmi
Nemesis
14,513
6,360
0
6,008
13,832
6,939
2,592
861
12,971
0
90,527
L
Kumbhakarna
sandroia1994
Kumbhakarna
6,091
1,060
0
1,624
25,151
21,911
375
6,782
18,249
36,363
0
W
Anhur
snix94
Anhur
18,148
10,679
0
2,946
12,904
4,166
4,548
2,833
10,071
0
81,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,669
Gold Earned
54,295
631
Minions Killed
546
0
Camps Cleared
0
2,267,773
Distance Traveled
1,961,730
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,771
449
111
5
0
375,999
3
W
Gilgamesh
13,827
576
128
5
0
517,611
2
L
Thanatos
11,005
459
118
5
0
416,185
0
L
Anubis
12,129
505
163
7
0
343,198
0
L
King Arthur
10,712
446
122
5
0
415,161
3
W
Kukulkan
13,971
582
167
7
0
448,604
3
W
Ymir
12,348
515
56
2
0
390,542
5
W
Nemesis
14,008
584
140
6
0
479,223
2
L
Kumbhakarna
9,678
403
32
1
0
411,187
0
W
Anhur
13,515
563
140
6
0
431,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role