Player Matchup

Ah Puch
Ah Puch
Almorohen
Ah Puch
Level 144
God Stats
18W - 6L
1,800 SR
Queue Stats
889W - 888L
1,443 Elo+
Party 2
Artemis
Artemis
CrystalDeath4
Artemis
Level 28
God Stats
1W - 1L
1,503 SR
Queue Stats
6W - 12L
1,283 Elo+
Solo
Hera
Hera
Elbobros
Hera
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 75L
1,330 Elo+
Solo
Vamana
Vamana
MR-REBH
Vamana
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 369L
1,149 Elo+
Party 2
Raijin
Raijin
samolle-AL7B
Raijin
Level 69
God Stats
5W - 2L
1,677 SR
Queue Stats
420W - 443L
1,471 Elo+
Solo
Team Averages
Level 56
1,596 SR
1,335 Elo+

VS

Team Averages
Level 71
1,490 SR
1,471 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DrReselection
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Neillecros
Tsukuyomi
Level 66
God Stats
0W - 2L
1,631 SR
Queue Stats
13W - 15L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
ViX3LG0N
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,463 Elo+
Party 1
He Bo
He Bo
checkerflo
He Bo
Level 78
God Stats
0W - 2L
1,320 SR
Queue Stats
23W - 36L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Almorohen
Ah Puch
20
11 / 6 / 8
13,200
880
14,707
12,587
7,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
20
8 / 8 / 11
13,009
867
18,371
14,453
6,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
19
3 / 9 / 14
11,555
770
8,398
13,004
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
MR-REBH
Vamana
19
1 / 4 / 15
10,809
721
5,506
20,303
25,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
18
5 / 10 / 11
11,538
769
9,673
15,832
6,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 5 / 19
9,640
643
8,273
15,548
18,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
13 / 6 / 11
11,840
789
15,146
13,507
6,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Neillecros
Tsukuyomi
18
8 / 7 / 16
11,186
746
17,295
16,516
8,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
ViX3LG0N
Zhong Kui
15
1 / 4 / 15
9,436
629
5,160
11,107
7,481
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
20
14 / 6 / 15
13,432
895
18,559
13,414
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
113
28
Kills
37
37
Deaths
28
59
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
19
2.1
W
Ah Puch
Almorohen
Ah Puch
11
6
8
2.5
W
Artemis
8
8
11
1.69
L
13
6
11
3.08
W
Hera
3
9
14
1.11
W
Vamana
MR-REBH
Vamana
1
4
15
2.13
L
Tsukuyomi
Neillecros
Tsukuyomi
8
7
16
2.29
L
Zhong Kui
ViX3LG0N
Zhong Kui
1
4
15
2.13
L
He Bo
14
6
15
3.58
W
Raijin
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,655
Damage
64,433
76,179
Taken
70,092
52,083
Mitigated
46,820
17,751
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,273
384
4,042
1,715
15,548
18,769
610
4,784
10,764
15,050
0
W
Ah Puch
Almorohen
Ah Puch
14,707
541
3,501
2,173
12,587
7,494
1,328
4,969
7,618
37,943
0
W
Artemis
18,371
7,617
0
857
14,453
6,570
1,735
3,374
11,079
0
30,181
L
15,146
3,432
2,806
2,038
13,507
6,307
10
7,521
5,986
0
19,720
W
Hera
8,398
1,620
461
175
13,004
5,749
463
5,948
7,056
21,926
0
W
Vamana
MR-REBH
Vamana
5,506
1,796
2,779
6,303
20,303
25,470
559
7,212
13,091
0
15,926
L
Tsukuyomi
Neillecros
Tsukuyomi
17,295
4,057
810
2,991
16,516
8,343
1,105
7,482
9,034
0
36,385
L
Zhong Kui
ViX3LG0N
Zhong Kui
5,160
407
1,490
1,760
11,107
7,481
0
6,289
4,818
14,859
0
L
He Bo
18,559
288
1,629
1,923
13,414
5,920
458
6,702
6,712
40,793
0
W
Raijin
9,673
477
722
780
15,832
6,800
1,117
10,489
5,343
22,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,111
Gold Earned
55,534
145
Minions Killed
130
0
Camps Cleared
0
1,238,685
Distance Traveled
1,381,204
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,640
643
14
1
0
288,834
3
W
Ah Puch
13,200
880
52
3
0
226,996
0
W
Artemis
13,009
867
24
2
0
245,781
0
L
Da Ji
11,840
789
12
1
0
270,702
1
W
Hera
11,555
770
26
2
0
248,429
0
W
Vamana
10,809
721
15
1
0
294,195
0
L
Tsukuyomi
11,186
746
28
2
0
284,090
0
L
Zhong Kui
9,436
629
19
1
0
272,491
1
L
He Bo
13,432
895
57
4
0
265,087
1
W
Raijin
11,538
769
28
2
0
223,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role