Player Matchup

Mercury
Mercury
NaTelsito
Mercury
Level 146
God Stats
0W - 4L
1,378 SR
Queue Stats
32W - 32L
1,441 Elo+
Party 2
Chaac
Chaac
PurpleCrustation
Chaac
Level 29
God Stats
12W - 11L
1,576 SR
Queue Stats
75W - 71L
1,497 Elo+
Party 3
Neith
Neith
Quslia
Neith
Level 16
God Stats
14W - 16L
1,407 SR
Queue Stats
91W - 117L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
SwagmoFTW
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
brybar
Sobek
Level 49
God Stats
1W - 2L
1,325 SR
Queue Stats
38W - 40L
1,473 Elo+
Solo
Team Averages
Level 68
1,437 SR
1,489 Elo+

VS

Team Averages
Level 72
1,663 SR
1,649 Elo+
Tiamat
Tiamat
FernieErnie
Tiamat
Level 57
God Stats
4W - 6L
1,608 SR
Queue Stats
81W - 77L
1,447 Elo+
Solo
Medusa
Medusa
In10sityHD
Medusa
Level 84
God Stats
3W - 3L
1,671 SR
Queue Stats
124W - 89L
1,692 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SnoBunnу
Tsukuyomi
Level 100
God Stats
15W - 4L
1,708 SR
Queue Stats
232W - 182L
1,714 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WingsFromNature
Kumbhakarna
Level 83
God Stats
10W - 4L
1,721 SR
Queue Stats
373W - 340L
1,692 Elo+
Party 1
Hercules
Hercules
iNoskii
Hercules
Level 35
God Stats
13W - 13L
1,607 SR
Queue Stats
295W - 218L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NaTelsito
Mercury
13
1 / 6 / 3
7,962
442
4,297
14,975
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 8 / 0
10,157
564
12,426
18,246
14,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Quslia
Neith
12
1 / 9 / 3
7,626
424
4,265
11,491
3,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SwagmoFTW
Baron Samedi
14
3 / 8 / 2
8,738
485
11,813
16,279
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
brybar
Sobek
10
1 / 8 / 4
7,567
420
4,623
18,059
19,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
6 / 1 / 7
11,842
658
13,163
10,194
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
In10sityHD
Medusa
17
12 / 4 / 7
11,578
643
19,816
13,371
5,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SnoBunnу
Tsukuyomi
19
8 / 2 / 8
11,809
656
15,200
12,317
5,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
WingsFromNature
Kumbhakarna
15
7 / 2 / 3
9,871
548
6,728
15,772
10,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
iNoskii
Hercules
15
6 / 1 / 16
11,039
613
10,900
17,699
10,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
10
Kills
39
39
Deaths
10
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
1
7
9.5
W
Medusa
In10sityHD
Medusa
12
4
7
3.88
L
Mercury
NaTelsito
Mercury
1
6
3
0.42
L
4
8
0
0.5
L
Neith
Quslia
Neith
1
9
3
0.28
W
Tsukuyomi
SnoBunnу
Tsukuyomi
8
2
8
6
L
Baron Samedi
SwagmoFTW
Baron Samedi
3
8
2
0.5
W
Kumbhakarna
WingsFromNature
Kumbhakarna
7
2
3
4.25
L
Sobek
brybar
Sobek
1
8
4
0.38
W
Hercules
iNoskii
Hercules
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,424
Damage
65,807
79,050
Taken
69,353
50,352
Mitigated
37,542
14,376
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,163
1,901
0
5,301
10,194
5,769
362
4,504
5,690
78,510
0
W
Medusa
In10sityHD
Medusa
19,816
8,871
0
2,562
13,371
5,394
2,774
2,380
10,991
0
93,554
L
Mercury
NaTelsito
Mercury
4,297
1,535
0
1,671
14,975
5,302
532
2,049
12,838
0
48,160
L
12,426
1,614
0
3,629
18,246
14,599
0
6,208
11,938
171
46,298
L
Neith
Quslia
Neith
4,265
2,374
0
1,849
11,491
3,425
0
2,640
8,819
0
26,739
W
Tsukuyomi
SnoBunnу
Tsukuyomi
15,200
3,823
0
4,881
12,317
5,596
66
1,839
10,478
0
103,792
L
Baron Samedi
SwagmoFTW
Baron Samedi
11,813
593
1,519
4,448
16,279
7,130
0
6,351
9,556
55,672
0
W
Kumbhakarna
WingsFromNature
Kumbhakarna
6,728
1,279
0
4,415
15,772
10,739
776
4,852
10,920
39,597
0
L
Sobek
brybar
Sobek
4,623
864
0
1,260
18,059
19,896
125
1,985
16,008
16,057
0
W
Hercules
iNoskii
Hercules
10,900
3,255
0
1,976
17,699
10,044
0
3,032
14,667
0
35,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
56,139
361
Minions Killed
586
0
Camps Cleared
0
1,604,634
Distance Traveled
1,805,007
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,842
658
170
9
0
360,954
7
W
Medusa
11,578
643
122
7
0
307,942
3
L
Mercury
7,962
442
91
5
0
367,400
5
L
Chaac
10,157
564
89
5
0
288,967
0
L
Neith
7,626
424
52
3
0
302,227
5
W
Tsukuyomi
11,809
656
186
10
0
420,480
3
L
Baron Samedi
8,738
485
106
6
0
315,032
5
W
Kumbhakarna
9,871
548
53
3
0
329,238
3
L
Sobek
7,567
420
23
1
0
331,008
3
W
Hercules
11,039
613
55
3
0
386,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role