Player Matchup

Arachne
Arachne
CantGuardIchi
Arachne
Level 24
God Stats
20W - 16L
1,519 SR
Queue Stats
78W - 80L
1,382 Elo+
Party 2
Neith
Neith
Jazlyn09
Neith
Level 26
God Stats
10W - 6L
1,541 SR
Queue Stats
11W - 10L
1,399 Elo+
Party 3
Achilles
Achilles
RatedJ00
Achilles
Level 44
God Stats
1W - 0L
1,323 SR
Queue Stats
5W - 4L
1,226 Elo+
Solo
Olorun
Olorun
noobmastef69
Olorun
Level 43
God Stats
22W - 25L
1,515 SR
Queue Stats
240W - 244L
1,436 Elo+
Party 2
Loki
Loki
xSpartans117x
Loki
Level 109
God Stats
2W - 1L
1,675 SR
Queue Stats
15W - 21L
1,478 Elo+
Party 3
Team Averages
Level 49
1,515 SR
1,384 Elo+

VS

Team Averages
Level 51
1,578 SR
1,385 Elo+
Nu Wa
Nu Wa
AscensionRedux
Nu Wa
Level 30
God Stats
10W - 11L
1,741 SR
Queue Stats
207W - 241L
1,377 Elo+
Party 1
Xing Tian
Xing Tian
ItzYukiArashi
Xing Tian
Level 67
God Stats
14W - 19L
1,409 SR
Queue Stats
718W - 716L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
Ridley014
Amaterasu
Level 66
God Stats
7W - 9L
1,429 SR
Queue Stats
459W - 477L
1,438 Elo+
Party 1
Arachne
Arachne
lonely-mizuki
Arachne
Level 48
God Stats
8W - 11L
1,585 SR
Queue Stats
118W - 151L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
vilalix
Cthulhu
Level 43
God Stats
5W - 3L
1,728 SR
Queue Stats
65W - 120L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
11 / 12 / 5
19,113
466
28,243
44,953
20,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Jazlyn09
Neith
20
0 / 10 / 3
16,559
404
10,069
25,212
9,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RatedJ00
Achilles
20
2 / 13 / 8
15,920
388
15,486
39,855
58,376
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
20
6 / 8 / 11
21,763
531
23,828
38,790
23,156
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

20
19 / 9 / 6
25,614
625
42,556
37,707
14,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 9 / 18
20,909
510
47,284
28,739
12,253
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
ItzYukiArashi
Xing Tian
20
13 / 6 / 28
22,740
555
40,518
43,598
37,683
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Ridley014
Amaterasu
20
10 / 6 / 15
20,525
501
27,774
49,072
52,490
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
20
12 / 17 / 10
20,246
494
29,688
45,061
26,438
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
vilalix
Cthulhu
3
0 / 0 / 0
9,981
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
123
38
Kills
52
52
Deaths
38
33
Assists
71
Player
Kills
Deaths
Assists
KDA
L
17
9
18
2.89
W
Arachne
11
12
5
1.13
L
Xing Tian
ItzYukiArashi
Xing Tian
13
6
28
4.5
W
Neith
Jazlyn09
Neith
0
10
3
0.15
W
Achilles
RatedJ00
Achilles
2
13
8
0.46
L
Amaterasu
Ridley014
Amaterasu
10
6
15
2.92
L
Arachne
12
17
10
1
W
Olorun
6
8
11
1.44
L
Cthulhu
vilalix
Cthulhu
0
0
0
0
W
19
9
6
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,182
Damage
145,264
186,517
Taken
166,470
126,472
Mitigated
128,864
43,513
Healing
49,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
47,284
8,006
3,270
3,257
28,739
12,253
3,720
2,586
25,832
141,537
0
W
Arachne
28,243
18,834
0
10,080
44,953
20,991
654
22,967
21,556
0
106,120
L
Xing Tian
ItzYukiArashi
Xing Tian
40,518
2,496
3,157
8,963
43,598
37,683
537
8,610
34,838
144,852
0
W
Neith
Jazlyn09
Neith
10,069
4,119
1,232
5,106
25,212
9,757
3,199
10,529
14,477
0
101,728
W
Achilles
RatedJ00
Achilles
15,486
3,832
0
3,469
39,855
58,376
670
17,361
22,227
0
64,954
L
Amaterasu
Ridley014
Amaterasu
27,774
11,866
0
20,992
49,072
52,490
748
6,564
41,769
0
151,934
L
Arachne
29,688
22,547
0
9,814
45,061
26,438
1,362
7,709
37,207
0
168,827
W
Olorun
23,828
10,610
1,861
17,063
38,790
23,156
2,411
18,002
20,434
194,723
0
L
Cthulhu
vilalix
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
42,556
13,186
0
4,702
37,707
14,192
8,412
17,437
19,875
0
224,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,969
Gold Earned
94,401
912
Minions Killed
775
0
Camps Cleared
0
3,480,180
Distance Traveled
2,846,202
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
20,909
510
181
4
0
672,626
0
W
Arachne
19,113
466
123
3
0
752,583
0
L
Xing Tian
22,740
555
166
4
0
727,653
0
W
Neith
16,559
404
172
4
0
577,290
0
W
Achilles
15,920
388
93
2
0
665,825
4
L
Amaterasu
20,525
501
208
5
0
801,700
0
L
Arachne
20,246
494
220
5
0
637,680
0
W
Olorun
21,763
531
249
6
0
706,771
2
L
Cthulhu
9,981
243
0
0
0
6,543
0
W
Loki
25,614
625
275
7
0
777,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role