Player Matchup

Eset
Eset
C0yotea
Eset
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,304 Elo+
Solo
Merlin
Merlin
Sarajaq
Merlin
Level 13
God Stats
3W - 3L
1,470 SR
Queue Stats
10W - 17L
1,320 Elo+
Solo
Neith
Neith
andermem
Neith
Level 17
God Stats
68W - 78L
1,573 SR
Queue Stats
234W - 272L
1,358 Elo+
Solo
Chronos
Chronos
fooolsy
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 63L
1,506 Elo+
Solo
Jormungandr
Jormungandr
xXFelipe_rraXx
Jormungandr
Level 14
God Stats
2W - 1L
1,802 SR
Queue Stats
27W - 36L
1,415 Elo+
Solo
Team Averages
Level 13
1,569 SR
1,380 Elo+

VS

Team Averages
Level 17
1,534 SR
1,442 Elo+
Cthulhu
Cthulhu
GIVEmeONEcent
Cthulhu
Level 27
God Stats
7W - 1L
1,500 SR
Queue Stats
23W - 11L
1,441 Elo+
Solo
Merlin
Merlin
Valve672
Merlin
Level 16
God Stats
16W - 7L
1,524 SR
Queue Stats
38W - 29L
1,521 Elo+
Party 1
Sol
Sol
bloodredsnows
Sol
Level 14
God Stats
65W - 55L
1,592 SR
Queue Stats
76W - 72L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
sully2514
Zhong Kui
Level 14
God Stats
9W - 7L
1,533 SR
Queue Stats
9W - 8L
1,341 Elo+
Party 1
Xbalanque
Xbalanque
zeaster502
Xbalanque
Level 14
God Stats
27W - 20L
1,521 SR
Queue Stats
42W - 40L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
C0yotea
Eset
16
1 / 13 / 2
10,056
838
6,177
18,733
5,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Sarajaq
Merlin
16
1 / 11 / 10
10,566
881
4,855
15,390
6,194
Neith
andermem
Neith
17
3 / 6 / 6
11,585
965
17,202
17,337
5,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
fooolsy
Chronos
17
2 / 9 / 6
11,000
917
15,127
27,971
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
xXFelipe_rraXx
Jormungandr
18
5 / 3 / 6
12,339
1,028
8,313
14,931
15,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
4 / 3 / 18
11,914
993
14,301
14,420
6,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Valve672
Merlin
20
7 / 2 / 27
12,688
1,057
19,209
9,901
3,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
6 / 0 / 21
12,901
1,075
15,215
4,663
1,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
sully2514
Zhong Kui
19
7 / 4 / 20
12,337
1,028
10,909
13,495
9,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
zeaster502
Xbalanque
20
18 / 3 / 17
14,806
1,234
28,809
14,451
6,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
145
12
Kills
42
42
Deaths
12
30
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Eset
C0yotea
Eset
1
13
2
0.15
W
Cthulhu
4
3
18
4.33
L
Merlin
Sarajaq
Merlin
1
11
10
0.55
W
Merlin
Valve672
Merlin
7
2
27
10.25
L
Neith
andermem
Neith
3
6
6
1
W
6
0
21
16.5
L
Chronos
fooolsy
Chronos
2
9
6
0.56
W
Zhong Kui
sully2514
Zhong Kui
7
4
20
4.25
L
Jormungandr
xXFelipe_rraXx
Jormungandr
5
3
6
2.67
W
Xbalanque
zeaster502
Xbalanque
18
3
17
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,674
Damage
88,443
94,362
Taken
56,930
41,775
Mitigated
28,211
6,074
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
C0yotea
Eset
6,177
1,094
457
0
18,733
5,590
0
14,115
4,618
16,091
0
W
Cthulhu
14,301
444
1,124
1,422
14,420
6,903
0
7,253
7,167
27,754
0
L
Merlin
Sarajaq
Merlin
4,855
659
0
85
15,390
6,194
0
10,899
4,491
15,319
0
W
Merlin
Valve672
Merlin
19,209
1,571
0
870
9,901
3,912
0
7,095
2,806
39,435
0
L
Neith
andermem
Neith
17,202
7,724
0
737
17,337
5,716
0
10,927
6,410
0
48,495
W
15,215
1,628
0
2,383
4,663
1,602
0
2,755
1,607
45,363
0
L
Chronos
fooolsy
Chronos
15,127
4,916
0
4,795
27,971
9,172
0
15,992
11,979
38,132
0
W
Zhong Kui
sully2514
Zhong Kui
10,909
2,514
92
3,461
13,495
9,532
0
8,162
5,333
26,302
0
L
Jormungandr
xXFelipe_rraXx
Jormungandr
8,313
1,539
0
0
14,931
15,103
0
7,701
7,230
33,636
0
W
Xbalanque
zeaster502
Xbalanque
28,809
22,212
425
5,580
14,451
6,262
0
8,906
5,545
0
52,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,546
Gold Earned
64,646
204
Minions Killed
242
4
Camps Cleared
6
947,770
Distance Traveled
1,028,797
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,056
838
15
1
0
193,976
1
W
Cthulhu
11,914
993
34
3
1
176,524
1
L
Merlin
10,566
881
17
1
1
161,801
1
W
Merlin
12,688
1,057
53
4
0
209,550
0
L
Neith
11,585
965
64
5
2
170,429
0
W
Sol
12,901
1,075
73
6
1
238,997
0
L
Chronos
11,000
917
50
4
1
208,123
0
W
Zhong Kui
12,337
1,028
33
3
0
198,064
1
L
Jormungandr
12,339
1,028
58
5
0
213,441
0
W
Xbalanque
14,806
1,234
49
4
4
205,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role