Player Matchup

Loki
Loki
Gold II
AlexSivera99
Loki
Gold II
Level 89
God Stats
2W - 2L
1,547 SR
Queue Stats
84W - 86L
1,491 MMR
Party 1
King Arthur
King Arthur
Gold V
CarryingAdri
King Arthur
Gold V
Level 35
God Stats
2W - 1L
1,582 SR
Queue Stats
12W - 5L
1,611 MMR
Party 1
Tyr
Tyr
Silver II
KimAllMighty
Tyr
Silver II
Level 157
God Stats
7W - 8L
1,610 SR
Queue Stats
15W - 18L
1,557 MMR
Solo
Scylla
Scylla
Gold I
aTryhardinPC
Scylla
Gold I
Level 69
God Stats
12W - 8L
1,660 SR
Queue Stats
378W - 350L
1,614 MMR
Solo
Izanami
Izanami
Platinum II
iPewik
Izanami
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,580 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,698 SR
1,569 MMR
Athena
Athena
Gold II
Emiłia
Athena
Gold II
Level 152
God Stats
17W - 8L
1,659 SR
Queue Stats
54W - 39L
1,637 MMR
Party 2
Xbalanque
Xbalanque
Gold III
GreatEmil
Xbalanque
Gold III
Level 160
God Stats
5W - 5L
1,792 SR
Queue Stats
338W - 349L
1,486 MMR
Party 2
Tiamat
Tiamat
Bronze III
MonKarma
Tiamat
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
andr1
Achilles
Platinum V
Level 141
God Stats
6W - 5L
1,966 SR
Queue Stats
184W - 166L
1,619 MMR
Solo
Bastet
Bastet
Gold II
yagizsubasi
Bastet
Gold II
Level 127
God Stats
75W - 72L
1,574 SR
Queue Stats
350W - 345L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
10,561
621
9,454
10,908
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
CarryingAdri
King Arthur
17
4 / 1 / 5
10,717
630
11,696
18,749
11,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 2 / 10
9,896
582
12,299
15,297
9,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
18
14 / 0 / 5
11,620
684
13,837
8,941
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
iPewik
Izanami
18
7 / 3 / 8
11,632
684
10,702
12,399
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetTsukuyomiGilgameshJanus

VS

Bans
NemesisApolloErlang ShenDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Emiłia
Athena
9
2 / 9 / 3
6,631
390
6,942
17,886
8,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
GreatEmil
Xbalanque
11
2 / 8 / 1
7,392
435
7,266
12,447
3,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
MonKarma
Tiamat
12
1 / 10 / 0
7,621
448
6,324
13,164
6,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
andr1
Achilles
11
1 / 4 / 0
6,862
404
9,096
12,950
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
14
2 / 7 / 0
8,354
491
5,537
15,002
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
38
Kills
8
8
Deaths
38
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
King Arthur
CarryingAdri
King Arthur
4
1
5
6.5
L
Athena
Emiłia
Athena
2
9
3
0.39
L
Xbalanque
GreatEmil
Xbalanque
2
8
1
0.31
W
6
2
10
5.5
L
Tiamat
MonKarma
Tiamat
1
10
0
0.1
W
Scylla
14
0
5
16.5
L
Achilles
andr1
Achilles
1
4
0
0.25
W
Izanami
iPewik
Izanami
7
3
8
3.67
L
Bastet
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,988
Damage
35,165
66,294
Taken
71,449
31,815
Mitigated
33,138
28,479
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,454
3,293
0
3,943
10,908
3,907
662
1,983
8,895
0
60,256
W
King Arthur
CarryingAdri
King Arthur
11,696
2,231
0
8,645
18,749
11,106
1,483
641
17,178
0
71,955
L
Athena
Emiłia
Athena
6,942
3,021
703
2,739
17,886
8,591
0
2,248
15,590
16,495
0
L
Xbalanque
GreatEmil
Xbalanque
7,266
2,752
0
1,762
12,447
3,090
264
2,929
9,420
0
44,792
W
12,299
2,035
0
8,563
15,297
9,038
2,536
5,592
9,675
0
46,919
L
Tiamat
MonKarma
Tiamat
6,324
563
222
2,112
13,164
6,556
315
3,792
9,136
43,825
0
W
Scylla
13,837
2,877
0
2,740
8,941
3,298
0
3,210
5,706
78,396
0
L
Achilles
andr1
Achilles
9,096
2,741
0
3,818
12,950
9,803
0
941
12,003
0
33,165
W
Izanami
iPewik
Izanami
10,702
7,863
0
4,588
12,399
4,466
4,356
3,155
9,244
0
98,105
L
Bastet
5,537
1,544
0
4,015
15,002
5,098
0
3,395
11,463
0
54,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,426
Gold Earned
36,860
618
Minions Killed
358
0
Camps Cleared
0
1,730,764
Distance Traveled
1,568,614
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,561
621
102
6
0
365,546
1
W
King Arthur
10,717
630
131
8
0
343,474
2
L
Athena
6,631
390
27
2
0
365,157
9
L
Xbalanque
7,392
435
85
5
0
275,075
2
W
Tyr
9,896
582
77
5
0
371,661
5
L
Tiamat
7,621
448
81
5
0
288,449
0
W
Scylla
11,620
684
138
8
0
350,279
3
L
Achilles
6,862
404
55
3
0
340,447
2
W
Izanami
11,632
684
170
10
0
299,804
4
L
Bastet
8,354
491
110
6
0
299,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role