Player Matchup

Merlin
Merlin
DrCrazy31
Merlin
Level 101
God Stats
2W - 2L
1,753 SR
Queue Stats
186W - 178L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Lee-Plays-Games
Gilgamesh
Level 116
God Stats
10W - 4L
1,811 SR
Queue Stats
195W - 201L
1,539 Elo+
Party 1
Bellona
Bellona
Winf258
Bellona
Level 86
God Stats
14W - 9L
1,491 SR
Queue Stats
190W - 201L
1,435 Elo+
Party 1
Poseidon
Poseidon
shakeintheground
Poseidon
Level 118
God Stats
7W - 5L
1,925 SR
Queue Stats
186W - 204L
1,515 Elo+
Party 1
Awilix
Awilix
xXM4DD--D0GzXx
Awilix
Level 83
God Stats
8W - 7L
1,526 SR
Queue Stats
77W - 97L
1,479 Elo+
Party 1
Team Averages
Level 101
1,701 SR
1,495 Elo+

VS

Team Averages
Level 93
1,597 SR
1,478 Elo+
Izanami
Izanami
ESP--Andrew_A2X2
Izanami
Level 44
God Stats
2W - 1L
1,479 SR
Queue Stats
142W - 141L
1,442 Elo+
Party 2
Loki
Loki
KapiteinKaap
Loki
Level 127
God Stats
23W - 15L
1,574 SR
Queue Stats
145W - 136L
1,487 Elo+
Party 3
Chaac
Chaac
KapiteinSalt
Chaac
Level 69
God Stats
5W - 3L
1,692 SR
Queue Stats
76W - 73L
1,423 Elo+
Party 3
Cerberus
Cerberus
NicolasStones
Cerberus
Level 98
God Stats
13W - 5L
1,669 SR
Queue Stats
267W - 263L
1,511 Elo+
Party 2
Chang'e
Chang'e
Oh_Itsme_BigM
Chang'e
Level 125
God Stats
13W - 6L
1,572 SR
Queue Stats
124W - 106L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrCrazy31
Merlin
13
2 / 4 / 0
7,735
483
4,991
8,062
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Lee-Plays-Games
Gilgamesh
13
2 / 4 / 5
8,716
545
6,114
14,911
7,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Winf258
Bellona
14
0 / 3 / 0
7,332
458
1,510
7,100
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 2
8,438
527
10,267
9,766
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 4 / 1
7,044
440
3,701
9,957
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,512
532
5,126
8,305
2,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 1 / 8
9,922
620
7,864
10,219
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 0 / 4
9,755
610
4,669
5,428
6,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
NicolasStones
Cerberus
13
3 / 4 / 7
7,768
486
5,765
13,852
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
16
4 / 1 / 4
9,330
583
8,733
11,293
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
20
20
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
DrCrazy31
Merlin
2
4
0
0.5
W
2
3
3
1.17
W
8
1
8
12
W
3
0
4
5
L
Gilgamesh
Lee-Plays-Games
Gilgamesh
2
4
5
1.13
W
Cerberus
NicolasStones
Cerberus
3
4
7
1.63
W
Chang'e
4
1
4
6
L
Bellona
Winf258
Bellona
0
3
0
0
L
5
5
2
1.2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
32,157
49,796
Taken
49,097
19,998
Mitigated
25,238
10,863
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DrCrazy31
Merlin
4,991
537
0
1,863
8,062
2,720
0
4,532
3,470
45,790
0
W
5,126
3,589
0
3,161
8,305
2,710
0
3,745
4,158
0
65,841
W
7,864
2,052
0
3,844
10,219
3,979
181
1,059
9,138
0
60,961
W
4,669
519
0
1,703
5,428
6,160
572
0
5,428
4,640
56,212
L
Gilgamesh
Lee-Plays-Games
Gilgamesh
6,114
2,301
0
1,303
14,911
7,281
90
3,559
11,053
0
35,396
W
Cerberus
NicolasStones
Cerberus
5,765
525
0
3,462
13,852
8,199
213
4,810
8,682
26,157
0
W
Chang'e
8,733
250
681
6,698
11,293
4,190
606
4,806
6,433
57,960
0
L
Bellona
Winf258
Bellona
1,510
383
0
2,064
7,100
4,185
0
208
6,892
0
44,707
L
10,267
2,719
0
2,748
9,766
2,717
301
3,921
5,575
52,717
0
L
3,701
1,719
0
2,885
9,957
3,095
0
2,161
7,766
0
47,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
45,287
434
Minions Killed
567
0
Camps Cleared
0
1,555,908
Distance Traveled
1,609,664
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,735
483
101
6
0
292,630
7
W
Izanami
8,512
532
136
9
0
291,834
1
W
Loki
9,922
620
113
7
0
374,318
3
W
Chaac
9,755
610
137
9
0
320,949
3
L
Gilgamesh
8,716
545
53
3
0
316,637
5
W
Cerberus
7,768
486
62
4
0
295,601
0
W
Chang'e
9,330
583
119
7
0
326,962
3
L
Bellona
7,332
458
90
6
0
327,269
5
L
Poseidon
8,438
527
93
6
0
290,648
1
L
Awilix
7,044
440
97
6
0
328,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role