Player Matchup

Sylvanus
Sylvanus
Kylethekiwi
Sylvanus
Level 15
God Stats
2W - 5L
1,319 SR
Queue Stats
92W - 108L
1,230 Elo+
Solo
Bellona
Bellona
MaxHPU
Bellona
Level 6
God Stats
7W - 3L
1,730 SR
Queue Stats
11W - 13L
1,335 Elo+
Solo
Danzaburou
Danzaburou
MisticM
Danzaburou
Level 29
God Stats
22W - 18L
1,551 SR
Queue Stats
59W - 58L
1,341 Elo+
Solo
Sol
Sol
TTV Cleoo
Sol
Level 28
God Stats
13W - 12L
1,639 SR
Queue Stats
347W - 378L
1,403 Elo+
Party 1
Nike
Nike
Thunder1436
Nike
Level 13
God Stats
2W - 3L
1,890 SR
Queue Stats
17W - 17L
1,374 Elo+
Party 1
Team Averages
Level 18
1,626 SR
1,336 Elo+

VS

Team Averages
Level 18
1,434 SR
1,316 Elo+
Gilgamesh
Gilgamesh
Spielrich-1707
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,107 Elo+
Solo
Scylla
Scylla
Vorobey_Dushegub
Scylla
Level 29
God Stats
6W - 14L
1,255 SR
Queue Stats
141W - 164L
1,323 Elo+
Solo
Chiron
Chiron
heron_neil
Chiron
Level 29
God Stats
7W - 8L
1,435 SR
Queue Stats
78W - 74L
1,411 Elo+
Solo
Loki
Loki
mild_yoke3
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
phunni_monke
Cerberus
Level 28
God Stats
2W - 1L
1,478 SR
Queue Stats
37W - 52L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kylethekiwi
Sylvanus
16
1 / 0 / 3
11,500
479
3,817
12,552
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MaxHPU
Bellona
8
3 / 1 / 0
8,703
363
1,505
3,591
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
MisticM
Danzaburou
17
4 / 4 / 3
12,170
507
11,095
16,738
6,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 4 / 1
12,845
535
12,960
24,297
9,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 5 / 0
10,009
417
4,976
12,039
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Spielrich-1707
Gilgamesh
9
2 / 3 / 0
8,129
339
1,549
4,106
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 5 / 5
10,994
458
17,303
10,436
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
heron_neil
Chiron
19
7 / 1 / 3
12,223
509
20,319
15,250
5,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

3
0 / 1 / 0
6,406
267
351
873
161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
phunni_monke
Cerberus
14
1 / 5 / 2
8,631
360
2,747
17,276
5,004

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
15
Kills
13
14
Deaths
15
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Kylethekiwi
Sylvanus
1
0
3
2.5
W
Bellona
MaxHPU
Bellona
3
1
0
3
W
Danzaburou
MisticM
Danzaburou
4
4
3
1.38
L
Gilgamesh
Spielrich-1707
Gilgamesh
2
3
0
0.67
W
6
4
1
1.63
W
1
5
0
0.2
L
3
5
5
1.1
L
Chiron
heron_neil
Chiron
7
1
3
8.5
L
0
1
0
0
L
Cerberus
phunni_monke
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
42,269
69,217
Taken
47,941
34,062
Mitigated
15,639
23,640
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Kylethekiwi
Sylvanus
3,817
422
834
2,274
12,552
10,830
1,832
4,080
8,368
32,138
0
W
Bellona
MaxHPU
Bellona
1,505
580
0
1,152
3,591
1,720
35
0
3,591
0
14,030
W
Danzaburou
MisticM
Danzaburou
11,095
2,148
0
4,495
16,738
6,094
3,726
5,206
11,322
0
77,276
L
Gilgamesh
Spielrich-1707
Gilgamesh
1,549
403
0
36
4,106
1,690
432
650
3,426
0
13,005
W
12,960
2,542
0
13,923
24,297
9,136
1,825
8,242
15,481
112,215
0
W
4,976
1,551
0
962
12,039
6,282
387
1,536
10,405
0
52,022
L
17,303
624
416
958
10,436
3,204
395
6,646
3,730
65,004
0
L
Chiron
heron_neil
Chiron
20,319
9,979
511
7,334
15,250
5,580
1,539
3,271
11,829
0
86,945
L
351
37
0
198
873
161
0
120
753
0
2,906
L
Cerberus
phunni_monke
Cerberus
2,747
26
0
1,810
17,276
5,004
0
6,090
11,096
29,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,227
Gold Earned
46,383
471
Minions Killed
379
0
Camps Cleared
0
1,738,999
Distance Traveled
1,505,714
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,500
479
73
3
0
409,970
0
W
Bellona
8,703
363
27
1
0
113,760
0
W
Danzaburou
12,170
507
127
5
0
407,144
2
L
Gilgamesh
8,129
339
37
2
0
182,949
0
W
Sol
12,845
535
159
7
0
379,355
0
W
Nike
10,009
417
85
4
0
428,770
1
L
Scylla
10,994
458
111
5
0
454,583
8
L
Chiron
12,223
509
156
7
0
464,337
5
L
Loki
6,406
267
8
0
0
26,538
0
L
Cerberus
8,631
360
67
3
0
377,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role