Player Matchup

Hercules
Hercules
Bronze IV
FamePereito
Hercules
Bronze IV
Level 32
God Stats
0W - 2L
1,475 SR
Queue Stats
3W - 9L
1,256 MMR
Solo
Mercury
Mercury
Gold V
Houcine43
Mercury
Gold V
Level 127
God Stats
0W - 1L
1,204 SR
Queue Stats
114W - 115L
1,283 MMR
Solo
Hachiman
Hachiman
Silver IV
YellowSaga
Hachiman
Silver IV
Level 47
God Stats
4W - 4L
1,611 SR
Queue Stats
133W - 150L
1,279 MMR
Solo
Cerberus
Cerberus
Silver II
aranchafoz
Cerberus
Silver II
Level 96
God Stats
12W - 11L
1,708 SR
Queue Stats
46W - 65L
1,269 MMR
Solo
Sol
Sol
Silver I
themanwow
Sol
Silver I
Level 144
God Stats
0W - 1L
1,681 SR
Queue Stats
165W - 162L
1,266 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,536 SR
1,271 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,552 SR
1,271 MMR
Tyr
Tyr
Silver I
Anaka1n
Tyr
Silver I
Level 80
God Stats
157W - 168L
1,548 SR
Queue Stats
671W - 690L
1,264 MMR
Solo
Kukulkan
Kukulkan
Gold III
CaptainLumpa
Kukulkan
Gold III
Level 159
God Stats
6W - 4L
1,507 SR
Queue Stats
421W - 407L
1,301 MMR
Solo
Achilles
Achilles
Gold V
Margvela2005
Achilles
Gold V
Level 93
God Stats
13W - 12L
1,533 SR
Queue Stats
234W - 243L
1,273 MMR
Solo
Skadi
Skadi
Gold IV
Sad_Jore
Skadi
Gold IV
Level 129
God Stats
5W - 3L
1,581 SR
Queue Stats
299W - 306L
1,269 MMR
Solo
Ares
Ares
Silver I
jdouci
Ares
Silver I
Level 81
God Stats
1W - 1L
1,591 SR
Queue Stats
50W - 63L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FamePereito
Hercules
16
1 / 7 / 2
10,004
417
8,369
25,479
18,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Houcine43
Mercury
18
2 / 6 / 2
11,142
464
5,327
18,194
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
YellowSaga
Hachiman
18
1 / 9 / 1
11,246
469
7,820
25,434
9,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
aranchafoz
Cerberus
13
0 / 6 / 2
9,061
378
4,955
23,436
15,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 5 / 1
13,253
552
16,383
20,502
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaTiamatTsukuyomiSetGilgamesh

VS

Bans
ApolloScyllaDanzaburouCu ChulainnHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
8 / 0 / 3
16,224
676
20,996
20,294
23,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
CaptainLumpa
Kukulkan
20
13 / 1 / 9
16,130
672
30,396
13,817
7,045
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Margvela2005
Achilles
20
5 / 3 / 14
13,705
571
15,067
21,363
11,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
Sad_Jore
Skadi
20
4 / 3 / 4
14,254
594
14,193
14,839
6,297
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
jdouci
Ares
17
3 / 2 / 15
13,550
565
8,692
20,429
23,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
9
Kills
33
33
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tyr
8
0
3
9.5
W
Kukulkan
CaptainLumpa
Kukulkan
13
1
9
17.5
L
Hercules
FamePereito
Hercules
1
7
2
0.29
L
Mercury
Houcine43
Mercury
2
6
2
0.5
W
Achilles
Margvela2005
Achilles
5
3
14
4
W
Skadi
Sad_Jore
Skadi
4
3
4
2
L
Hachiman
YellowSaga
Hachiman
1
9
1
0.17
L
Cerberus
aranchafoz
Cerberus
0
6
2
0.17
W
Ares
jdouci
Ares
3
2
15
5.25
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
89,344
113,045
Taken
90,742
58,741
Mitigated
72,057
21,054
Healing
31,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
20,996
2,661
0
12,854
20,294
23,432
102
2,260
17,286
0
131,525
W
Kukulkan
CaptainLumpa
Kukulkan
30,396
4,056
150
4,746
13,817
7,045
2,856
5,490
8,327
142,133
0
L
Hercules
FamePereito
Hercules
8,369
2,719
0
3,624
25,479
18,799
389
6,362
18,718
0
52,778
L
Mercury
Houcine43
Mercury
5,327
2,386
0
90
18,194
6,547
0
5,582
12,612
0
75,750
W
Achilles
Margvela2005
Achilles
15,067
4,733
0
3,341
21,363
11,992
2,615
2,207
18,888
0
110,969
W
Skadi
Sad_Jore
Skadi
14,193
6,099
0
4,544
14,839
6,297
6,364
8,777
6,062
0
128,146
L
Hachiman
YellowSaga
Hachiman
7,820
4,839
0
5,110
25,434
9,309
0
11,987
13,447
0
90,934
L
Cerberus
aranchafoz
Cerberus
4,955
314
0
4,614
23,436
15,840
0
9,038
14,352
35,099
0
W
Ares
jdouci
Ares
8,692
239
0
6,149
20,429
23,291
1,327
3,430
16,999
24,282
0
L
16,383
7,099
0
7,616
20,502
8,246
964
5,674
14,828
96,008
7,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,706
Gold Earned
73,863
657
Minions Killed
797
0
Camps Cleared
0
2,180,911
Distance Traveled
2,391,204
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,224
676
230
10
0
553,263
4
W
Kukulkan
16,130
672
224
9
0
472,068
3
L
Hercules
10,004
417
113
5
0
407,296
1
L
Mercury
11,142
464
139
6
0
511,431
0
W
Achilles
13,705
571
127
5
0
480,800
3
W
Skadi
14,254
594
179
7
0
420,524
2
L
Hachiman
11,246
469
159
7
0
422,814
4
L
Cerberus
9,061
378
51
2
0
446,447
7
W
Ares
13,550
565
37
2
0
464,549
10
L
Sol
13,253
552
195
8
0
392,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role