Player Matchup

Ne Zha
Ne Zha
ECantini
Ne Zha
Level 95
God Stats
6W - 6L
1,500 SR
Queue Stats
394W - 361L
1,481 Elo+
Party 3
Ymir
Ymir
OpenDeaThX
Ymir
Level 72
God Stats
6W - 7L
1,508 SR
Queue Stats
420W - 449L
1,401 Elo+
Solo
Ra
Ra
Sr_das_Batata
Ra
Level 122
God Stats
9W - 8L
1,813 SR
Queue Stats
548W - 528L
1,540 Elo+
Party 3
Medusa
Medusa
pekasinero5
Medusa
Level 55
God Stats
11W - 16L
1,268 SR
Queue Stats
39W - 65L
1,278 Elo+
Party 1
Hades
Hades
xprobowx1
Hades
Level 56
God Stats
30W - 10L
1,617 SR
Queue Stats
365W - 395L
1,412 Elo+
Party 1
Team Averages
Level 80
1,541 SR
1,422 Elo+

VS

Team Averages
Level 79
1,495 SR
1,514 Elo+
Aphrodite
Aphrodite
Felipe_XF255
Aphrodite
Level 66
God Stats
4W - 11L
1,500 SR
Queue Stats
35W - 66L
1,500 Elo+
Party 2
Hel
Hel
Fumes_15
Hel
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
268W - 303L
1,425 Elo+
Solo
Ravana
Ravana
Garouuu-
Ravana
Level 125
God Stats
0W - 1L
1,262 SR
Queue Stats
29W - 37L
1,759 Elo+
Party 2
Gilgamesh
Gilgamesh
Mhawk015
Gilgamesh
Level 67
God Stats
5W - 4L
1,713 SR
Queue Stats
246W - 300L
1,387 Elo+
Solo
Danzaburou
Danzaburou
XxTriballa___
Danzaburou
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 47L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ECantini
Ne Zha
20
7 / 3 / 11
12,968
564
14,308
16,519
6,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 6
12,779
556
6,399
13,994
12,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 2 / 8
14,835
645
9,905
9,959
5,008
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
18
3 / 5 / 6
12,031
523
8,510
14,010
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
xprobowx1
Hades
19
11 / 4 / 9
13,461
585
28,409
23,107
14,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Felipe_XF255
Aphrodite
15
2 / 7 / 8
9,757
424
7,646
21,323
14,908
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 10 / 6
9,920
431
6,361
16,526
6,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Garouuu-
Ravana
18
7 / 5 / 6
11,606
505
14,131
14,259
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Mhawk015
Gilgamesh
10
3 / 1 / 0
7,811
340
4,497
5,528
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
XxTriballa___
Danzaburou
14
3 / 10 / 9
9,212
401
10,501
20,233
6,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
33
Kills
17
17
Deaths
33
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ECantini
Ne Zha
7
3
11
4.17
L
Aphrodite
Felipe_XF255
Aphrodite
2
7
8
0.86
L
2
10
6
0.5
L
Ravana
Garouuu-
Ravana
7
5
6
2
L
Gilgamesh
Mhawk015
Gilgamesh
3
1
0
3
W
2
3
6
1.67
W
10
2
8
7
L
Danzaburou
XxTriballa___
Danzaburou
3
10
9
0.75
W
Medusa
3
5
6
1.2
W
Hades
xprobowx1
Hades
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,531
Damage
43,136
77,589
Taken
77,869
42,928
Mitigated
38,432
30,923
Healing
24,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ECantini
Ne Zha
14,308
5,550
0
2,507
16,519
6,697
2,457
2,859
13,549
0
107,824
L
Aphrodite
Felipe_XF255
Aphrodite
7,646
1,588
3,004
8,273
21,323
14,908
191
11,803
9,438
33,266
0
L
6,361
256
2,351
3,795
16,526
6,823
0
8,427
8,016
40,727
0
L
Ravana
Garouuu-
Ravana
14,131
3,094
0
2,224
14,259
6,493
26
7,183
7,001
0
73,508
L
Gilgamesh
Mhawk015
Gilgamesh
4,497
921
0
1,571
5,528
3,584
0
2,455
2,974
0
23,036
W
6,399
482
0
3,489
13,994
12,113
2,176
1,295
12,336
79,817
0
W
9,905
895
3,145
4,439
9,959
5,008
1,081
1,178
8,625
109,545
0
L
Danzaburou
XxTriballa___
Danzaburou
10,501
4,168
0
3,032
20,233
6,624
326
14,414
5,727
0
38,780
W
Medusa
8,510
2,815
756
3,927
14,010
4,811
2,458
3,325
10,601
0
71,301
W
Hades
xprobowx1
Hades
28,409
2,805
229
12,431
23,107
14,299
1,468
4,906
18,125
98,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,074
Gold Earned
48,306
722
Minions Killed
363
0
Camps Cleared
0
2,240,265
Distance Traveled
1,688,354
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,968
564
125
5
0
473,119
2
L
Aphrodite
9,757
424
52
2
0
375,702
3
L
Hel
9,920
431
74
3
0
351,249
4
L
Ravana
11,606
505
123
5
0
425,391
1
L
Gilgamesh
7,811
340
50
2
0
184,291
2
W
Ymir
12,779
556
135
6
0
414,853
3
W
Ra
14,835
645
215
9
0
472,356
2
L
Danzaburou
9,212
401
64
3
0
351,721
1
W
Medusa
12,031
523
103
4
0
452,767
1
W
Hades
13,461
585
144
6
0
427,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role