Player Matchup

Thanatos
Thanatos
FELIPRO0411
Thanatos
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 29L
1,428 Elo+
Solo
Nu Wa
Nu Wa
HesOneHit
Nu Wa
Level 49
God Stats
8W - 4L
1,411 SR
Queue Stats
373W - 387L
1,511 Elo+
Party 1
Yemoja
Yemoja
Purple025
Yemoja
Level 7
God Stats
14W - 8L
1,622 SR
Queue Stats
675W - 663L
1,478 Elo+
Party 1
Anhur
Anhur
TheCrusader555
Anhur
Level 41
God Stats
14W - 12L
1,800 SR
Queue Stats
359W - 331L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
TurtleEdge
Zhong Kui
Level 17
God Stats
9W - 11L
1,240 SR
Queue Stats
227W - 222L
1,501 Elo+
Party 1
Team Averages
Level 29
1,515 SR
1,489 Elo+

VS

Team Averages
Level 32
1,361 SR
1,369 Elo+
Tsukuyomi
Tsukuyomi
KarateDoctor
Tsukuyomi
Level 16
God Stats
33W - 31L
1,310 SR
Queue Stats
131W - 130L
1,342 Elo+
Solo
Olorun
Olorun
RedEnigma
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,494 Elo+
Solo
Osiris
Osiris
SMEXYBEAST2
Osiris
Level 116
God Stats
20W - 30L
1,404 SR
Queue Stats
186W - 170L
1,539 Elo+
Party 2
Jing Wei
Jing Wei
chusky4321
Jing Wei
Level 9
God Stats
2W - 6L
1,307 SR
Queue Stats
7W - 15L
1,203 Elo+
Solo
Zeus
Zeus
potpie7
Zeus
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FELIPRO0411
Thanatos
17
6 / 2 / 6
14,175
430
7,576
10,964
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
HesOneHit
Nu Wa
20
12 / 0 / 12
21,256
644
29,454
14,290
6,624
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Purple025
Yemoja
20
2 / 1 / 11
14,282
433
4,758
10,635
8,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
18 / 3 / 9
18,710
567
33,046
29,235
14,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
TurtleEdge
Zhong Kui
20
4 / 3 / 9
17,608
534
16,582
22,359
21,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KarateDoctor
Tsukuyomi
19
2 / 9 / 1
12,898
391
4,746
23,663
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
RedEnigma
Olorun
18
2 / 8 / 4
13,305
403
11,216
23,327
8,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
20
4 / 7 / 2
15,742
477
15,598
28,845
34,214
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
chusky4321
Jing Wei
18
1 / 7 / 2
12,070
366
6,547
26,263
7,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
potpie7
Zeus
18
0 / 11 / 2
12,482
378
13,425
21,450
5,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
42
Kills
9
9
Deaths
42
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FELIPRO0411
Thanatos
6
2
6
4.5
W
Nu Wa
HesOneHit
Nu Wa
12
0
12
18
L
Tsukuyomi
KarateDoctor
Tsukuyomi
2
9
1
0.28
W
Yemoja
Purple025
Yemoja
2
1
11
7.5
L
Olorun
RedEnigma
Olorun
2
8
4
0.5
L
Osiris
4
7
2
0.71
W
18
3
9
7.5
W
Zhong Kui
TurtleEdge
Zhong Kui
4
3
9
2.83
L
Jing Wei
chusky4321
Jing Wei
1
7
2
0.29
L
Zeus
potpie7
Zeus
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,416
Damage
51,532
87,483
Taken
123,548
54,690
Mitigated
63,579
45,543
Healing
27,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FELIPRO0411
Thanatos
7,576
2,182
0
8,229
10,964
4,396
0
2,430
8,534
0
63,741
W
Nu Wa
HesOneHit
Nu Wa
29,454
3,187
301
3,423
14,290
6,624
3,441
6,658
7,632
181,906
0
L
Tsukuyomi
KarateDoctor
Tsukuyomi
4,746
1,150
0
4,695
23,663
8,171
607
6,617
16,840
0
79,447
W
Yemoja
Purple025
Yemoja
4,758
1,143
6,989
2,673
10,635
8,030
1,912
5,318
5,317
36,712
0
L
Olorun
RedEnigma
Olorun
11,216
2,566
1,332
7,746
23,327
8,080
0
9,069
14,071
85,691
0
L
Osiris
15,598
5,763
0
3,510
28,845
34,214
2,921
15,161
13,481
0
119,554
W
33,046
18,638
0
11,367
29,235
14,103
6,437
9,514
19,580
0
187,867
W
Zhong Kui
TurtleEdge
Zhong Kui
16,582
2,715
0
12,561
22,359
21,537
468
3,081
19,278
110,971
0
L
Jing Wei
chusky4321
Jing Wei
6,547
4,745
0
8,606
26,263
7,202
362
8,400
17,657
0
61,068
L
Zeus
potpie7
Zeus
13,425
398
0
1,525
21,450
5,912
1,299
10,603
10,541
81,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,031
Gold Earned
66,497
839
Minions Killed
691
0
Camps Cleared
0
2,627,760
Distance Traveled
2,690,692
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,175
430
101
3
0
364,274
3
W
Nu Wa
21,256
644
295
9
0
632,313
2
L
Tsukuyomi
12,898
391
119
4
0
582,201
0
W
Yemoja
14,282
433
64
2
0
561,222
0
L
Olorun
13,305
403
106
3
0
566,856
10
L
Osiris
15,742
477
219
7
0
541,957
10
W
Anhur
18,710
567
195
6
0
611,859
4
W
Zhong Kui
17,608
534
184
6
0
458,092
6
L
Jing Wei
12,070
366
105
3
0
591,788
1
L
Zeus
12,482
378
142
4
0
407,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role