Player Matchup

Cupid
Cupid
BlankBacon
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,625 Elo+
Solo
Arachne
Arachne
IMVERYNICE
Arachne
Level 15
God Stats
12W - 5L
1,818 SR
Queue Stats
37W - 31L
1,568 Elo+
Solo
Nemesis
Nemesis
PunkieMi182
Nemesis
Level 21
God Stats
16W - 14L
1,510 SR
Queue Stats
99W - 85L
1,642 Elo+
Party 1
Hera
Hera
Skipper171288
Hera
Level 22
God Stats
21W - 7L
1,651 SR
Queue Stats
77W - 62L
1,639 Elo+
Party 1
Cabrakan
Cabrakan
TheArtOfCrime
Cabrakan
Level 17
God Stats
1W - 1L
1,806 SR
Queue Stats
20W - 16L
1,622 Elo+
Solo
Team Averages
Level 16
1,657 SR
1,619 Elo+

VS

Team Averages
Level 19
1,685 SR
1,590 Elo+
Gilgamesh
Gilgamesh
Chrjs
Gilgamesh
Level 18
God Stats
4W - 1L
1,626 SR
Queue Stats
33W - 25L
1,567 Elo+
Party 2
Nemesis
Nemesis
PrimaruInocan
Nemesis
Level 25
God Stats
8W - 7L
1,819 SR
Queue Stats
85W - 76L
1,540 Elo+
Solo
Cupid
Cupid
lharmi
Cupid
Level 16
God Stats
11W - 3L
1,602 SR
Queue Stats
32W - 23L
1,554 Elo+
Party 2
Tiamat
Tiamat
snix94
Tiamat
Level 12
God Stats
3W - 0L
1,830 SR
Queue Stats
18W - 10L
1,610 Elo+
Party 2
The Morrigan
The Morrigan
爪尺卄卂ㄚ
The Morrigan
Level 24
God Stats
62W - 61L
1,550 SR
Queue Stats
118W - 100L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
3 / 2 / 1
5,570
557
3,997
6,920
1,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
IMVERYNICE
Arachne
10
1 / 3 / 3
5,462
546
4,686
9,063
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
PunkieMi182
Nemesis
9
0 / 2 / 1
5,345
535
1,601
6,304
1,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 5 / 0
6,168
617
3,254
6,165
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
TheArtOfCrime
Cabrakan
11
1 / 2 / 0
5,896
590
1,450
5,489
3,158
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chrjs
Gilgamesh
9
1 / 1 / 4
5,646
565
3,243
5,241
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
12
9 / 1 / 1
7,251
725
7,219
8,377
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
lharmi
Cupid
9
1 / 2 / 3
5,471
547
4,198
4,646
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
snix94
Tiamat
10
0 / 2 / 4
5,671
567
2,605
4,820
2,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
爪尺卄卂ㄚ
The Morrigan
12
3 / 1 / 0
6,779
678
5,071
3,478
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
14
14
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
2
1
1.75
W
Gilgamesh
Chrjs
Gilgamesh
1
1
4
3
L
Arachne
IMVERYNICE
Arachne
1
3
3
0.83
W
Nemesis
9
1
1
9.5
L
Nemesis
PunkieMi182
Nemesis
0
2
1
0.25
L
2
5
0
0.4
L
Cabrakan
TheArtOfCrime
Cabrakan
1
2
0
0.5
W
Cupid
lharmi
Cupid
1
2
3
1.25
W
Tiamat
snix94
Tiamat
0
2
4
1
W
The Morrigan
爪尺卄卂ㄚ
The Morrigan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,988
Damage
22,336
33,941
Taken
26,562
10,834
Mitigated
9,291
12,787
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,997
1,914
195
2,879
6,920
1,849
0
0
6,920
0
21,602
W
Gilgamesh
Chrjs
Gilgamesh
3,243
1,100
0
1,883
5,241
1,569
0
0
5,241
0
16,020
L
Arachne
IMVERYNICE
Arachne
4,686
2,666
0
4,090
9,063
2,236
115
405
8,658
0
24,182
W
Nemesis
7,219
4,532
0
911
8,377
3,299
0
1,037
7,270
0
38,793
L
Nemesis
PunkieMi182
Nemesis
1,601
823
0
2,864
6,304
1,900
0
1,723
4,581
0
25,315
L
3,254
965
0
508
6,165
1,691
0
2,200
3,965
33,659
0
L
Cabrakan
TheArtOfCrime
Cabrakan
1,450
256
0
2,251
5,489
3,158
0
3,092
2,397
28,618
0
W
Cupid
lharmi
Cupid
4,198
2,773
0
247
4,646
923
0
0
4,646
0
18,815
W
Tiamat
snix94
Tiamat
2,605
242
0
1,448
4,820
2,270
0
2,096
2,646
24,972
0
W
The Morrigan
爪尺卄卂ㄚ
The Morrigan
5,071
1,761
0
1,131
3,478
1,230
490
1,423
2,055
38,725
2,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
30,818
302
Minions Killed
285
0
Camps Cleared
0
974,517
Distance Traveled
1,019,777
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,570
557
50
5
0
188,369
2
W
Gilgamesh
5,646
565
23
2
0
224,672
4
L
Arachne
5,462
546
41
4
0
212,856
4
W
Nemesis
7,251
725
81
8
0
211,611
4
L
Nemesis
5,345
535
60
6
0
203,581
0
L
Hera
6,168
617
78
8
0
174,569
2
L
Cabrakan
5,896
590
73
7
0
195,142
3
W
Cupid
5,471
547
36
4
0
197,165
0
W
Tiamat
5,671
567
59
6
0
202,981
3
W
The Morrigan
6,779
678
86
9
0
183,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role