Player Matchup

Jormungandr
Jormungandr
Abdelhak3181
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dante_Doc
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
862 Elo+
Solo
Fenrir
Fenrir
Dem0n haya
Fenrir
Level 19
God Stats
18W - 15L
1,424 SR
Queue Stats
106W - 92L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Gregozou
Nu Wa
Level 16
God Stats
4W - 3L
1,655 SR
Queue Stats
8W - 6L
1,335 Elo+
Solo
Bellona
Bellona
MaxHPU
Bellona
Level 6
God Stats
7W - 3L
1,632 SR
Queue Stats
11W - 13L
1,301 Elo+
Solo
Team Averages
Level 10
1,542 SR
1,268 Elo+

VS

Team Averages
Level 18
1,578 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
Entewane
Cu Chulainn
Level 29
God Stats
10W - 13L
1,429 SR
Queue Stats
149W - 191L
1,326 Elo+
Solo
Ra
Ra
MajoraCamus
Ra
Level 4
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Spielrich-1707
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Throckmorton_1
Kukulkan
Level 27
God Stats
2W - 1L
1,785 SR
Queue Stats
159W - 162L
1,579 Elo+
Solo
Chiron
Chiron
heron_neil
Chiron
Level 29
God Stats
7W - 8L
1,487 SR
Queue Stats
78W - 74L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abdelhak3181
Jormungandr
10
2 / 2 / 0
5,829
530
1,226
6,112
4,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Dante_Doc
Artemis
9
1 / 2 / 1
5,696
518
2,163
4,325
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Dem0n haya
Fenrir
10
11 / 1 / 3
6,807
619
7,850
5,008
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Gregozou
Nu Wa
11
5 / 0 / 4
6,606
601
6,191
5,923
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MaxHPU
Bellona
10
2 / 3 / 3
6,165
560
2,520
6,069
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Entewane
Cu Chulainn
11
4 / 4 / 0
6,765
615
4,327
7,616
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
0 / 7 / 2
4,743
431
699
5,474
1,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
2 / 6 / 0
5,565
506
1,924
8,308
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
10
0 / 4 / 2
5,894
536
4,157
5,316
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
heron_neil
Chiron
12
2 / 0 / 0
7,067
642
2,605
4,670
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
21
Kills
8
8
Deaths
21
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Abdelhak3181
Jormungandr
2
2
0
1
W
Artemis
Dante_Doc
Artemis
1
2
1
0.75
W
Fenrir
Dem0n haya
Fenrir
11
1
3
12.5
L
Cu Chulainn
Entewane
Cu Chulainn
4
4
0
1
W
Nu Wa
Gregozou
Nu Wa
5
0
4
7
L
0
7
2
0.14
W
Bellona
MaxHPU
Bellona
2
3
3
1.17
L
2
6
0
0.33
L
Kukulkan
0
4
2
0.25
L
Chiron
heron_neil
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,950
Damage
13,712
27,437
Taken
31,384
12,510
Mitigated
11,996
7,382
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Abdelhak3181
Jormungandr
1,226
370
0
0
6,112
4,082
21
1,399
4,713
15,838
0
W
Artemis
Dante_Doc
Artemis
2,163
780
0
780
4,325
1,616
919
54
4,271
0
21,113
W
Fenrir
Dem0n haya
Fenrir
7,850
2,520
183
3,077
5,008
1,727
0
2,321
2,687
0
20,516
L
Cu Chulainn
Entewane
Cu Chulainn
4,327
1,175
0
2,346
7,616
4,034
159
1,444
6,073
0
29,862
W
Nu Wa
Gregozou
Nu Wa
6,191
1,101
10
2,153
5,923
1,748
643
2,782
3,141
29,548
0
L
699
171
70
191
5,474
1,208
167
639
4,734
7,581
0
W
Bellona
MaxHPU
Bellona
2,520
999
0
1,179
6,069
3,337
467
224
5,845
0
23,766
L
1,924
597
0
1,473
8,308
3,944
99
817
7,422
16,842
0
L
Kukulkan
4,157
539
0
720
5,316
1,419
114
3,437
1,707
38,147
0
L
Chiron
heron_neil
Chiron
2,605
1,069
0
2,681
4,670
1,391
2,112
540
4,031
0
40,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
30,034
212
Minions Killed
255
0
Camps Cleared
0
981,480
Distance Traveled
976,982
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,829
530
32
3
0
146,432
0
W
Artemis
5,696
518
32
3
0
173,424
2
W
Fenrir
6,807
619
37
3
0
248,953
1
L
Cu Chulainn
6,765
615
64
6
0
190,043
3
W
Nu Wa
6,606
601
45
4
0
201,668
1
L
Ra
4,743
431
9
1
0
181,495
0
W
Bellona
6,165
560
66
6
0
211,003
1
L
Ymir
5,565
506
32
3
0
189,846
0
L
Kukulkan
5,894
536
66
6
0
201,890
1
L
Chiron
7,067
642
84
8
0
213,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role