Player Matchup

Cthulhu
Cthulhu
BigShprot
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
CallMeLemonIce
Baron Samedi
Level 149
God Stats
5W - 4L
1,701 SR
Queue Stats
632W - 565L
1,591 Elo+
Solo
Fenrir
Fenrir
CrazyVikings
Fenrir
Level 23
God Stats
1W - 0L
1,688 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Elyrai
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
JazcroneR
Nike
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 28L
1,473 Elo+
Party 1
Team Averages
Level 56
1,578 SR
1,546 Elo+

VS

Team Averages
Level 64
1,576 SR
1,617 Elo+
Baron Samedi
Baron Samedi
Dragonfruiit
Baron Samedi
Level 142
God Stats
1W - 1L
1,707 SR
Queue Stats
45W - 40L
1,627 Elo+
Party 2
Hachiman
Hachiman
KeenRocket41092
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,664 Elo+
Party 2
Kuzenbo
Kuzenbo
TURGUTOGLU
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
koviss27
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
ВerZerK
Tiamat
Level 116
God Stats
0W - 1L
1,672 SR
Queue Stats
19W - 12L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigShprot
Cthulhu
20
2 / 6 / 18
12,623
631
21,417
28,866
34,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
CallMeLemonIce
Baron Samedi
20
5 / 5 / 13
13,530
677
29,363
28,087
19,955
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
6 / 7 / 12
13,120
656
14,362
21,328
17,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Elyrai
Danzaburou
19
4 / 8 / 8
13,363
668
15,779
23,575
12,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
20
5 / 5 / 15
13,405
670
19,136
49,489
68,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dragonfruiit
Baron Samedi
20
5 / 3 / 22
13,798
690
31,737
22,125
22,106
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
20
9 / 7 / 17
14,144
707
33,879
25,044
13,832
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
TURGUTOGLU
Kuzenbo
20
4 / 4 / 19
12,733
637
11,802
27,898
43,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
koviss27
Cernunnos
14
1 / 5 / 9
10,634
532
8,861
8,620
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ВerZerK
Tiamat
20
12 / 3 / 16
14,462
723
49,512
29,974
31,180
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
114
22
Kills
31
31
Deaths
22
66
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigShprot
Cthulhu
2
6
18
1.83
W
Baron Samedi
CallMeLemonIce
Baron Samedi
5
5
13
2.3
W
Fenrir
6
7
12
1.71
L
Baron Samedi
Dragonfruiit
Baron Samedi
5
3
22
5.33
W
Danzaburou
Elyrai
Danzaburou
4
8
8
1
W
Nike
5
5
15
2.5
L
Hachiman
9
7
17
2.5
L
Kuzenbo
TURGUTOGLU
Kuzenbo
4
4
19
3.38
L
Cernunnos
koviss27
Cernunnos
1
5
9
1.1
L
Tiamat
ВerZerK
Tiamat
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,057
Damage
135,791
151,345
Taken
113,661
152,906
Mitigated
114,394
66,097
Healing
49,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigShprot
Cthulhu
21,417
896
2,404
1,557
28,866
34,702
403
16,646
11,776
41,463
0
W
Baron Samedi
CallMeLemonIce
Baron Samedi
29,363
915
14,324
15,092
28,087
19,955
1,084
21,260
6,323
60,306
0
W
Fenrir
14,362
2,762
0
3,557
21,328
17,400
1,045
13,469
7,526
0
23,345
L
Baron Samedi
Dragonfruiit
Baron Samedi
31,737
2,423
17,274
11,170
22,125
22,106
514
11,123
11,002
53,711
0
W
Danzaburou
Elyrai
Danzaburou
15,779
7,531
3,063
4,728
23,575
12,661
2,179
15,438
7,759
0
42,158
W
Nike
19,136
2,357
3,214
18,158
49,489
68,188
364
24,068
24,910
1,083
37,619
L
Hachiman
33,879
14,715
0
5,977
25,044
13,832
1,616
10,273
14,771
0
62,804
L
Kuzenbo
TURGUTOGLU
Kuzenbo
11,802
5,631
77
2,299
27,898
43,681
360
12,680
15,218
18,067
0
L
Cernunnos
koviss27
Cernunnos
8,861
4,386
46
521
8,620
3,595
0
4,437
4,183
0
20,630
L
Tiamat
ВerZerK
Tiamat
49,512
6,188
3,562
8,159
29,974
31,180
301
13,187
16,787
62,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,041
Gold Earned
65,771
206
Minions Killed
185
0
Camps Cleared
0
1,696,360
Distance Traveled
1,638,839
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,623
631
48
2
0
366,301
0
W
Baron Samedi
13,530
677
56
3
0
335,232
1
W
Fenrir
13,120
656
14
1
0
349,039
0
L
Baron Samedi
13,798
690
57
3
0
347,959
0
W
Danzaburou
13,363
668
55
3
0
311,162
1
W
Nike
13,405
670
33
2
0
334,626
1
L
Hachiman
14,144
707
64
3
0
318,347
2
L
Kuzenbo
12,733
637
5
0
0
365,302
5
L
Cernunnos
10,634
532
28
1
0
205,501
2
L
Tiamat
14,462
723
31
2
0
401,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role