Player Matchup

Serqet
Serqet
BadooGold
Serqet
Level 127
God Stats
1W - 1L
1,415 SR
Queue Stats
40W - 43L
1,489 Elo+
Party 3
Ullr
Ullr
ItzJBusinezZ
Ullr
Level 128
God Stats
5W - 7L
1,575 SR
Queue Stats
291W - 270L
1,538 Elo+
Party 3
Aphrodite
Aphrodite
TheSeeMeDraving
Aphrodite
Level 29
God Stats
8W - 1L
1,825 SR
Queue Stats
59W - 13L
1,741 Elo+
Party 3
Bellona
Bellona
srddmilo08
Bellona
Level 39
God Stats
4W - 2L
1,695 SR
Queue Stats
71W - 66L
1,487 Elo+
Solo
Eset
Eset
xPANDA_TANGA_HDx
Eset
Level 149
God Stats
7W - 4L
1,536 SR
Queue Stats
458W - 455L
1,544 Elo+
Party 3
Team Averages
Level 94
1,609 SR
1,560 Elo+

VS

Team Averages
Level 60
1,546 SR
1,448 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BoggySen
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,441 Elo+
Party 2
Arachne
Arachne
DomiGAME_sk
Arachne
Level 86
God Stats
86W - 62L
1,585 SR
Queue Stats
421W - 429L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Pannach_cz
Cthulhu
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
333W - 373L
1,387 Elo+
Party 1
Vamana
Vamana
Swagolf_Drippler
Vamana
Level 103
God Stats
2W - 3L
1,645 SR
Queue Stats
80W - 90L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BadooGold
Serqet
20
14 / 4 / 7
13,054
568
19,179
15,652
11,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 2 / 10
12,240
532
14,855
13,907
5,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
TheSeeMeDraving
Aphrodite
18
8 / 3 / 13
11,776
512
11,174
17,733
16,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
srddmilo08
Bellona
20
0 / 2 / 7
12,258
533
8,304
19,750
14,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 5 / 8
11,222
488
13,952
14,189
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 4 / 5
11,013
479
13,936
18,398
7,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
BoggySen
Medusa
13
1 / 12 / 2
8,791
382
9,165
21,522
6,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
DomiGAME_sk
Arachne
18
8 / 8 / 3
12,308
535
12,252
24,198
9,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Pannach_cz
Cthulhu
15
1 / 5 / 4
10,123
440
8,712
14,293
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 4 / 4
11,046
480
13,371
18,291
17,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
32
Kills
16
16
Deaths
33
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
4
5
1.88
W
Serqet
BadooGold
Serqet
14
4
7
4.38
L
Medusa
BoggySen
Medusa
1
12
2
0.17
L
Arachne
DomiGAME_sk
Arachne
8
8
3
1.19
W
5
2
10
5
L
Cthulhu
Pannach_cz
Cthulhu
1
5
4
0.6
L
1
4
4
0.75
W
Aphrodite
TheSeeMeDraving
Aphrodite
8
3
13
4.83
W
Bellona
srddmilo08
Bellona
0
2
7
1.75
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,464
Damage
57,436
81,231
Taken
96,702
54,111
Mitigated
50,432
28,742
Healing
30,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,936
464
3,770
8,669
18,398
7,146
0
5,939
11,481
63,099
0
W
Serqet
BadooGold
Serqet
19,179
4,897
0
1,040
15,652
11,189
0
2,459
12,907
0
92,247
L
Medusa
BoggySen
Medusa
9,165
4,141
553
2,589
21,522
6,428
259
4,328
16,259
0
47,505
L
Arachne
DomiGAME_sk
Arachne
12,252
8,363
731
7,607
24,198
9,344
0
6,748
16,837
0
50,125
W
14,855
5,033
0
261
13,907
5,811
4,935
2,850
10,971
0
94,553
L
Cthulhu
Pannach_cz
Cthulhu
8,712
379
140
1,145
14,293
9,684
96
3,401
10,674
38,922
0
L
13,371
4,436
0
5,113
18,291
17,830
412
3,726
13,789
0
69,970
W
Aphrodite
TheSeeMeDraving
Aphrodite
11,174
2,728
5,910
9,927
17,733
16,715
966
7,198
10,006
52,472
0
W
Bellona
srddmilo08
Bellona
8,304
2,061
0
7,419
19,750
14,808
192
2,096
16,826
0
90,071
W
13,952
701
786
3,399
14,189
5,588
1,070
6,948
6,767
68,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,550
Gold Earned
53,281
660
Minions Killed
467
0
Camps Cleared
0
2,311,083
Distance Traveled
1,995,926
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,013
479
116
5
0
409,569
5
W
Serqet
13,054
568
128
6
0
519,058
2
L
Medusa
8,791
382
72
3
0
393,806
2
L
Arachne
12,308
535
76
3
0
375,387
2
W
Ullr
12,240
532
155
7
0
455,697
1
L
Cthulhu
10,123
440
62
3
0
445,452
0
L
Vamana
11,046
480
141
6
0
371,712
5
W
Aphrodite
11,776
512
98
4
0
434,753
1
W
Bellona
12,258
533
171
7
0
481,275
5
W
Eset
11,222
488
108
5
0
420,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role