Player Matchup

Anhur
Anhur
LORDOKtaW17
Anhur
Level 29
God Stats
16W - 33L
1,513 SR
Queue Stats
50W - 60L
1,576 Elo+
Solo
Ymir
Ymir
ShanZ
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,553 Elo+
Solo
Merlin
Merlin
SmallTurtleHouse
Merlin
Level 29
God Stats
5W - 4L
1,720 SR
Queue Stats
97W - 16L
1,865 Elo+
Solo
Heimdallr
Heimdallr
Wringe
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,636 Elo+
Solo
Erlang Shen
Erlang Shen
tibbaRc2d
Erlang Shen
Level 27
God Stats
0W - 1L
1,684 SR
Queue Stats
13W - 4L
1,836 Elo+
Solo
Team Averages
Level 22
1,583 SR
1,693 Elo+

VS

Team Averages
Level 20
1,606 SR
1,728 Elo+
Zeus
Zeus
DimoN444
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,664 Elo+
Solo
Ullr
Ullr
JesseiKatarzyna
Ullr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 111L
1,629 Elo+
Solo
Bakasura
Bakasura
PaizuriPrincess
Bakasura
Level 28
God Stats
2W - 1L
1,906 SR
Queue Stats
49W - 15L
2,031 Elo+
Solo
Vamana
Vamana
VicCheesier
Vamana
Level 28
God Stats
8W - 8L
1,410 SR
Queue Stats
17W - 14L
1,641 Elo+
Solo
Sobek
Sobek
lvenoml
Sobek
Level 29
God Stats
12W - 8L
1,714 SR
Queue Stats
149W - 117L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,921
466
6,307
11,611
3,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
ShanZ
Ymir
11
1 / 7 / 4
7,397
435
4,321
13,975
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
6 / 2 / 2
10,517
619
11,197
7,514
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Wringe
Heimdallr
10
0 / 8 / 2
6,649
391
6,468
11,021
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
tibbaRc2d
Erlang Shen
16
7 / 4 / 3
9,994
588
12,838
14,873
8,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 8 / 8
7,904
465
4,444
9,716
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 3 / 8
8,913
524
7,082
11,853
4,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
17
8 / 2 / 9
10,789
635
15,243
13,400
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
17
8 / 0 / 1
11,450
674
8,464
12,817
11,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
lvenoml
Sobek
14
6 / 1 / 12
9,710
571
8,826
16,657
16,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
14
Kills
26
26
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
8
8
0.5
W
4
3
8
2.67
L
0
5
1
0.1
W
Bakasura
8
2
9
6.25
L
Ymir
ShanZ
Ymir
1
7
4
0.43
L
6
2
2
3.5
W
Vamana
8
0
1
8.5
L
Heimdallr
Wringe
Heimdallr
0
8
2
0.13
W
Sobek
lvenoml
Sobek
6
1
12
12
L
Erlang Shen
tibbaRc2d
Erlang Shen
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,131
Damage
44,059
58,994
Taken
64,443
29,492
Mitigated
41,136
10,420
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
4,444
631
0
1,252
9,716
2,900
26
3,031
6,685
31,761
0
W
7,082
4,553
0
3,306
11,853
4,090
400
2,659
9,194
0
48,709
L
6,307
2,704
0
2,447
11,611
3,697
795
1,058
10,267
0
40,882
W
Bakasura
15,243
11,834
0
4,349
13,400
6,076
541
3,804
9,596
0
65,554
L
Ymir
ShanZ
Ymir
4,321
832
0
2,150
13,975
10,664
185
5,321
7,471
15,810
0
L
11,197
1,173
0
2,188
7,514
2,785
1,485
2,048
4,803
84,433
0
W
Vamana
8,464
5,027
0
5,635
12,817
11,406
479
297
12,520
0
62,238
L
Heimdallr
Wringe
Heimdallr
6,468
3,774
0
1,288
11,021
3,821
0
2,960
7,875
0
27,776
W
Sobek
lvenoml
Sobek
8,826
894
0
5,991
16,657
16,664
140
5,899
10,758
30,732
0
L
Erlang Shen
tibbaRc2d
Erlang Shen
12,838
6,808
0
2,347
14,873
8,525
880
1,444
12,406
0
78,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,478
Gold Earned
48,766
444
Minions Killed
415
0
Camps Cleared
0
1,537,595
Distance Traveled
1,622,130
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,904
465
69
4
0
253,739
0
W
Ullr
8,913
524
73
4
0
303,276
0
L
Anhur
7,921
466
81
5
0
267,458
4
W
Bakasura
10,789
635
131
8
0
388,585
2
L
Ymir
7,397
435
26
2
0
285,399
3
L
Merlin
10,517
619
173
10
0
318,861
0
W
Vamana
11,450
674
109
6
0
337,212
3
L
Heimdallr
6,649
391
44
3
0
290,949
2
W
Sobek
9,710
571
33
2
0
339,318
5
L
Erlang Shen
9,994
588
120
7
0
374,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role