Player Matchup

Tiamat
Tiamat
OasisNatasha613
Tiamat
Level 55
God Stats
22W - 20L
1,593 SR
Queue Stats
104W - 119L
1,446 Elo+
Party 3
Geb
Geb
SNOOPY K13
Geb
Level 116
God Stats
0W - 2L
1,473 SR
Queue Stats
42W - 35L
1,647 Elo+
Party 1
Ullr
Ullr
SkepticalZebra8
Ullr
Level 18
God Stats
46W - 13L
1,815 SR
Queue Stats
202W - 94L
1,753 Elo+
Party 1
Sun Wukong
Sun Wukong
SpaceTurtl
Sun Wukong
Level 121
God Stats
6W - 5L
1,910 SR
Queue Stats
582W - 453L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
Zeroace9846
Heimdallr
Level 125
God Stats
11W - 20L
1,532 SR
Queue Stats
97W - 118L
1,549 Elo+
Party 3
Team Averages
Level 87
1,665 SR
1,604 Elo+

VS

Team Averages
Level 104
1,776 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
A_nge_l10
Anhur
Level 126
God Stats
3W - 0L
2,032 SR
Queue Stats
92W - 85L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
Billiusmallar8
Cthulhu
Level 127
God Stats
8W - 0L
2,021 SR
Queue Stats
36W - 45L
1,561 Elo+
Party 2
Ne Zha
Ne Zha
Sphixs
Ne Zha
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 96L
1,380 Elo+
Party 4
King Arthur
King Arthur
takuganx-2
King Arthur
Level 17
God Stats
4W - 1L
1,830 SR
Queue Stats
34W - 20L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,088
476
4,348
10,657
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 3
7,717
454
5,309
12,587
6,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 2
8,024
472
4,173
9,049
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SpaceTurtl
Sun Wukong
17
7 / 2 / 1
10,219
601
8,397
12,064
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Zeroace9846
Heimdallr
12
1 / 6 / 5
7,758
456
10,671
18,214
21,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 0 / 7
10,385
611
12,849
14,844
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
A_nge_l10
Anhur
16
4 / 2 / 6
10,433
614
6,692
10,225
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 9
8,303
488
5,594
11,734
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Sphixs
Ne Zha
17
9 / 2 / 3
10,405
612
9,898
10,873
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
takuganx-2
King Arthur
15
1 / 3 / 7
9,154
538
10,451
17,169
9,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
20
20
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
7
8.5
W
Anhur
A_nge_l10
Anhur
4
2
6
3.5
W
1
2
9
2.75
L
0
3
1
0.17
L
1
4
3
0.63
L
0
5
2
0.2
L
Sun Wukong
SpaceTurtl
Sun Wukong
7
2
1
3.75
W
Ne Zha
Sphixs
Ne Zha
9
2
3
5.25
L
Heimdallr
Zeroace9846
Heimdallr
1
6
5
0.58
W
King Arthur
takuganx-2
King Arthur
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
45,484
62,571
Taken
64,845
40,810
Mitigated
30,692
10,772
Healing
28,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,849
4,418
0
11,628
14,844
5,175
2,043
2,949
11,753
80,239
0
W
Anhur
A_nge_l10
Anhur
6,692
4,203
0
5,106
10,225
3,358
1,609
672
9,553
0
70,833
W
5,594
229
183
1,645
11,734
8,546
200
2,301
9,280
26,349
0
L
4,348
358
0
2,600
10,657
5,271
710
4,124
6,484
50,865
0
L
5,309
573
0
1,950
12,587
6,435
26
5,804
6,693
16,884
0
L
4,173
1,505
0
412
9,049
2,592
1,144
1,738
7,071
0
44,991
L
Sun Wukong
SpaceTurtl
Sun Wukong
8,397
3,442
0
2,297
12,064
5,332
0
3,759
8,245
0
67,119
W
Ne Zha
Sphixs
Ne Zha
9,898
3,159
0
2,581
10,873
4,318
0
1,692
9,085
0
66,894
L
Heimdallr
Zeroace9846
Heimdallr
10,671
3,721
0
3,513
18,214
21,180
311
2,484
15,635
0
37,548
W
King Arthur
takuganx-2
King Arthur
10,451
1,350
0
6,872
17,169
9,295
370
2,602
14,186
0
53,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,806
Gold Earned
48,680
416
Minions Killed
512
0
Camps Cleared
0
1,547,883
Distance Traveled
1,749,843
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,385
611
162
10
0
335,415
0
W
Anhur
10,433
614
130
8
0
305,503
1
W
Cthulhu
8,303
488
42
2
0
345,550
0
L
Tiamat
8,088
476
113
7
0
301,641
0
L
Geb
7,717
454
18
1
0
333,290
5
L
Ullr
8,024
472
92
5
0
275,794
2
L
Sun Wukong
10,219
601
129
8
0
359,604
8
W
Ne Zha
10,405
612
95
6
0
364,875
0
L
Heimdallr
7,758
456
64
4
0
277,554
0
W
King Arthur
9,154
538
83
5
0
398,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role