Player Matchup

Da Ji
Da Ji
Platinum V
ALECHICHARITO14
Da Ji
Platinum V
Level 125
God Stats
1W - 3L
1,319 SR
Queue Stats
314W - 307L
1,656 MMR
Party 1
Chang'e
Chang'e
Platinum IV
EMIXSSEL
Chang'e
Platinum IV
Level 127
God Stats
18W - 15L
1,374 SR
Queue Stats
286W - 278L
1,705 MMR
Party 2
Ganesha
Ganesha
Platinum V
LordGuacamole22
Ganesha
Platinum V
Level 109
God Stats
8W - 7L
1,615 SR
Queue Stats
399W - 413L
1,661 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum I
Silvaa2720
Erlang Shen
Platinum I
Level 121
God Stats
5W - 7L
1,623 SR
Queue Stats
287W - 278L
1,879 MMR
Party 1
Medusa
Medusa
Platinum IV
nlatour413
Medusa
Platinum IV
Level 109
God Stats
2W - 3L
1,495 SR
Queue Stats
255W - 252L
1,676 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,485 SR
1,715 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,458 SR
1,684 MMR
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
Mutekki
Jormungandr
Platinum IV
Level 123
God Stats
16W - 18L
1,477 SR
Queue Stats
365W - 378L
1,740 MMR
Solo
Neith
Neith
Platinum IV
SavoryIdk
Neith
Platinum IV
Level 103
God Stats
13W - 14L
1,518 SR
Queue Stats
202W - 193L
1,736 MMR
Solo
Scylla
Scylla
Platinum V
jiinga86
Scylla
Platinum V
Level 123
God Stats
8W - 9L
1,626 SR
Queue Stats
221W - 219L
1,786 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
lvl 1 Viper
Hun Batz
Platinum IV
Level 128
God Stats
0W - 5L
1,170 SR
Queue Stats
725W - 715L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 8
14,770
591
13,284
19,149
9,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
EMIXSSEL
Chang'e
20
15 / 2 / 10
15,452
618
26,847
16,844
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 1 / 20
13,779
551
5,951
27,050
27,509
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Silvaa2720
Erlang Shen
20
3 / 1 / 6
14,904
596
15,403
25,049
24,607
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
nlatour413
Medusa
20
5 / 2 / 5
15,260
610
14,487
19,304
8,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetAthenaTiamatCu Chulainn

VS

Bans
TsukuyomiAgniAnhurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 6 / 4
10,691
428
11,126
24,388
27,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Mutekki
Jormungandr
19
0 / 3 / 3
12,167
487
13,251
19,394
18,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
SavoryIdk
Neith
20
6 / 4 / 1
13,440
538
16,243
16,399
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jiinga86
Scylla
17
0 / 9 / 3
10,555
422
11,303
17,469
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
lvl 1 Viper
Hun Batz
17
4 / 10 / 2
11,407
456
10,315
22,361
8,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
32
Kills
12
12
Deaths
32
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
4
0.67
W
9
6
8
2.17
W
Chang'e
EMIXSSEL
Chang'e
15
2
10
10
W
0
1
20
10
L
Jormungandr
Mutekki
Jormungandr
0
3
3
0.5
L
Neith
SavoryIdk
Neith
6
4
1
1.63
W
Erlang Shen
Silvaa2720
Erlang Shen
3
1
6
6
L
Scylla
jiinga86
Scylla
0
9
3
0.17
L
Hun Batz
lvl 1 Viper
Hun Batz
4
10
2
0.5
W
Medusa
nlatour413
Medusa
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,972
Damage
62,238
107,396
Taken
100,011
78,512
Mitigated
66,122
48,164
Healing
22,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,126
410
794
5,980
24,388
27,619
0
8,186
16,202
42,540
0
W
13,284
3,080
0
5,523
19,149
9,462
2,582
4,651
14,498
0
84,528
W
Chang'e
EMIXSSEL
Chang'e
26,847
1,891
7,081
9,684
16,844
8,144
4,368
7,466
9,378
107,994
0
W
5,951
471
0
5,791
27,050
27,509
1,001
9,818
17,232
39,691
0
L
Jormungandr
Mutekki
Jormungandr
13,251
3,509
0
6,092
19,394
18,845
195
5,040
14,354
90,840
0
L
Neith
SavoryIdk
Neith
16,243
5,443
0
4,762
16,399
6,040
3,786
4,227
12,172
0
96,645
W
Erlang Shen
Silvaa2720
Erlang Shen
15,403
8,139
0
15,341
25,049
24,607
2,449
11,389
13,660
0
115,657
L
Scylla
jiinga86
Scylla
11,303
329
0
3,206
17,469
5,097
0
7,961
9,508
85,579
0
L
Hun Batz
lvl 1 Viper
Hun Batz
10,315
2,565
0
2,085
22,361
8,521
0
7,555
14,806
0
71,043
W
Medusa
nlatour413
Medusa
14,487
4,598
0
4,744
19,304
8,790
3,573
4,953
14,351
0
150,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,165
Gold Earned
58,260
752
Minions Killed
659
0
Camps Cleared
0
2,471,790
Distance Traveled
2,135,618
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,691
428
50
2
0
441,713
7
W
Da Ji
14,770
591
117
5
0
477,800
2
W
Chang'e
15,452
618
179
7
0
508,538
2
W
Ganesha
13,779
551
11
0
0
498,200
6
L
Jormungandr
12,167
487
179
7
0
425,877
2
L
Neith
13,440
538
176
7
0
417,957
7
W
Erlang Shen
14,904
596
219
9
0
522,059
9
L
Scylla
10,555
422
129
5
0
411,705
4
L
Hun Batz
11,407
456
125
5
0
438,366
7
W
Medusa
15,260
610
226
9
0
465,193
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role