Player Matchup

Xbalanque
Xbalanque
Ano Aoi Sora
Xbalanque
Level 137
God Stats
9W - 5L
1,693 SR
Queue Stats
855W - 757L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
AtomiShuri
Hun Batz
Level 94
God Stats
2W - 0L
1,918 SR
Queue Stats
51W - 25L
1,642 Elo+
Party 1
Guan Yu
Guan Yu
HippieV02
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 1
Hel
Hel
OhSenaa
Hel
Level 29
God Stats
12W - 10L
1,465 SR
Queue Stats
50W - 33L
1,547 Elo+
Party 1
Vamana
Vamana
diegocool87
Vamana
Level 80
God Stats
2W - 1L
1,705 SR
Queue Stats
83W - 73L
1,537 Elo+
Party 1
Team Averages
Level 69
1,656 SR
1,593 Elo+

VS

Team Averages
Level 65
1,548 SR
1,444 Elo+
Athena
Athena
Arknthgamnz21
Athena
Level 69
God Stats
13W - 12L
1,424 SR
Queue Stats
106W - 136L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
KingTut33
Sun Wukong
Level 46
God Stats
7W - 3L
1,496 SR
Queue Stats
8W - 4L
1,475 Elo+
Solo
Zeus
Zeus
KoW EsPEcTrOo
Zeus
Level 38
God Stats
47W - 44L
1,741 SR
Queue Stats
824W - 903L
1,419 Elo+
Solo
Hachiman
Hachiman
XxHadesxX1840
Hachiman
Level 89
God Stats
3W - 8L
1,500 SR
Queue Stats
254W - 318L
1,450 Elo+
Solo
Bacchus
Bacchus
warriorbeast837
Bacchus
Level 82
God Stats
15W - 18L
1,580 SR
Queue Stats
273W - 297L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ano Aoi Sora
Xbalanque
19
12 / 4 / 15
13,688
1,244
33,088
15,398
6,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
AtomiShuri
Hun Batz
20
8 / 1 / 23
13,791
1,254
24,245
16,897
10,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
HippieV02
Guan Yu
20
7 / 1 / 26
12,699
1,154
17,313
18,355
24,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
18
2 / 6 / 21
10,933
994
14,412
14,877
6,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
19
16 / 4 / 16
14,845
1,350
22,047
23,757
16,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 10
10,266
933
8,081
28,368
34,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
KingTut33
Sun Wukong
16
6 / 10 / 5
11,843
1,077
17,628
26,222
22,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 12 / 8
10,772
979
19,180
21,197
7,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XxHadesxX1840
Hachiman
16
3 / 8 / 6
10,381
944
16,098
17,376
7,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 10 / 10
11,648
1,059
11,299
24,987
20,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
55
45
Kills
16
16
Deaths
45
101
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ano Aoi Sora
Xbalanque
12
4
15
4.88
L
0
5
10
1
W
Hun Batz
AtomiShuri
Hun Batz
8
1
23
19.5
W
Guan Yu
HippieV02
Guan Yu
7
1
26
20
L
Sun Wukong
KingTut33
Sun Wukong
6
10
5
0.85
L
3
12
8
0.58
W
Hel
2
6
21
2.08
L
Hachiman
XxHadesxX1840
Hachiman
3
8
6
0.75
W
Vamana
16
4
16
6
L
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,105
Damage
72,286
89,284
Taken
118,150
64,174
Mitigated
93,794
26,072
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ano Aoi Sora
Xbalanque
33,088
25,731
0
5,372
15,398
6,220
0
9,021
6,377
0
57,585
L
8,081
2,692
0
0
28,368
34,497
0
5,696
22,672
15,403
0
W
Hun Batz
AtomiShuri
Hun Batz
24,245
8,079
0
0
16,897
10,630
0
5,750
11,147
0
37,130
W
Guan Yu
HippieV02
Guan Yu
17,313
2,845
3,992
4,223
18,355
24,435
0
6,629
11,726
9,179
19,678
L
Sun Wukong
KingTut33
Sun Wukong
17,628
2,689
0
2,497
26,222
22,421
0
4,013
21,909
0
23,483
L
19,180
3,025
0
184
21,197
7,896
0
2,798
18,399
38,069
0
W
Hel
14,412
1,729
4,441
4,425
14,877
6,524
0
8,867
5,756
31,316
0
L
Hachiman
XxHadesxX1840
Hachiman
16,098
8,916
0
0
17,376
7,995
0
2,934
14,442
0
42,815
W
Vamana
22,047
11,898
0
3,619
23,757
16,365
0
8,293
14,429
936
40,306
L
11,299
878
0
1,197
24,987
20,985
0
4,895
20,092
31,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,956
Gold Earned
54,910
187
Minions Killed
172
9
Camps Cleared
3
1,097,994
Distance Traveled
976,565
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,688
1,244
72
7
6
170,306
1
L
Athena
10,266
933
18
2
0
203,925
0
W
Hun Batz
13,791
1,254
26
2
1
273,315
0
W
Guan Yu
12,699
1,154
24
2
2
234,566
0
L
Sun Wukong
11,843
1,077
17
2
0
211,787
0
L
Zeus
10,772
979
34
3
0
173,317
0
W
Hel
10,933
994
33
3
0
175,941
0
L
Hachiman
10,381
944
52
5
2
177,355
0
W
Vamana
14,845
1,350
32
3
0
243,866
1
L
Bacchus
11,648
1,059
51
5
1
210,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role