Player Matchup

Amaterasu
Amaterasu
FancyM7
Amaterasu
Level 16
God Stats
21W - 26L
1,464 SR
Queue Stats
46W - 50L
1,484 Elo+
Party 1
Nox
Nox
Joseph0606
Nox
Level 28
God Stats
4W - 8L
1,285 SR
Queue Stats
123W - 175L
1,317 Elo+
Solo
Arachne
Arachne
Mangomoo๖
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,448 Elo+
Party 1
Apollo
Apollo
Sluzhi
Apollo
Level 12
God Stats
2W - 4L
1,593 SR
Queue Stats
14W - 17L
1,339 Elo+
Solo
Cthulhu
Cthulhu
betabell
Cthulhu
Level 18
God Stats
1W - 2L
1,737 SR
Queue Stats
54W - 81L
1,381 Elo+
Party 1
Team Averages
Level 36
1,516 SR
1,394 Elo+

VS

Team Averages
Level 16
1,485 SR
1,375 Elo+
Tiamat
Tiamat
CoolOriginalName
Tiamat
Level 27
God Stats
18W - 24L
1,333 SR
Queue Stats
31W - 49L
1,244 Elo+
Solo
Loki
Loki
MAG1CJ3W420
Loki
Level 25
God Stats
1W - 0L
1,731 SR
Queue Stats
33W - 27L
1,540 Elo+
Solo
Amaterasu
Amaterasu
NFaux
Amaterasu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ymir
Ymir
cardo2401
Ymir
Level 8
God Stats
4W - 9L
1,550 SR
Queue Stats
4W - 12L
1,119 Elo+
Solo
Anhur
Anhur
imKey317
Anhur
Level 18
God Stats
8W - 5L
1,312 SR
Queue Stats
48W - 60L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FancyM7
Amaterasu
6
3 / 1 / 0
4,168
695
2,506
3,381
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,715
453
0
0
0
Arachne
Mangomoo๖
Arachne
7
1 / 1 / 1
4,172
695
598
3,325
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Sluzhi
Apollo
5
1 / 2 / 0
3,564
594
1,792
3,160
443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
betabell
Cthulhu
4
0 / 0 / 1
3,282
547
573
2,224
454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,984
664
1,007
2,347
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 1 / 0
4,003
667
769
3,656
792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
NFaux
Amaterasu
5
0 / 2 / 2
3,292
549
777
2,977
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
6
1 / 0 / 1
3,719
620
1,386
2,434
1,359
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
imKey317
Anhur
6
1 / 1 / 1
3,830
638
2,365
2,612
430
Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
4
4
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Amaterasu
FancyM7
Amaterasu
3
1
0
3
L
0
0
0
0
W
1
1
0
1
L
Arachne
Mangomoo๖
Arachne
1
1
1
1.5
W
Amaterasu
NFaux
Amaterasu
0
2
2
0.5
L
Apollo
Sluzhi
Apollo
1
2
0
0.5
L
Cthulhu
betabell
Cthulhu
0
0
1
0.5
W
Ymir
1
0
1
1.5
W
Anhur
imKey317
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,469
Damage
6,304
12,090
Taken
14,026
2,730
Mitigated
4,273
3,084
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,007
0
0
420
2,347
982
144
0
2,347
16,574
0
L
Amaterasu
FancyM7
Amaterasu
2,506
1,329
0
1,374
3,381
945
324
0
3,381
0
11,082
L
0
0
0
0
0
0
0
0
0
0
0
W
769
372
0
1,568
3,656
792
0
0
3,656
0
17,642
L
Arachne
Mangomoo๖
Arachne
598
598
0
615
3,325
888
0
887
2,318
0
12,047
W
Amaterasu
NFaux
Amaterasu
777
546
0
744
2,977
710
260
0
2,977
0
2,759
L
Apollo
Sluzhi
Apollo
1,792
965
222
816
3,160
443
0
643
2,517
0
11,789
L
Cthulhu
betabell
Cthulhu
573
101
0
57
2,224
454
0
743
1,481
3,817
0
W
Ymir
1,386
642
0
720
2,434
1,359
81
376
2,058
5,718
0
W
Anhur
imKey317
Anhur
2,365
1,113
0
1,500
2,612
430
398
197
2,415
0
15,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,901
Gold Earned
18,828
80
Minions Killed
128
0
Camps Cleared
0
466,032
Distance Traveled
579,956
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,984
664
37
6
0
115,408
2
L
Amaterasu
4,168
695
20
3
0
124,003
2
L
Nox
2,715
453
0
0
0
0
0
W
Loki
4,003
667
48
8
0
113,723
0
L
Arachne
4,172
695
34
6
0
138,556
2
W
Amaterasu
3,292
549
4
1
0
137,668
0
L
Apollo
3,564
594
17
3
0
110,637
0
L
Cthulhu
3,282
547
9
2
0
92,836
0
W
Ymir
3,719
620
12
2
0
114,729
2
W
Anhur
3,830
638
27
5
0
98,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role