Player Matchup

Rama
Rama
Habbieboebie
Rama
Level 27
God Stats
18W - 20L
1,619 SR
Queue Stats
160W - 150L
1,496 Elo+
Solo
Kukulkan
Kukulkan
UKA-UKA_8
Kukulkan
Level 5
God Stats
2W - 5L
1,368 SR
Queue Stats
3W - 7L
1,257 Elo+
Party 1
Loki
Loki
Xaming87
Loki
Level 29
God Stats
3W - 2L
1,570 SR
Queue Stats
27W - 33L
1,358 Elo+
Party 3
Bellona
Bellona
gtaligator
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,181 Elo+
Party 3
Yemoja
Yemoja
srdanielg
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,162 Elo+
Party 1
Team Averages
Level 19
1,511 SR
1,291 Elo+

VS

Team Averages
Level 10
1,537 SR
1,237 Elo+
King Arthur
King Arthur
Artoriosis
King Arthur
Level 5
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 1L
1,151 Elo+
Party 2
Apollo
Apollo
KoLeBOSS
Apollo
Level 12
God Stats
10W - 4L
1,566 SR
Queue Stats
50W - 41L
1,375 Elo+
Solo
Ares
Ares
MagisterRahl
Ares
Level 5
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 1L
1,151 Elo+
Party 2
Vulcan
Vulcan
SaShook23
Vulcan
Level 16
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 1L
1,151 Elo+
Party 2
Thanatos
Thanatos
frostenerionibag
Thanatos
Level 13
God Stats
33W - 15L
1,834 SR
Queue Stats
116W - 115L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
10,252
488
6,765
12,851
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
UKA-UKA_8
Kukulkan
14
1 / 9 / 2
9,165
436
6,995
11,044
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
4 / 3 / 3
9,456
450
10,129
13,203
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
gtaligator
Bellona
14
3 / 8 / 1
9,559
455
8,875
13,988
9,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
srdanielg
Yemoja
13
2 / 2 / 2
9,168
437
2,568
8,036
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Artoriosis
King Arthur
14
6 / 3 / 4
9,311
443
5,676
16,043
12,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
KoLeBOSS
Apollo
20
13 / 1 / 2
12,830
611
12,518
15,077
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 7
9,137
435
5,315
12,376
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
SaShook23
Vulcan
15
3 / 2 / 4
9,616
458
10,096
4,471
1,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 7
8,716
415
8,843
15,934
6,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
15
Kills
25
25
Deaths
16
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Artoriosis
King Arthur
6
3
4
2.67
L
5
3
2
2
W
Apollo
KoLeBOSS
Apollo
13
1
2
14
W
1
4
7
1.13
W
Vulcan
SaShook23
Vulcan
3
2
4
2.5
L
Kukulkan
UKA-UKA_8
Kukulkan
1
9
2
0.22
L
Loki
4
3
3
1.83
W
2
6
7
0.92
L
Bellona
gtaligator
Bellona
3
8
1
0.44
L
Yemoja
srdanielg
Yemoja
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,332
Damage
42,448
59,122
Taken
63,901
30,016
Mitigated
39,990
9,709
Healing
27,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Artoriosis
King Arthur
5,676
1,291
0
3,988
16,043
12,690
442
269
15,774
0
26,829
L
6,765
5,289
0
4,571
12,851
4,618
44
3,624
9,063
0
57,711
W
Apollo
KoLeBOSS
Apollo
12,518
6,966
0
10,349
15,077
6,478
3,743
6,393
8,684
0
110,215
W
5,315
977
0
769
12,376
12,484
475
2,027
10,349
20,992
0
W
Vulcan
SaShook23
Vulcan
10,096
1,305
0
668
4,471
1,800
552
600
3,871
47,013
0
L
Kukulkan
UKA-UKA_8
Kukulkan
6,995
1,338
0
270
11,044
5,030
1,239
1,510
9,534
53,739
0
L
Loki
10,129
2,680
0
2,588
13,203
4,597
1,216
3,577
9,409
0
53,669
W
8,843
2,229
0
11,336
15,934
6,538
49
274
15,660
0
44,765
L
Bellona
gtaligator
Bellona
8,875
3,569
0
409
13,988
9,898
801
2,701
10,508
0
34,398
L
Yemoja
srdanielg
Yemoja
2,568
457
614
1,257
8,036
5,873
885
3,585
4,371
24,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,600
Gold Earned
49,610
422
Minions Killed
408
0
Camps Cleared
0
1,960,783
Distance Traveled
2,010,925
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,311
443
42
2
0
442,929
0
L
Rama
10,252
488
126
6
0
392,935
1
W
Apollo
12,830
611
184
9
0
359,866
1
W
Ares
9,137
435
40
2
0
433,788
6
W
Vulcan
9,616
458
83
4
0
416,931
2
L
Kukulkan
9,165
436
114
5
0
339,749
0
L
Loki
9,456
450
92
4
0
426,896
0
W
Thanatos
8,716
415
59
3
0
357,411
1
L
Bellona
9,559
455
47
2
0
403,480
4
L
Yemoja
9,168
437
43
2
0
397,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role