Player Matchup

Da Ji
Da Ji
Anbu_Ghost18
Da Ji
Level 9
God Stats
18W - 11L
1,554 SR
Queue Stats
112W - 131L
1,305 Elo+
Solo
Izanami
Izanami
BossLee09
Izanami
Level 12
God Stats
7W - 8L
1,415 SR
Queue Stats
8W - 8L
1,334 Elo+
Party 2
Jing Wei
Jing Wei
DantegUlUpA
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,379 Elo+
Party 2
Loki
Loki
mynameisgabriel6
Loki
Level 21
God Stats
14W - 14L
1,474 SR
Queue Stats
15W - 16L
1,320 Elo+
Party 2
Ymir
Ymir
raulfl89
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 12
1,488 SR
1,368 Elo+

VS

Team Averages
Level 11
1,525 SR
1,264 Elo+
Fenrir
Fenrir
Chocapic_kinou
Fenrir
Level 19
God Stats
16W - 17L
1,401 SR
Queue Stats
30W - 35L
1,247 Elo+
Party 1
Ne Zha
Ne Zha
Grobivaan_Motori
Ne Zha
Level 26
God Stats
1W - 1L
1,727 SR
Queue Stats
12W - 13L
1,695 Elo+
Solo
Zeus
Zeus
SNK-_SuiCideSouL
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
906 Elo+
Party 1
Anhur
Anhur
dark-burak14
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
973 Elo+
Solo
Ares
Ares
leowarner
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 3 / 9
10,475
616
17,837
11,908
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
BossLee09
Izanami
14
7 / 1 / 12
8,898
523
10,219
8,164
2,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
DantegUlUpA
Jing Wei
11
4 / 4 / 5
7,487
440
4,542
7,281
2,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
11 / 0 / 4
10,151
597
6,776
10,951
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
4 / 1 / 6
8,002
471
4,198
8,075
7,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,592
388
5,106
12,126
3,775
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
2 / 8 / 1
7,135
420
4,308
11,507
4,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 9 / 0
7,840
461
7,368
11,264
3,213
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 7 / 1
7,028
413
3,116
9,058
2,596
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Ares
9
1 / 13 / 1
6,613
389
1,797
16,823
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
44
Kills
9
9
Deaths
44
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
18
3
9
7.5
W
Izanami
BossLee09
Izanami
7
1
12
13
L
1
7
0
0.14
W
Jing Wei
DantegUlUpA
Jing Wei
4
4
5
1.63
L
2
8
1
0.31
L
4
9
0
0.44
L
1
7
1
0.21
L
Ares
1
13
1
0.12
W
11
0
4
13
W
Ymir
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,572
Damage
21,695
46,379
Taken
60,778
21,455
Mitigated
26,717
6,208
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,837
4,161
0
474
11,908
4,987
0
2,736
9,172
0
62,729
W
Izanami
BossLee09
Izanami
10,219
7,520
0
2,625
8,164
2,414
1,352
1,838
6,326
0
42,355
L
5,106
2,295
0
1,664
12,126
3,775
0
1,132
10,994
0
29,496
W
Jing Wei
DantegUlUpA
Jing Wei
4,542
2,722
0
0
7,281
2,426
852
1,629
5,652
0
20,596
L
4,308
2,083
489
1,803
11,507
4,644
0
680
10,827
0
26,750
L
7,368
1,766
0
0
11,264
3,213
488
0
11,264
29,248
0
L
3,116
1,704
0
86
9,058
2,596
38
449
8,609
0
24,170
L
Ares
1,797
1,071
0
348
16,823
12,489
73
1,937
14,886
9,044
0
W
6,776
1,947
0
2,486
10,951
4,263
490
2,270
8,681
0
50,649
W
Ymir
4,198
1,284
0
623
8,075
7,365
879
692
7,383
30,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
35,208
340
Minions Killed
213
0
Camps Cleared
0
1,520,551
Distance Traveled
1,227,198
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,475
616
94
6
0
368,893
0
W
Izanami
8,898
523
74
4
0
294,395
0
L
Fenrir
6,592
388
47
3
0
260,443
0
W
Jing Wei
7,487
440
47
3
0
254,997
3
L
Ne Zha
7,135
420
44
3
0
286,940
0
L
Zeus
7,840
461
59
3
0
220,229
1
L
Anhur
7,028
413
52
3
0
205,734
0
L
Ares
6,613
389
11
1
0
253,852
3
W
Loki
10,151
597
81
5
0
349,588
0
W
Ymir
8,002
471
44
3
0
252,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role