Player Matchup

Tiamat
Tiamat
Hitoreni
Tiamat
Level 117
God Stats
3W - 13L
1,633 SR
Queue Stats
10W - 19L
1,452 Elo+
Solo
Hou Yi
Hou Yi
OneTruKingShadow
Hou Yi
Level 108
God Stats
0W - 1L
1,723 SR
Queue Stats
14W - 7L
1,790 Elo+
Solo
Odin
Odin
SlimeFry
Odin
Level 104
God Stats
13W - 11L
1,689 SR
Queue Stats
155W - 174L
1,535 Elo+
Solo
Fenrir
Fenrir
martion789
Fenrir
Level 128
God Stats
1W - 1L
1,509 SR
Queue Stats
30W - 34L
1,380 Elo+
Solo
Cthulhu
Cthulhu
rustykrustbucket
Cthulhu
Level 64
God Stats
2W - 4L
1,427 SR
Queue Stats
113W - 115L
1,528 Elo+
Solo
Team Averages
Level 104
1,596 SR
1,537 Elo+

VS

Team Averages
Level 113
1,563 SR
1,526 Elo+
Danzaburou
Danzaburou
AngelSpanks
Danzaburou
Level 134
God Stats
29W - 24L
1,563 SR
Queue Stats
312W - 350L
1,448 Elo+
Solo
Hades
Hades
HollowJoker
Hades
Level 147
God Stats
6W - 6L
1,403 SR
Queue Stats
238W - 246L
1,408 Elo+
Solo
King Arthur
King Arthur
OnisFury
King Arthur
Level 18
God Stats
1W - 1L
1,542 SR
Queue Stats
14W - 6L
1,702 Elo+
Solo
Scylla
Scylla
iConceded
Scylla
Level 124
God Stats
12W - 6L
1,632 SR
Queue Stats
67W - 73L
1,538 Elo+
Solo
Loki
Loki
momoomoo
Loki
Level 142
God Stats
4W - 0L
1,677 SR
Queue Stats
104W - 86L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hitoreni
Tiamat
8
0 / 4 / 3
4,027
805
3,203
4,646
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

10
2 / 1 / 1
5,075
1,015
2,949
4,238
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
9
0 / 2 / 1
3,924
785
1,665
4,148
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
martion789
Fenrir
7
1 / 1 / 0
4,155
831
422
1,468
402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 1 / 0
3,522
704
409
1,103
422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelSpanks
Danzaburou
11
2 / 0 / 3
5,444
1,089
3,092
1,287
401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 4
5,170
1,034
1,480
3,963
1,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
OnisFury
King Arthur
10
2 / 1 / 4
5,518
1,104
4,421
4,424
2,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
iConceded
Scylla
10
1 / 1 / 4
5,033
1,007
1,010
2,231
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Loki
9
3 / 0 / 4
5,294
1,059
3,918
1,127
342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
9
9
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngelSpanks
Danzaburou
2
0
3
3.5
L
Tiamat
Hitoreni
Tiamat
0
4
3
0.38
W
1
1
4
3
L
2
1
1
2.5
W
King Arthur
OnisFury
King Arthur
2
1
4
4
L
Odin
0
2
1
0.25
W
Scylla
iConceded
Scylla
1
1
4
3
L
Fenrir
martion789
Fenrir
1
1
0
1
W
Loki
3
0
4
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,648
Damage
13,921
15,603
Taken
13,032
6,446
Mitigated
5,454
1,674
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngelSpanks
Danzaburou
3,092
1,034
0
185
1,287
401
506
427
706
0
18,195
L
Tiamat
Hitoreni
Tiamat
3,203
472
0
151
4,646
1,989
0
294
4,342
4,251
0
W
1,480
188
442
788
3,963
1,734
265
1,505
2,294
8,861
0
L
2,949
944
0
1,271
4,238
1,468
0
826
3,372
0
16,156
W
King Arthur
OnisFury
King Arthur
4,421
317
0
675
4,424
2,274
31
383
3,895
0
11,785
L
Odin
1,665
250
0
180
4,148
2,165
0
951
3,167
0
7,228
W
Scylla
iConceded
Scylla
1,010
218
0
750
2,231
703
428
651
1,375
12,578
0
L
Fenrir
martion789
Fenrir
422
80
0
0
1,468
402
0
0
1,468
0
1,988
W
Loki
3,918
624
0
0
1,127
342
477
566
433
0
7,035
L
409
35
0
72
1,103
422
0
410
667
1,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,703
Gold Earned
26,459
59
Minions Killed
125
3
Camps Cleared
6
352,074
Distance Traveled
490,449
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,444
1,089
42
8
1
100,677
0
L
Tiamat
4,027
805
4
1
1
82,547
0
W
Hades
5,170
1,034
23
5
2
96,953
1
L
Hou Yi
5,075
1,015
37
7
0
86,404
0
W
King Arthur
5,518
1,104
18
4
1
101,378
1
L
Odin
3,924
785
13
3
1
108,668
1
W
Scylla
5,033
1,007
34
7
1
84,268
2
L
Fenrir
4,155
831
2
0
0
44,319
1
W
Loki
5,294
1,059
8
2
1
107,173
2
L
Cthulhu
3,522
704
3
1
1
30,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role