Player Matchup

Nemesis
Nemesis
Nara Medusa
Nemesis
Level 13
God Stats
3W - 5L
1,221 SR
Queue Stats
122W - 153L
1,101 Elo+
Party 2
Heimdallr
Heimdallr
Nara Revenge
Heimdallr
Level 15
God Stats
14W - 18L
1,019 SR
Queue Stats
214W - 249L
1,161 Elo+
Party 2
Cthulhu
Cthulhu
SHaRpSH00t3R06
Cthulhu
Level 8
God Stats
2W - 1L
1,623 SR
Queue Stats
57W - 59L
1,366 Elo+
Solo
Aphrodite
Aphrodite
anoJ44
Aphrodite
Level 28
God Stats
3W - 5L
1,574 SR
Queue Stats
55W - 75L
1,402 Elo+
Solo
Medusa
Medusa
bulldogak08
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 145L
1,337 Elo+
Solo
Team Averages
Level 19
1,387 SR
1,274 Elo+

VS

Team Averages
Level 23
1,511 SR
1,321 Elo+
Fafnir
Fafnir
BEASTlyHEL
Fafnir
Level 29
God Stats
13W - 5L
1,543 SR
Queue Stats
99W - 125L
1,289 Elo+
Party 1
Neith
Neith
Bhuddhava
Neith
Level 14
God Stats
27W - 26L
1,410 SR
Queue Stats
39W - 42L
1,235 Elo+
Solo
Ymir
Ymir
CaiDit
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,395 Elo+
Solo
Hercules
Hercules
LoloMcGogo
Hercules
Level 17
God Stats
7W - 7L
1,381 SR
Queue Stats
20W - 40L
1,212 Elo+
Party 1
Hun Batz
Hun Batz
kinitzel
Hun Batz
Level 29
God Stats
3W - 3L
1,719 SR
Queue Stats
117W - 126L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nara Medusa
Nemesis
14
2 / 15 / 2
9,713
324
9,191
21,960
9,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
Nara Revenge
Heimdallr
20
7 / 10 / 3
13,939
465
25,441
26,650
12,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 7
11,059
369
15,927
25,283
17,516
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
anoJ44
Aphrodite
2
0 / 1 / 0
5,710
190
0
556
143
Medusa
19
6 / 10 / 6
12,967
432
20,377
27,519
13,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BEASTlyHEL
Fafnir
19
7 / 2 / 17
15,341
511
12,558
24,060
40,268
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Bhuddhava
Neith
19
5 / 12 / 12
14,743
491
19,403
25,400
12,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
CaiDit
Ymir
20
8 / 3 / 8
16,249
542
17,280
28,264
19,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
LoloMcGogo
Hercules
20
8 / 2 / 8
15,607
520
15,460
30,162
50,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
kinitzel
Hun Batz
20
15 / 0 / 5
19,051
635
21,200
20,783
14,015
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
16
Kills
43
43
Deaths
19
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BEASTlyHEL
Fafnir
7
2
17
7.75
W
Neith
Bhuddhava
Neith
5
12
12
0.92
W
Ymir
CaiDit
Ymir
8
3
8
4
W
Hercules
LoloMcGogo
Hercules
8
2
8
6
L
Nemesis
Nara Medusa
Nemesis
2
15
2
0.2
L
Heimdallr
Nara Revenge
Heimdallr
7
10
3
0.85
L
1
7
7
0.64
L
Aphrodite
anoJ44
Aphrodite
0
1
0
0
L
Medusa
6
10
6
0.9
W
Hun Batz
kinitzel
Hun Batz
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,936
Damage
85,901
101,968
Taken
128,669
52,292
Mitigated
136,122
16,610
Healing
37,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BEASTlyHEL
Fafnir
12,558
3,283
0
5,891
24,060
40,268
1,028
3,242
20,818
36,444
0
W
Neith
Bhuddhava
Neith
19,403
9,242
0
6,047
25,400
12,041
7,455
2,410
22,990
0
109,489
W
Ymir
CaiDit
Ymir
17,280
3,839
226
10,440
28,264
19,715
1,653
4,940
23,324
124,375
0
W
Hercules
LoloMcGogo
Hercules
15,460
3,806
0
13,153
30,162
50,083
3,236
3,963
26,199
0
77,102
L
Nemesis
Nara Medusa
Nemesis
9,191
4,843
0
673
21,960
9,423
0
5,121
16,599
0
23,980
L
Heimdallr
Nara Revenge
Heimdallr
25,441
18,138
0
7,404
26,650
12,200
598
4,745
21,815
0
103,042
L
15,927
994
1,217
2,571
25,283
17,516
246
12,501
12,541
51,235
0
L
Aphrodite
anoJ44
Aphrodite
0
0
0
0
556
143
0
0
556
0
0
L
Medusa
20,377
13,382
0
4,745
27,519
13,010
1,059
7,471
19,898
0
61,141
W
Hun Batz
kinitzel
Hun Batz
21,200
12,384
561
1,119
20,783
14,015
2,622
1,372
19,411
0
194,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,388
Gold Earned
80,991
337
Minions Killed
783
0
Camps Cleared
0
1,857,715
Distance Traveled
2,792,762
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,341
511
36
1
0
615,810
0
W
Neith
14,743
491
130
4
0
452,676
1
W
Ymir
16,249
542
188
6
0
493,431
0
W
Hercules
15,607
520
137
5
0
601,872
0
L
Nemesis
9,713
324
32
1
0
494,387
0
L
Heimdallr
13,939
465
162
5
0
483,195
0
L
Cthulhu
11,059
369
69
2
0
416,919
4
L
Aphrodite
5,710
190
0
0
0
0
0
L
Medusa
12,967
432
74
2
0
463,214
0
W
Hun Batz
19,051
635
292
10
0
628,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role