Player Matchup

Ullr
Ullr
Byn1u
Ullr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
Empty44
Cthulhu
Level 8
God Stats
4W - 2L
1,597 SR
Queue Stats
7W - 2L
1,633 Elo+
Party 2
Discordia
Discordia
Hirishimaru
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Mojsik
Ganesha
Level 12
God Stats
4W - 1L
1,708 SR
Queue Stats
8W - 4L
1,566 Elo+
Party 2
Loki
Loki
Nightshian
Loki
Level 27
God Stats
1W - 0L
1,734 SR
Queue Stats
10W - 6L
1,524 Elo+
Party 2
Team Averages
Level 16
1,608 SR
1,557 Elo+

VS

Team Averages
Level 21
1,592 SR
1,351 Elo+
Artio
Artio
CocNCoc
Artio
Level 18
God Stats
12W - 7L
1,655 SR
Queue Stats
63W - 47L
1,355 Elo+
Solo
Poseidon
Poseidon
K3nji_btw_
Poseidon
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 65L
1,415 Elo+
Party 1
Fenrir
Fenrir
Kirvel03
Fenrir
Level 27
God Stats
2W - 1L
1,808 SR
Queue Stats
68W - 63L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
LEIMAbtw
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,205 Elo+
Party 1
Hades
Hades
TheHunter75
Hades
Level 28
God Stats
2W - 3L
1,498 SR
Queue Stats
2W - 3L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Byn1u
Ullr
16
12 / 3 / 4
10,512
553
16,545
13,410
4,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Empty44
Cthulhu
15
2 / 0 / 4
9,938
523
6,202
8,598
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
Hirishimaru
Discordia
16
7 / 2 / 6
10,278
541
10,913
13,286
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Mojsik
Ganesha
13
0 / 4 / 9
8,900
468
6,018
13,836
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
14 / 2 / 5
11,399
600
11,698
13,761
4,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CocNCoc
Artio
12
3 / 7 / 4
8,245
434
9,988
19,174
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
K3nji_btw_
Poseidon
14
2 / 8 / 1
8,838
465
11,167
10,582
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Kirvel03
Fenrir
15
2 / 7 / 3
9,276
488
6,615
15,364
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
LEIMAbtw
Ao Kuang
11
1 / 7 / 1
7,426
391
2,126
11,744
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 6 / 3
7,928
417
7,389
13,442
5,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
35
Kills
11
11
Deaths
35
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
Byn1u
Ullr
12
3
4
4.67
L
Artio
CocNCoc
Artio
3
7
4
0.71
W
Cthulhu
Empty44
Cthulhu
2
0
4
4
W
Discordia
Hirishimaru
Discordia
7
2
6
5
L
Poseidon
K3nji_btw_
Poseidon
2
8
1
0.31
L
Fenrir
Kirvel03
Fenrir
2
7
3
0.5
L
Ao Kuang
LEIMAbtw
Ao Kuang
1
7
1
0.21
W
Ganesha
Mojsik
Ganesha
0
4
9
1.13
W
14
2
5
8.25
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,376
Damage
37,285
62,891
Taken
70,306
33,677
Mitigated
34,034
17,981
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Byn1u
Ullr
16,545
9,769
585
3,032
13,410
4,821
2,319
5,842
7,538
0
58,827
L
Artio
CocNCoc
Artio
9,988
1,350
961
5,700
19,174
14,581
234
7,240
11,486
21,798
0
W
Cthulhu
Empty44
Cthulhu
6,202
334
0
1,392
8,598
8,749
0
3,094
5,413
44,567
0
W
Discordia
Hirishimaru
Discordia
10,913
650
255
5,728
13,286
4,370
1,194
7,860
5,236
48,065
0
L
Poseidon
K3nji_btw_
Poseidon
11,167
1,793
0
649
10,582
3,540
400
4,820
5,376
58,040
0
L
Fenrir
Kirvel03
Fenrir
6,615
2,187
0
4,362
15,364
6,007
0
2,968
12,212
0
57,356
L
Ao Kuang
LEIMAbtw
Ao Kuang
2,126
658
0
1,803
11,744
4,509
997
3,593
7,877
18,895
1,924
W
Ganesha
Mojsik
Ganesha
6,018
1,014
0
1,356
13,836
10,862
431
8,715
4,971
19,723
0
W
11,698
4,628
771
4,862
13,761
4,875
0
4,511
9,153
0
62,564
L
7,389
1,238
995
2,819
13,442
5,397
468
3,148
10,222
46,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,027
Gold Earned
41,713
394
Minions Killed
360
0
Camps Cleared
0
1,688,427
Distance Traveled
1,597,135
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,512
553
97
5
0
343,444
1
L
Artio
8,245
434
22
1
0
357,021
2
W
Cthulhu
9,938
523
113
6
0
280,815
5
W
Discordia
10,278
541
81
4
0
349,076
1
L
Poseidon
8,838
465
108
6
0
297,499
1
L
Fenrir
9,276
488
107
6
0
363,737
0
L
Ao Kuang
7,426
391
46
2
0
287,720
0
W
Ganesha
8,900
468
3
0
0
328,630
6
W
Loki
11,399
600
100
5
0
386,462
4
L
Hades
7,928
417
77
4
0
291,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role